Total blood points earned

210,182,492

Max blood points amount spent on one character

15,493,080

Time played

913h 5m

Time played in last two weeks

27h 24m

Blood points per hour

230,190

Estimated playtime per role

69% Survivor

Killer 31%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

177

Survivor full load-out matches

459

Ultra rare addon warded without a protection ward

21

Survivor rank
Bronze I

Bronze I

3 / 4 pips
Adept progress 100%

51 / 51

Survivor
Got 51 Left 0
Killer

Killer

Killer perfect matches (5 000 points each category)

331

Killer full load-out matches

299

Ultra rare offering burned

12

Killer rank
Bronze II

Bronze II

1 / 4 pips
Adept progress 100%

42 / 42

Killer
Got 42 Left 0

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
44 322 Christel Mett 210 187 514 2 609 900 3 394
44 323 gamerberg62 210 184 795 6 813 269 1 011
44 324 Zidroxi 210 182 712 2 463 695 2 637
44 325 Oreniks 210 182 492 1 401 787 3 923
44 326 Pikel Myers 210 169 880 909 703 3 032
44 327 Shockwaye 210 168 870 2 307 1 217 6 151
44 328 Thiccus 210 165 254 2 279 517 2 691

Currently at

44 325 place

Oreniks needs another

220 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,415

Obsessions healed

512

Survivors healed while you are injured

456

Survivors healed while rest are injured

855

Survivors unhooked

2,790

Survivors saved (from dying state/hook) in endgame

83

Knocked (In dying state) survivors healed

366

Survivors healed that come to you first

171

Protection hits for unhooked survivors

250

Protection hits for carried survivors

73

Survivors saved using pallet

9

Survivors affected with boon totems

5,793

Survivors affected with speed boost

49

Recovered from dying state

143

Take a hit with the Endurance status effect

119

Survivors healed in the Basement

25

Heals completed after all generators have been completed

106

Safe unhooks while broken

23

Protection hits during End Game

31

Objective actions

Objective actions

Highest prestige level

40

Mystery boxes opened

1,004

Items depleted

671

Repaired generators

3,923

Repaired damaged generators

1,252

Successful skill checks

40,946

Exit gates opened

354

Hex totems cleansed

181

Hex totems blessed

2

Chests opened

555

Chests opened in basement

129

Escapes when playing without any perk and repaired generator(s)

67

Matches with 300+ seconds of repairing generators

308

Matches in that picked up and used special item

170

Great skill checks while injured

807

Swap held Survivor items for new ones from chests (counts once per chest)

35

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

3,067

Finished repairs of generators while injured

130

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,942

Hits dodged by vaults

235

Basic attacks and projectiles dodged

4,328

Escapes after stunning killer using pallet

591

Escapes from killer gasp

65

Hooks sabotaged

66

Chases escaped after being injured in this chase

1,350

Chases lost by hiding in locker

3

Revealed killer aura

2,296

Unhooked yourself

32

Amount of screams

5,564

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,500

Blind killer using flashlight

44

Perform a fast vault within 3 seconds of getting hit

445

Pallet stun the Killer while holding a rare, common, or uncommon item

302

Trials where you've revealed or seen the Killer's aura 11+ times

654

Escapes

Escapes

Total escapes

787

Escapes crawling (In dying state) through exit gates

57

Escapes through hatch

86

Escapes through hatch crawling (In dying state)

16

Escapes with new item

172

Escapes with somebody else item

10

Escapes being injured with for over half a match

59

Escapes while being downed at most once

474

Escapes after unhooked yourself

14

Escapes as obsession without getting a hit as last survivor

9

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

644

Escapes healthy or injured through hatch

70

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

14

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

6

The Game (Bathroom)

10

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

3

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,401

Obsessions sacrificed

288

Kills (Memento mories)

207

Kills (Memento mories) or sacrifices after last generator

336

All survivors sacrificed or killed (Memento Mori) before the last generator

133

Hooks

Hooks

Different survivors hooked in basement

281

Basement trees (3 or 4 survivors hooked in basement in this same time)

26

Survivors hooked while all remaining were injured

212

Survivors hooked before single generator was repaired

640

Survivors hooked in endgame

119

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

702

Generators damaged with Undetectable effect

146

Survivors grabbed while repairing a generator

76

Survivors grabbed while cleansing a totem

14

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

610

Survivors injured while in the basement

46

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

177

Oblivious effect applied

819

Survivors with Exposed effect downed

360

Survivors downed while carrying another survivor

34

Make unique survivors scream

1,728

Survivors hit with haste effect

238

Injure or down survivors who are Hindered

102

Survivors that holding Special Item hit

182

Survivors downed next to a raised pallet

1,897

Survivors downed in Exit Gate

35

Survivors downed withit 30 seconds of breaking pallet or wall

40

Preventing escape

Preventing escape

Survivors grabbed from locker

72

Hatches closed

99

Survivors hit after they drop a pallet during chase

989

Survivors hit while carrying another survivor

116

Survivors detected using killer instinct

1,832

Killer vaults in chase

298

Survivors grabbed while performing a vault

38

Meters fallen

3,261

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

21

Uncloak attacks (The Wraith)

475

Blink attacks (The Nurse)

63

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

437

Matches finished with one or more Hex totems remaining

24

Traps triggered (The Hag)

304

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

306

Trials where all survivors suffered from madness 3 (The Doctor)

72

Hatchets thrown (The Huntress)

545

Survivors put to sleep (The Nightmare)

141

Reverse bear-traps put on survivors (The Pig)

32

Survivors sent to Cage of Atonement (The Executioner)

32

Survivors hit with Lethal Rush (The Blight)

6

Max Lacerations dealt (The Trickster)

156

Survivors with Broken effect downed

84

Condemned survivors (The Onryō)

80

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

10

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

5

Survivors hit during Tail attack (The Xenomorph)

68

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

41

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

32

Damage Survivor pursued by a Guard (The First)

59

Perfectly times grab attacks (The Ghoul)

7

Survivors immobilized to a wall (The Slasher)

9

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

61

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

54

Intoxicated survivors downed (The Clown)

30

Survivors downed after phase walk (The Spirit)

25

Deep wounded survivors downed (The Legion)

53

Survivors downed while having max Sickness (The Plague)

16

Marked survivors downed (The Ghostface)

64

Survivors downed with Demon Fury (The Oni)

18

Survivors downed while speared (The Deathslinger)

115

Survivors downed with Victor clinging (The Twins)

11

Survivors downed while contaminated (The Nemesis)

126

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

105

Down survivor you recently teleported to (The Singularity)

55

Down survivor using UVX (The Unknown)

29

Whip downs (The Krause)

24

Killer abilities chart

Killer abilities chart

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