Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

38,035,157

Max blood points amount spent on one character

1,800,000

Highest prestige level

4

Mystery boxes opened

0

Time played

115h 3m

Time played in last two weeks

48h 23m

Blood points per hour

330,597

Estimated playtime per role

95% Survivor

Killer 5%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

26

Survivor full load-out matches

199

Ultra rare addon warded without a protection ward

0

Survivor rank
Iridescent I

Iridescent I

Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

9

Killer full load-out matches

14

Ultra rare offering burned

0

Killer rank
Bronze IV

Bronze IV

3 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
84 746 syrian 35 531 775 559 336 1 436
84 747 Defcon 1 35 530 090 822 127 631
84 748 Ace 35 528 899 905 271 1 005
84 749 Sapo Relajao 35 526 041 16 151 668
84 750 1000sDragon 35 524 563 617 9 42
84 751 Viper 35 521 889 318 156 747
84 752 Ken 35 520 284 1 534 466 1 270

Currently at

84 749 place

Sapo Relajao needs another

2 858 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

467

Obsessions healed

119

Survivors healed while you are injured

51

Survivors healed while rest are injured

103

Survivors unhooked

447

Survivors saved (from dying state/hook) in endgame

7

Knocked (In dying state) survivors healed

23

Survivors healed that come to you first

64

Protection hits for unhooked survivors

22

Protection hits for carried survivors

1

Survivors saved using pallet

0

Survivors affected with boon totems

1,635

Survivors affected with speed boost

0

Recovered from dying state

46

Take a hit with the Endurance status effect

35

Survivors healed in the Basement

8

Heals completed after all generators have been completed

37

Safe unhooks while broken

8

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

254

Repaired generators

692

Repaired damaged generators

246

Successful skill checks

10,967

Exit gates opened

85

Hex totems cleansed

32

Hex totems blessed

0

Chests opened

56

Chests opened in basement

10

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

41

Great skill checks while injured

247

Swap held Survivor items for new ones from chests (counts once per chest)

22

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,668

Finished repairs of generators while injured

44

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

471

Hits dodged by vaults

28

Basic attacks and projectiles dodged

509

Escapes after stunning killer using pallet

71

Escapes from killer gasp

9

Hooks sabotaged

2

Chases escaped after being injured in this chase

365

Chases lost by hiding in locker

1

Revealed killer aura

1,633

Unhooked yourself

0

Amount of screams

2,257

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,120

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

113

Pallet stun the Killer while holding a rare, common, or uncommon item

97

Trials where you've revealed or seen the Killer's aura 11+ times

103

Escapes

Escapes

Total escapes

156

Escapes crawling (In dying state) through exit gates

8

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

2

Escapes with new item

14

Escapes with somebody else item

4

Escapes being injured with for over half a match

10

Escapes while being downed at most once

103

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

137

Escapes healthy or injured through hatch

9

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

29

Obsessions sacrificed

7

Kills (Memento mories)

2

Kills (Memento mories) or sacrifices after last generator

4

All survivors sacrificed or killed (Memento Mori) before the last generator

2

Hooks

Hooks

Different survivors hooked in basement

5

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

11

Survivors hooked before single generator was repaired

30

Survivors hooked in endgame

3

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

28

Generators damaged with Undetectable effect

1

Survivors grabbed while repairing a generator

0

Survivors grabbed while cleansing a totem

0

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

1

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

2

Survivors downed while carrying another survivor

3

Make unique survivors scream

51

Survivors hit with haste effect

11

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

18

Survivors downed next to a raised pallet

49

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

27

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

1

Survivors hit after they drop a pallet during chase

35

Survivors hit while carrying another survivor

3

Survivors detected using killer instinct

41

Killer vaults in chase

5

Survivors grabbed while performing a vault

1

Meters fallen

80

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

27

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

175

Trials where all survivors suffered from madness 3 (The Doctor)

40

Hatchets thrown (The Huntress)

31

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

46

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

8

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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