Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

92,279,464

Max blood points amount spent on one character

5,790,000

Highest prestige level

46

Mystery boxes opened

33

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

84% Survivor

Killer 16%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

66

Survivor full load-out matches

251

Ultra rare addon warded without a protection ward

10

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

81

Killer full load-out matches

100

Ultra rare offering burned

49

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
99 839 Reagan 15 147 672 58 163 685
99 840 Hero 15 145 007 272 45 188
99 841 Maccollo 15 142 307 162 50 220
99 842 developey 15 137 700 16 98 459
99 843 Wayno 15 135 527 110 199 776
99 844 DomDMP 15 135 236 56 33 168
99 845 LoloDaMomo 15 132 933 62 89 422

Currently at

99 842 place

developey needs another

4 607 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

785

Obsessions healed

220

Survivors healed while you are injured

153

Survivors healed while rest are injured

271

Survivors unhooked

962

Survivors saved (from dying state/hook) in endgame

40

Knocked (In dying state) survivors healed

155

Survivors healed that come to you first

84

Protection hits for unhooked survivors

75

Protection hits for carried survivors

34

Survivors saved using pallet

7

Survivors affected with boon totems

1,822

Survivors affected with speed boost

14

Recovered from dying state

168

Take a hit with the Endurance status effect

145

Survivors healed in the Basement

2

Heals completed after all generators have been completed

139

Safe unhooks while broken

2

Protection hits during End Game

67

Objective actions

Objective actions

Items depleted

90

Repaired generators

1,533

Repaired damaged generators

652

Successful skill checks

19,193

Exit gates opened

157

Hex totems cleansed

10

Hex totems blessed

0

Chests opened

31

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

2,401

Matches in that picked up and used special item

65

Great skill checks while injured

553

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,575

Finished repairs of generators while injured

126

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,817

Hits dodged by vaults

146

Basic attacks and projectiles dodged

1,807

Escapes after stunning killer using pallet

289

Escapes from killer gasp

17

Hooks sabotaged

0

Chases escaped after being injured in this chase

811

Chases lost by hiding in locker

3

Revealed killer aura

88

Unhooked yourself

3

Amount of screams

4,705

Reveal the Killer's aura for a total of 60 seconds in a single trial

720

Blind killer using flashlight

82

Perform a fast vault within 3 seconds of getting hit

419

Pallet stun the Killer while holding a rare, common, or uncommon item

230

Trials where you've revealed or seen the Killer's aura 11+ times

49

Escapes

Escapes

Total escapes

369

Escapes crawling (In dying state) through exit gates

35

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

5

Escapes with new item

18

Escapes with somebody else item

6

Escapes being injured with for over half a match

40

Escapes while being downed at most once

197

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

325

Escapes healthy or injured through hatch

4

Escaped by

98% Exit Gates

Hatch 2%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

6

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

234

Obsessions sacrificed

60

Kills (Memento mories)

131

Kills (Memento mories) or sacrifices after last generator

102

All survivors sacrificed or killed (Memento Mori) before the last generator

29

Hooks

Hooks

Different survivors hooked in basement

61

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

20

Survivors hooked before single generator was repaired

204

Survivors hooked in endgame

31

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

151

Generators damaged with Undetectable effect

50

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

0

Generators protection

53% Protected

Unprotected 47%

Hit survivors with a basic attack while you are Undetectable

27

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

29

Oblivious effect applied

28

Survivors with Exposed effect downed

78

Survivors downed while carrying another survivor

8

Make unique survivors scream

548

Survivors hit with haste effect

50

Injure or down survivors who are Hindered

7

Survivors that holding Special Item hit

10

Survivors downed next to a raised pallet

539

Survivors downed in Exit Gate

18

Survivors downed withit 30 seconds of breaking pallet or wall

2

Preventing escape

Preventing escape

Survivors grabbed from locker

17

Hatches closed

12

Survivors hit after they drop a pallet during chase

184

Survivors hit while carrying another survivor

24

Survivors detected using killer instinct

251

Killer vaults in chase

149

Survivors grabbed while performing a vault

14

Meters fallen

832

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

310

Blink attacks (The Nurse)

6

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

192

Matches finished with one or more Hex totems remaining

45

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

117

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

484

Survivors with Broken effect downed

8

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

117

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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