Total blood points earned
1,739,051,099
Max blood points amount spent on one character
177,719,554
Time played
9440h 27m
Time played in last two weeks
79h 9m
Blood points per hour
184,213
Estimated playtime per role
92% Survivor
Killer 8%
Survivor
Survivor perfect matches (5 000 points each category)
4,295
Survivor full load-out matches
12,446
Ultra rare addon warded without a protection ward
2,485
Iridescent I
49 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
748
Killer full load-out matches
815
Ultra rare offering burned
20
Ash IV
28 / 42
KillerLeaderboards
Currently at
1 047 place
XII needs another
465 926 bloodpoints
to level up
Estimated time
3h
Survivor statistics
Altruism actions
Health states healed
31,014
Obsessions healed
6,305
Survivors healed while you are injured
7,822
Survivors healed while rest are injured
8,094
Survivors unhooked
42,682
Survivors saved (from dying state/hook) in endgame
4,296
Knocked (In dying state) survivors healed
6,115
Survivors healed that come to you first
2,356
Protection hits for unhooked survivors
4,525
Protection hits for carried survivors
1,583
Survivors saved using pallet
431
Survivors affected with boon totems
145,835
Survivors affected with speed boost
824
Recovered from dying state
3,384
Take a hit with the Endurance status effect
2,916
Survivors healed in the Basement
118
Heals completed after all generators have been completed
1,820
Safe unhooks while broken
99
Protection hits during End Game
1,186
Objective actions
Highest prestige level
100
Mystery boxes opened
9,297
Items depleted
8,187
Repaired generators
53,974
Repaired damaged generators
27,094
Successful skill checks
483,159
Exit gates opened
8,022
Hex totems cleansed
4,338
Hex totems blessed
88
Chests opened
8,788
Chests opened in basement
1,226
Escapes when playing without any perk and repaired generator(s)
170
Matches with 300+ seconds of repairing generators
4,628
Matches in that picked up and used special item
2,275
Great skill checks while injured
18,490
Swap held Survivor items for new ones from chests (counts once per chest)
940
Highest bloodweb level
50
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
1
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
1
Healing or repairing skill checks
31,652
Finished repairs of generators while injured
1,605
Chests opened with a key
2
Boldness actions
Vaults in chase
56,962
Hits dodged by vaults
3,928
Basic attacks and projectiles dodged
43,789
Escapes after stunning killer using pallet
9,275
Escapes from killer gasp
696
Hooks sabotaged
1,346
Chases escaped after being injured in this chase
21,783
Chases lost by hiding in locker
93
Revealed killer aura
17,599
Unhooked yourself
461
Amount of screams
67,991
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
17
Reveal the Killer's aura for a total of 60 seconds in a single trial
47,280
Blind killer using flashlight
1,038
Perform a fast vault within 3 seconds of getting hit
2,959
Pallet stun the Killer while holding a rare, common, or uncommon item
5,225
Trials where you've revealed or seen the Killer's aura 11+ times
371
Escapes
Total escapes
17,789
Escapes crawling (In dying state) through exit gates
1,712
Escapes through hatch
1,317
Escapes through hatch crawling (In dying state)
102
Escapes with new item
4,787
Escapes with somebody else item
791
Escapes being injured with for over half a match
2,150
Escapes while being downed at most once
8,678
Escapes after unhooked yourself
335
Escapes as obsession without getting a hit as last survivor
73
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
30
Escape through hatch using key
75
Escapes after fixing last generator as lone survivor
26
Escapes through exit gates
14,760
Escapes healthy or injured through hatch
1,215
Escaped by
93% Exit Gates
Hatch 7%
Find and use the Hand or Eye of Vecna and escape a Trial
36
Escapes while broken
120
Escapes from maps
Disturbed Ward (Upstairs Main Building)
143
Campbell's Chapel (Upstairs Main Building)
174
Family Residence (Main Building)
132
Sanctum of Wrath (Upstairs on Shrine)
133
Mother's Dwelling (Upstairs Cottage)
139
Temple of Purgation (Main Building Basement)
100
