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Dice

76561198325183503

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

32,049,860

Max blood points amount spent on one character

7,764,417

Highest prestige level

4

Mystery boxes opened

284

Time played

169h 55m

Time played in last two weeks

6h 49m

Blood points per hour

188,621

Estimated playtime per role

3% Survivor

Killer 97%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

0

Survivor full load-out matches

9

Ultra rare addon warded without a protection ward

5

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

190

Killer full load-out matches

299

Ultra rare offering burned

61

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 674 NuclearCactus 26 067 158 331 366 1 499
94 675 JoloPlay 26 066 255 731 33 107
94 676 January 26 063 339 716 103 391
94 677 Dice 26 062 309 676 7 27
94 678 hex meta is crap 26 060 841 38 150 759
94 679 LogicalLion 26 060 450 257 145 595
94 680 soap 26 060 398 581 84 389

Currently at

94 677 place

Dice needs another

1 030 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

12

Obsessions healed

3

Survivors healed while you are injured

2

Survivors healed while rest are injured

5

Survivors unhooked

15

Survivors saved (from dying state/hook) in endgame

0

Knocked (In dying state) survivors healed

0

Survivors healed that come to you first

3

Protection hits for unhooked survivors

3

Protection hits for carried survivors

0

Survivors saved using pallet

0

Survivors affected with boon totems

23

Survivors affected with speed boost

0

Recovered from dying state

2

Take a hit with the Endurance status effect

1

Survivors healed in the Basement

1

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

22

Repaired generators

27

Repaired damaged generators

8

Successful skill checks

383

Exit gates opened

4

Hex totems cleansed

1

Hex totems blessed

0

Chests opened

13

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

8

Great skill checks while injured

4

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

9

Hits dodged by vaults

1

Basic attacks and projectiles dodged

19

Escapes after stunning killer using pallet

0

Escapes from killer gasp

1

Hooks sabotaged

2

Chases escaped after being injured in this chase

10

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

0

Amount of screams

106

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

1

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

7

Escapes crawling (In dying state) through exit gates

0

Escapes through hatch

0

Escapes through hatch crawling (In dying state)

0

Escapes with new item

3

Escapes with somebody else item

1

Escapes being injured with for over half a match

0

Escapes while being downed at most once

5

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

7

Escapes healthy or injured through hatch

0

Escaped by

100% Exit Gates

Hatch 0%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

770

Obsessions sacrificed

179

Kills (Memento mories)

211

Kills (Memento mories) or sacrifices after last generator

207

All survivors sacrificed or killed (Memento Mori) before the last generator

84

Hooks

Hooks

Different survivors hooked in basement

209

Basement trees (3 or 4 survivors hooked in basement in this same time)

36

Survivors hooked while all remaining were injured

120

Survivors hooked before single generator was repaired

351

Survivors hooked in endgame

121

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

680

Generators damaged with Undetectable effect

69

Survivors grabbed while repairing a generator

59

Survivors grabbed while cleansing a totem

5

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

120

Survivors injured while in the basement

46

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

55

Oblivious effect applied

225

Survivors with Exposed effect downed

278

Survivors downed while carrying another survivor

76

Make unique survivors scream

1,078

Survivors hit with haste effect

199

Injure or down survivors who are Hindered

77

Survivors that holding Special Item hit

226

Survivors downed next to a raised pallet

1,046

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

32

Preventing escape

Preventing escape

Survivors grabbed from locker

122

Hatches closed

65

Survivors hit after they drop a pallet during chase

543

Survivors hit while carrying another survivor

169

Survivors detected using killer instinct

1,216

Killer vaults in chase

457

Survivors grabbed while performing a vault

8

Meters fallen

1,018

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

92

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

140

Matches finished with one or more Hex totems remaining

10

Traps triggered (The Hag)

61

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

171

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

21

Survivors sent to Cage of Atonement (The Executioner)

24

Survivors hit with Lethal Rush (The Blight)

100

Max Lacerations dealt (The Trickster)

93

Survivors with Broken effect downed

72

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

9

Damage Survivor pursued by a Guard (The Knight)

41

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

18

Survivors hit during Tail attack (The Xenomorph)

32

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

12

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

47

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

20

Survivors immobilized to a wall (The Slasher)

7

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3,048

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

67

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

53

Survivors downed with Demon Fury (The Oni)

78

Survivors downed while speared (The Deathslinger)

172

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

82

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

9

Down survivor you recently teleported to (The Singularity)

56

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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