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Ifs0011

76561198324580193

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

30,754,164

Max blood points amount spent on one character

2,300,000

Highest prestige level

4

Mystery boxes opened

264

Time played

306h 28m

Time played in last two weeks

0m

Blood points per hour

100,351

Estimated playtime per role

54% Survivor

Killer 46%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

24

Survivor full load-out matches

138

Ultra rare addon warded without a protection ward

23

Survivor rank
Ash I

Ash I

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

111

Killer full load-out matches

159

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 298 Slowfin 30 756 216 339 130 646
94 299 VegeSama 30 755 576 387 316 1 531
94 300 DylanBoB_HCL 30 754 579 30 219 1 134
94 301 Ifs0011 30 754 164 540 210 781
94 302 Farey 30 753 981 323 44 229
94 303 dancingwafflegod 30 752 984 500 114 480
94 304 🐺 30 751 000 2 339 1 319

Currently at

94 301 place

Ifs0011 needs another

415 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

253

Obsessions healed

11

Survivors healed while you are injured

66

Survivors healed while rest are injured

8

Survivors unhooked

578

Survivors saved (from dying state/hook) in endgame

35

Knocked (In dying state) survivors healed

12

Survivors healed that come to you first

1

Protection hits for unhooked survivors

81

Protection hits for carried survivors

7

Survivors saved using pallet

0

Survivors affected with boon totems

127

Survivors affected with speed boost

0

Recovered from dying state

0

Take a hit with the Endurance status effect

0

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

28

Repaired generators

781

Repaired damaged generators

299

Successful skill checks

3,959

Exit gates opened

126

Hex totems cleansed

46

Hex totems blessed

0

Chests opened

132

Chests opened in basement

13

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

0

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

434

Hits dodged by vaults

42

Basic attacks and projectiles dodged

93

Escapes after stunning killer using pallet

13

Escapes from killer gasp

12

Hooks sabotaged

22

Chases escaped after being injured in this chase

37

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

2

Amount of screams

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

210

Escapes crawling (In dying state) through exit gates

22

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

4

Escapes with new item

51

Escapes with somebody else item

6

Escapes being injured with for over half a match

24

Escapes while being downed at most once

61

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

173

Escapes healthy or injured through hatch

11

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

5

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

540

Obsessions sacrificed

112

Kills (Memento mories)

20

Kills (Memento mories) or sacrifices after last generator

133

All survivors sacrificed or killed (Memento Mori) before the last generator

66

Hooks

Hooks

Different survivors hooked in basement

96

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

29

Survivors hooked before single generator was repaired

25

Survivors hooked in endgame

8

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

374

Generators damaged with Undetectable effect

16

Survivors grabbed while repairing a generator

40

Survivors grabbed while cleansing a totem

4

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

26

Oblivious effect applied

39

Survivors with Exposed effect downed

20

Survivors downed while carrying another survivor

2

Make unique survivors scream

0

Survivors hit with haste effect

2

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

81

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

3

Hatches closed

63

Survivors hit after they drop a pallet during chase

543

Survivors hit while carrying another survivor

50

Survivors detected using killer instinct

2

Killer vaults in chase

29

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

12

Uncloak attacks (The Wraith)

233

Blink attacks (The Nurse)

35

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

19

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

20

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

1,165

Trials where all survivors suffered from madness 3 (The Doctor)

46

Hatchets thrown (The Huntress)

250

Survivors put to sleep (The Nightmare)

717

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

11

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

61

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

9

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

24

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

8

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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