Overall statistics
Account overall
Total blood points earned
618,784,347
Max blood points amount spent on one character
37,156,539
Highest prestige level
100
Mystery boxes opened
3,551
Time played
3392h 22m
Time played in last two weeks
16h 14m
Blood points per hour
182,405
Estimated playtime per role
94% Survivor
Killer 6%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
2
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
585
Survivor full load-out matches
4,720
Ultra rare addon warded without a protection ward
960
Iridescent I
43 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
150
Killer full load-out matches
225
Ultra rare offering burned
45
Ash IV
6 / 42
KillerLeaderboards
Currently at
29 062 place
vivaclucky needs another
10 880 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
10,593
Obsessions healed
2,462
Survivors healed while you are injured
1,904
Survivors healed while rest are injured
3,352
Survivors unhooked
13,081
Survivors saved (from dying state/hook) in endgame
613
Knocked (In dying state) survivors healed
1,291
Survivors healed that come to you first
1,008
Protection hits for unhooked survivors
1,050
Protection hits for carried survivors
379
Survivors saved using pallet
117
Survivors affected with boon totems
37,834
Survivors affected with speed boost
120
Recovered from dying state
707
Take a hit with the Endurance status effect
730
Survivors healed in the Basement
50
Heals completed after all generators have been completed
341
Safe unhooks while broken
27
Protection hits during End Game
178
Objective actions
Items depleted
2,717
Repaired generators
17,263
Repaired damaged generators
9,138
Successful skill checks
247,116
Exit gates opened
1,386
Hex totems cleansed
718
Hex totems blessed
21
Chests opened
2,590
Chests opened in basement
435
Escapes when playing without any perk and repaired generator(s)
216
Matches with 300+ seconds of repairing generators
5,424
Matches in that picked up and used special item
1,259
Great skill checks while injured
3,890
Swap held Survivor items for new ones from chests (counts once per chest)
256
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
1
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
12,393
Finished repairs of generators while injured
486
Chests opened with a key
1
Boldness actions
Vaults in chase
9,241
Hits dodged by vaults
650
Basic attacks and projectiles dodged
21,110
Escapes after stunning killer using pallet
1,706
Escapes from killer gasp
330
Hooks sabotaged
268
Chases escaped after being injured in this chase
9,866
Chases lost by hiding in locker
183
Revealed killer aura
11,071
Unhooked yourself
100
Amount of screams
28,544
Reveal the Killer's aura for a total of 60 seconds in a single trial
32,100
Blind killer using flashlight
403
Perform a fast vault within 3 seconds of getting hit
516
Pallet stun the Killer while holding a rare, common, or uncommon item
499
Trials where you've revealed or seen the Killer's aura 11+ times
4,792
Escapes
Total escapes
3,600
Escapes crawling (In dying state) through exit gates
394
Escapes through hatch
214
Escapes through hatch crawling (In dying state)
47
Escapes with new item
704
Escapes with somebody else item
26
Escapes being injured with for over half a match
331
Escapes while being downed at most once
2,313
Escapes after unhooked yourself
34
Escapes as obsession without getting a hit as last survivor
9
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
4
Escape through hatch using key
8
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
2,992
Escapes healthy or injured through hatch
167
Escaped by
94% Exit Gates
Hatch 6%
Find and use the Hand or Eye of Vecna and escape a Trial
6
Escapes while broken
15
Escapes from maps
Disturbed Ward (Upstairs Main Building)
30
Campbell's Chapel (Upstairs Main Building)
19
Family Residence (Main Building)
29
Sanctum of Wrath (Upstairs on Shrine)
29
Mother's Dwelling (Upstairs Cottage)
36
Temple of Purgation (Main Building Basement)
42
The Pale Rose (Steamboat)
23
The Game (Bathroom)
31
Mount Ormond Resort (Chalet/Main Building)
75
Dead Dawg Saloon (Upstairs Saloon)
43
Treatment Theatre (Operation Theatre)
35
Midwich Elementary School
58
Raccoon City Police Station (1st Floor Main Hall)
46
Eyrie of Crows (Inside Eyrie)
45
Garden of Joy (Upstairs Main Building)
30
Shattered Square (Upstairs Main Building)
9
Shelter Woods (by Command Centre)
13
Toba Landing repair (Upstairs Main Building)
14
Nostromo Wreckage (Mess Hall)
13
Greenville Square (Movie theatre)
4
Forgotten Ruins (Torture Room)
8
Fallen Refuge
2
Raccoon City Police Exit Opened and Escaped
33
Killer statistics
Kills
Hooks
878
Obsessions sacrificed
164
Kills (Memento mories)
34
Kills (Memento mories) or sacrifices after last generator
186
All survivors sacrificed or killed (Memento Mori) before the last generator
70
Hooks
Different survivors hooked in basement
90
Basement trees (3 or 4 survivors hooked in basement in this same time)
4
Survivors hooked while all remaining were injured
128
Survivors hooked before single generator was repaired
411
Survivors hooked in endgame
105
Territory protection
Generators damaged with at least one survivor hooked
446
Generators damaged with Undetectable effect
109
Survivors grabbed while repairing a generator
36
Survivors grabbed while cleansing a totem
2
Generators protection
60% Protected
Unprotected 40%
Hit survivors with a basic attack while you are Undetectable
83
Survivors injured while in the basement
8
Downs and effects
Survivors with Oblivious effect downed
4
Oblivious effect applied
31
Survivors with Exposed effect downed
48
Survivors downed while carrying another survivor
14
Make unique survivors scream
992
Survivors hit with haste effect
485
Injure or down survivors who are Hindered
3
Survivors that holding Special Item hit
32
Survivors downed next to a raised pallet
1,275
Survivors downed in Exit Gate
4
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
34
Hatches closed
89
Survivors hit after they drop a pallet during chase
193
Survivors hit while carrying another survivor
49
Survivors detected using killer instinct
108
Killer vaults in chase
81
Survivors grabbed while performing a vault
4
Meters fallen
280
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
0
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
52
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
7,221
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
12
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
9
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
71
Survivors downed by 24m+ hatchet throw (The Huntress)
1
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
10
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
31
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
6
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
2
Survivors downed with Dire Crows (The Artist)
1
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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