Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

21,329,861

Max blood points amount spent on one character

3,166,000

Highest prestige level

6

Mystery boxes opened

128

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

92% Survivor

Killer 8%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

48

Survivor full load-out matches

96

Ultra rare addon warded without a protection ward

15

Survivor rank
Bronze II

Bronze II

4 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

17

Killer full load-out matches

19

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 878 iceman 21 337 116 207 105 459
98 879 Wolf 21 337 068 54 228 900
98 880 Zeus 21 332 488 890 514 1 502
98 881 GARP THE FIST 21 329 861 97 370 1 453
98 882 ARainyDay 21 328 642 842 72 414
98 883 Hisoma 21 326 657 109 161 918
98 884 RingStingRingo 21 324 314 489 72 380

Currently at

98 881 place

GARP THE FIST needs another

2 627 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

777

Obsessions healed

181

Survivors healed while you are injured

182

Survivors healed while rest are injured

252

Survivors unhooked

1,085

Survivors saved (from dying state/hook) in endgame

51

Knocked (In dying state) survivors healed

203

Survivors healed that come to you first

45

Protection hits for unhooked survivors

131

Protection hits for carried survivors

57

Survivors saved using pallet

24

Survivors affected with boon totems

275

Survivors affected with speed boost

0

Recovered from dying state

81

Take a hit with the Endurance status effect

34

Survivors healed in the Basement

0

Heals completed after all generators have been completed

14

Safe unhooks while broken

0

Protection hits during End Game

16

Objective actions

Objective actions

Items depleted

339

Repaired generators

1,453

Repaired damaged generators

551

Successful skill checks

11,589

Exit gates opened

167

Hex totems cleansed

47

Hex totems blessed

0

Chests opened

249

Chests opened in basement

66

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

604

Matches in that picked up and used special item

15

Great skill checks while injured

40

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,316

Finished repairs of generators while injured

61

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,455

Hits dodged by vaults

168

Basic attacks and projectiles dodged

3,116

Escapes after stunning killer using pallet

307

Escapes from killer gasp

60

Hooks sabotaged

28

Chases escaped after being injured in this chase

931

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

29

Amount of screams

1,496

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

36

Perform a fast vault within 3 seconds of getting hit

65

Pallet stun the Killer while holding a rare, common, or uncommon item

40

Trials where you've revealed or seen the Killer's aura 11+ times

7

Escapes

Escapes

Total escapes

370

Escapes crawling (In dying state) through exit gates

41

Escapes through hatch

20

Escapes through hatch crawling (In dying state)

6

Escapes with new item

67

Escapes with somebody else item

17

Escapes being injured with for over half a match

32

Escapes while being downed at most once

200

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

309

Escapes healthy or injured through hatch

14

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

97

Obsessions sacrificed

20

Kills (Memento mories)

12

Kills (Memento mories) or sacrifices after last generator

29

All survivors sacrificed or killed (Memento Mori) before the last generator

10

Hooks

Hooks

Different survivors hooked in basement

27

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

14

Survivors hooked before single generator was repaired

69

Survivors hooked in endgame

16

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

89

Generators damaged with Undetectable effect

6

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

0

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

21

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

17

Oblivious effect applied

29

Survivors with Exposed effect downed

22

Survivors downed while carrying another survivor

9

Make unique survivors scream

98

Survivors hit with haste effect

13

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

6

Survivors downed next to a raised pallet

170

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

18

Hatches closed

6

Survivors hit after they drop a pallet during chase

97

Survivors hit while carrying another survivor

22

Survivors detected using killer instinct

95

Killer vaults in chase

22

Survivors grabbed while performing a vault

2

Meters fallen

175

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

7

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

159

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

34

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

11

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

34

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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