Total blood points earned

318,992,531

Max blood points amount spent on one character

14,680,611

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

87% Survivor

Killer 13%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

297

Survivor full load-out matches

1,483

Ultra rare addon warded without a protection ward

465

Survivor rank
Bronze IV

Bronze IV

1 / 4 pips
Adept progress 27%

14 / 51

Survivor
Got 14 Left 37
Killer

Killer

Killer perfect matches (5 000 points each category)

117

Killer full load-out matches

96

Ultra rare offering burned

198

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
31 029 Skull Merchant's ass 319 008 727 2 233 2 353 10 955
31 030 I <3 Thighs 319 001 073 473 1 194 5 855
31 031 Maradona 318 994 044 689 1 989 8 618
31 032 Theus 318 992 531 647 1 171 5 403
31 033 sds 318 975 497 1 067 2 749 11 786
31 034 Hexan 318 942 799 4 753 595 2 542
31 035 lyevol 318 930 700 1 595 1 381 5 830

Currently at

31 032 place

Theus needs another

1 513 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,939

Obsessions healed

735

Survivors healed while you are injured

834

Survivors healed while rest are injured

1,273

Survivors unhooked

4,555

Survivors saved (from dying state/hook) in endgame

133

Knocked (In dying state) survivors healed

452

Survivors healed that come to you first

383

Protection hits for unhooked survivors

316

Protection hits for carried survivors

114

Survivors saved using pallet

35

Survivors affected with boon totems

13,406

Survivors affected with speed boost

179

Recovered from dying state

341

Take a hit with the Endurance status effect

330

Survivors healed in the Basement

56

Heals completed after all generators have been completed

149

Safe unhooks while broken

20

Protection hits during End Game

64

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

2,004

Items depleted

1,370

Repaired generators

5,403

Repaired damaged generators

3,598

Successful skill checks

73,049

Exit gates opened

596

Hex totems cleansed

221

Hex totems blessed

2

Chests opened

613

Chests opened in basement

45

Escapes when playing without any perk and repaired generator(s)

57

Matches with 300+ seconds of repairing generators

310

Matches in that picked up and used special item

410

Great skill checks while injured

1,738

Swap held Survivor items for new ones from chests (counts once per chest)

132

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,098

Finished repairs of generators while injured

116

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

6,397

Hits dodged by vaults

423

Basic attacks and projectiles dodged

5,857

Escapes after stunning killer using pallet

1,205

Escapes from killer gasp

84

Hooks sabotaged

130

Chases escaped after being injured in this chase

3,076

Chases lost by hiding in locker

17

Revealed killer aura

1,321

Unhooked yourself

88

Amount of screams

14,931

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,060

Blind killer using flashlight

406

Perform a fast vault within 3 seconds of getting hit

924

Pallet stun the Killer while holding a rare, common, or uncommon item

643

Trials where you've revealed or seen the Killer's aura 11+ times

25

Escapes

Escapes

Total escapes

1,171

Escapes crawling (In dying state) through exit gates

90

Escapes through hatch

102

Escapes through hatch crawling (In dying state)

14

Escapes with new item

170

Escapes with somebody else item

24

Escapes being injured with for over half a match

127

Escapes while being downed at most once

765

Escapes after unhooked yourself

35

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

979

Escapes healthy or injured through hatch

88

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

7

Escapes while broken

14

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

14

Mother's Dwelling (Upstairs Cottage)

13

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

6

The Game (Bathroom)

13

Mount Ormond Resort (Chalet/Main Building)

19

Dead Dawg Saloon (Upstairs Saloon)

15

Treatment Theatre (Operation Theatre)

20

Midwich Elementary School

14

Raccoon City Police Station (1st Floor Main Hall)

17

Eyrie of Crows (Inside Eyrie)

16

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

16

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

5

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

18

Killer statistics

Killer statistics

Kills

Kills

Hooks

647

Obsessions sacrificed

116

Kills (Memento mories)

18

Kills (Memento mories) or sacrifices after last generator

144

All survivors sacrificed or killed (Memento Mori) before the last generator

79

Hooks

Hooks

Different survivors hooked in basement

66

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

73

Survivors hooked before single generator was repaired

141

Survivors hooked in endgame

74

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

199

Generators damaged with Undetectable effect

81

Survivors grabbed while repairing a generator

19

Survivors grabbed while cleansing a totem

2

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

69

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

7

Survivors with Exposed effect downed

72

Survivors downed while carrying another survivor

10

Make unique survivors scream

718

Survivors hit with haste effect

399

Injure or down survivors who are Hindered

214

Survivors that holding Special Item hit

15

Survivors downed next to a raised pallet

643

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

17

Hatches closed

55

Survivors hit after they drop a pallet during chase

321

Survivors hit while carrying another survivor

28

Survivors detected using killer instinct

61

Killer vaults in chase

148

Survivors grabbed while performing a vault

4

Meters fallen

109

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

13

Uncloak attacks (The Wraith)

518

Blink attacks (The Nurse)

103

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

4

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,297

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

5

Survivors hit with Lethal Rush (The Blight)

30

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

30

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

101

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

33

Survivors downed with Demon Fury (The Oni)

2

Survivors downed while speared (The Deathslinger)

28

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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