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Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

28,527,875

Max blood points amount spent on one character

2,335,059

Highest prestige level

10

Mystery boxes opened

267

Time played

464h 45m

Time played in last two weeks

2h 37m

Blood points per hour

61,383

Estimated playtime per role

51% Survivor

Killer 49%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

53

Survivor full load-out matches

479

Ultra rare addon warded without a protection ward

177

Survivor rank
Bronze III

Bronze III

3 / 4 pips
Adept progress 25%

13 / 51

Survivor
Got 13 Left 38
Killer

Killer

Killer perfect matches (5 000 points each category)

2

Killer full load-out matches

21

Ultra rare offering burned

26

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 29%

12 / 42

Killer
Got 12 Left 30

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
107 198 zjemcie 9 918 155 179 42 199
107 199 ByTheWay 9 917 596 102 51 343
107 200 Jayden 9 917 147 220 38 180
107 201 Likutakina 9 913 776 97 48 154
107 202 Hittman 9 911 217 79 75 366
107 203 Egg Woh 9 910 447 33 68 313
107 204 Ninja ecra 9 909 606 18 28 142

Currently at

107 201 place

Likutakina needs another

3 371 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

807

Obsessions healed

73

Survivors healed while you are injured

87

Survivors healed while rest are injured

199

Survivors unhooked

994

Survivors saved (from dying state/hook) in endgame

44

Knocked (In dying state) survivors healed

71

Survivors healed that come to you first

54

Protection hits for unhooked survivors

294

Protection hits for carried survivors

11

Survivors saved using pallet

2

Survivors affected with boon totems

1,646

Survivors affected with speed boost

1

Recovered from dying state

77

Take a hit with the Endurance status effect

27

Survivors healed in the Basement

7

Heals completed after all generators have been completed

36

Safe unhooks while broken

17

Protection hits during End Game

10

Objective actions

Objective actions

Items depleted

275

Repaired generators

1,297

Repaired damaged generators

327

Successful skill checks

10,157

Exit gates opened

143

Hex totems cleansed

107

Hex totems blessed

0

Chests opened

343

Chests opened in basement

62

Escapes when playing without any perk and repaired generator(s)

15

Matches with 300+ seconds of repairing generators

14

Matches in that picked up and used special item

38

Great skill checks while injured

171

Swap held Survivor items for new ones from chests (counts once per chest)

44

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,147

Finished repairs of generators while injured

49

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

725

Hits dodged by vaults

71

Basic attacks and projectiles dodged

567

Escapes after stunning killer using pallet

100

Escapes from killer gasp

6

Hooks sabotaged

1

Chases escaped after being injured in this chase

232

Chases lost by hiding in locker

2

Revealed killer aura

21

Unhooked yourself

4

Amount of screams

1,578

Reveal the Killer's aura for a total of 60 seconds in a single trial

840

Blind killer using flashlight

8

Perform a fast vault within 3 seconds of getting hit

67

Pallet stun the Killer while holding a rare, common, or uncommon item

58

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

294

Escapes crawling (In dying state) through exit gates

16

Escapes through hatch

18

Escapes through hatch crawling (In dying state)

0

Escapes with new item

66

Escapes with somebody else item

14

Escapes being injured with for over half a match

27

Escapes while being downed at most once

135

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

260

Escapes healthy or injured through hatch

18

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

13

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

4

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,010

Obsessions sacrificed

31

Kills (Memento mories)

25

Kills (Memento mories) or sacrifices after last generator

33

All survivors sacrificed or killed (Memento Mori) before the last generator

1

Hooks

Hooks

Different survivors hooked in basement

25

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

1

Survivors hooked before single generator was repaired

1

Survivors hooked in endgame

2

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

100

Generators damaged with Undetectable effect

11

Survivors grabbed while repairing a generator

0

Survivors grabbed while cleansing a totem

0

Generators protection

11% Protected

Unprotected 89%

Hit survivors with a basic attack while you are Undetectable

12

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

0

Make unique survivors scream

14

Survivors hit with haste effect

5

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

21

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

1

Survivors hit after they drop a pallet during chase

1

Survivors hit while carrying another survivor

0

Survivors detected using killer instinct

0

Killer vaults in chase

0

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

100

Blink attacks (The Nurse)

500

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

300

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,025

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

1

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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