The Pale Rose (Steamboat)
151
The Game (Bathroom)
182
Mount Ormond Resort (Chalet/Main Building)
220
Dead Dawg Saloon (Upstairs Saloon)
132
Treatment Theatre (Operation Theatre)
197
Midwich Elementary School
160
Raccoon City Police Station (1st Floor Main Hall)
148
Eyrie of Crows (Inside Eyrie)
122
Garden of Joy (Upstairs Main Building)
58
Shattered Square (Upstairs Main Building)
52
Shelter Woods (by Command Centre)
37
Toba Landing repair (Upstairs Main Building)
49
Nostromo Wreckage (Mess Hall)
82
Greenville Square (Movie theatre)
15
Forgotten Ruins (Torture Room)
33
Fallen Refuge
17
Raccoon City Police Exit Opened and Escaped
177
Killer statistics
Kills
Hooks
3,514
Obsessions sacrificed
734
Kills (Memento mories)
170
Kills (Memento mories) or sacrifices after last generator
759
All survivors sacrificed or killed (Memento Mori) before the last generator
447
Hooks
Different survivors hooked in basement
769
Basement trees (3 or 4 survivors hooked in basement in this same time)
31
Survivors hooked while all remaining were injured
206
Survivors hooked before single generator was repaired
706
Survivors hooked in endgame
132
Territory protection
Generators damaged with at least one survivor hooked
2,323
Generators damaged with Undetectable effect
127
Survivors grabbed while repairing a generator
95
Survivors grabbed while cleansing a totem
15
Generators protection
70% Protected
Unprotected 30%
Hit survivors with a basic attack while you are Undetectable
65
Survivors injured while in the basement
2
Downs and effects
Survivors with Oblivious effect downed
89
Oblivious effect applied
225
Survivors with Exposed effect downed
187
Survivors downed while carrying another survivor
27
Make unique survivors scream
447
Survivors hit with haste effect
491
Injure or down survivors who are Hindered
28
Survivors that holding Special Item hit
55
Survivors downed next to a raised pallet
1,453
Survivors downed in Exit Gate
4
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
68
Hatches closed
294
Survivors hit after they drop a pallet during chase
2,079
Survivors hit while carrying another survivor
355
Survivors detected using killer instinct
700
Killer vaults in chase
227
Survivors grabbed while performing a vault
3
Meters fallen
352
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
124
Uncloak attacks (The Wraith)
1,207
Blink attacks (The Nurse)
3,097
Survivors grabbed after triple blink (The Nurse)
1
Obsessions hooked
270
Matches finished with one or more Hex totems remaining
1
Traps triggered (The Hag)
400
Trials where each survivor was hit after teleport (The Hag)
8
Shocks (The Doctor)
581
Trials where all survivors suffered from madness 3 (The Doctor)
45
Hatchets thrown (The Huntress)
3,887
Survivors put to sleep (The Nightmare)
392
Reverse bear-traps put on survivors (The Pig)
56
Survivors sent to Cage of Atonement (The Executioner)
7
Survivors hit with Lethal Rush (The Blight)
123
Max Lacerations dealt (The Trickster)
146
Survivors with Broken effect downed
112
Condemned survivors (The Onryō)
81
Slams of one Survivor into another (The Mastermind)
1
Damage Survivor pursued by a Guard (The Knight)
13
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
16
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
18
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
10
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
182
Survivors downed by 24m+ hatchet throw (The Huntress)
20
Survivors downed with chainsaw (The Cannibal)
265
Intoxicated survivors downed (The Clown)
105
Survivors downed after phase walk (The Spirit)
1,140
Deep wounded survivors downed (The Legion)
271
Survivors downed while having max Sickness (The Plague)
151
Marked survivors downed (The Ghostface)
66
Survivors downed with Demon Fury (The Oni)
67
Survivors downed while speared (The Deathslinger)
108
Survivors downed with Victor clinging (The Twins)
6
Survivors downed while contaminated (The Nemesis)
46
Survivors downed with Dire Crows (The Artist)
6
Survivors downed during Nightfall (The Dredge)
8
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
4
Killer abilities chart
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