Total blood points earned

277,452,430

Max blood points amount spent on one character

36,162,609

Time played

2120h 50m

Time played in last two weeks

13h 50m

Blood points per hour

130,822

Estimated playtime per role

4% Survivor

Killer 96%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

19

Survivor full load-out matches

131

Ultra rare addon warded without a protection ward

15

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

1,609

Killer full load-out matches

2,217

Ultra rare offering burned

349

Killer rank
Ash II

Ash II

2 / 4 pips
Adept progress 79%

33 / 42

Killer
Got 33 Left 9

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
35 807 AMTS 277 466 184 1 925 750 3 742
35 808 Rophi 277 464 427 594 1 078 5 038
35 809 Sad Bitch Bad Bitch 277 453 689 1 000 2 684 11 873
35 810 Moth 277 452 430 8 009 81 367
35 811 : ) 277 439 783 3 920 982 3 917
35 812 Benni 277 398 616 8 956 1 460 5 057
35 813 Cyus 277 396 625 2 195 901 4 436

Currently at

35 810 place

Moth needs another

1 259 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

461

Obsessions healed

82

Survivors healed while you are injured

64

Survivors healed while rest are injured

178

Survivors unhooked

449

Survivors saved (from dying state/hook) in endgame

7

Knocked (In dying state) survivors healed

44

Survivors healed that come to you first

39

Protection hits for unhooked survivors

24

Protection hits for carried survivors

10

Survivors saved using pallet

3

Survivors affected with boon totems

1,056

Survivors affected with speed boost

7

Recovered from dying state

34

Take a hit with the Endurance status effect

8

Survivors healed in the Basement

53

Heals completed after all generators have been completed

14

Safe unhooks while broken

3

Protection hits during End Game

2

Objective actions

Objective actions

Highest prestige level

55

Mystery boxes opened

1,542

Items depleted

175

Repaired generators

367

Repaired damaged generators

163

Successful skill checks

4,774

Exit gates opened

33

Hex totems cleansed

13

Hex totems blessed

0

Chests opened

112

Chests opened in basement

17

Escapes when playing without any perk and repaired generator(s)

20

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

50

Great skill checks while injured

60

Swap held Survivor items for new ones from chests (counts once per chest)

33

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

414

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

244

Hits dodged by vaults

27

Basic attacks and projectiles dodged

365

Escapes after stunning killer using pallet

54

Escapes from killer gasp

5

Hooks sabotaged

10

Chases escaped after being injured in this chase

218

Chases lost by hiding in locker

0

Revealed killer aura

351

Unhooked yourself

6

Amount of screams

1,069

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

8

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,360

Blind killer using flashlight

5

Perform a fast vault within 3 seconds of getting hit

32

Pallet stun the Killer while holding a rare, common, or uncommon item

29

Trials where you've revealed or seen the Killer's aura 11+ times

556

Escapes

Escapes

Total escapes

81

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

2

Escapes with new item

30

Escapes with somebody else item

3

Escapes being injured with for over half a match

3

Escapes while being downed at most once

61

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

57

Escapes healthy or injured through hatch

12

Escaped by

83% Exit Gates

Hatch 17%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

8,009

Obsessions sacrificed

1,639

Kills (Memento mories)

963

Kills (Memento mories) or sacrifices after last generator

2,005

All survivors sacrificed or killed (Memento Mori) before the last generator

702

Hooks

Hooks

Different survivors hooked in basement

1,500

Basement trees (3 or 4 survivors hooked in basement in this same time)

324

Survivors hooked while all remaining were injured

1,338

Survivors hooked before single generator was repaired

3,617

Survivors hooked in endgame

904

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

4,358

Generators damaged with Undetectable effect

1,798

Survivors grabbed while repairing a generator

441

Survivors grabbed while cleansing a totem

26

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

2,542

Survivors injured while in the basement

291

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

703

Oblivious effect applied

2,531

Survivors with Exposed effect downed

1,492

Survivors downed while carrying another survivor

505

Make unique survivors scream

12,867

Survivors hit with haste effect

3,869

Injure or down survivors who are Hindered

553

Survivors that holding Special Item hit

1,209

Survivors downed next to a raised pallet

13,180

Survivors downed in Exit Gate

79

Survivors downed withit 30 seconds of breaking pallet or wall

9

Preventing escape

Preventing escape

Survivors grabbed from locker

804

Hatches closed

736

Survivors hit after they drop a pallet during chase

4,533

Survivors hit while carrying another survivor

1,158

Survivors detected using killer instinct

6,663

Killer vaults in chase

2,573

Survivors grabbed while performing a vault

135

Meters fallen

8,902

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

123

Uncloak attacks (The Wraith)

1,285

Blink attacks (The Nurse)

424

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

833

Matches finished with one or more Hex totems remaining

14

Traps triggered (The Hag)

266

Trials where each survivor was hit after teleport (The Hag)

4

Shocks (The Doctor)

999

Trials where all survivors suffered from madness 3 (The Doctor)

285

Hatchets thrown (The Huntress)

21,988

Survivors put to sleep (The Nightmare)

791

Reverse bear-traps put on survivors (The Pig)

78

Survivors sent to Cage of Atonement (The Executioner)

172

Survivors hit with Lethal Rush (The Blight)

694

Max Lacerations dealt (The Trickster)

966

Survivors with Broken effect downed

147

Condemned survivors (The Onryō)

164

Slams of one Survivor into another (The Mastermind)

13

Damage Survivor pursued by a Guard (The Knight)

56

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

53

Survivors hit during Tail attack (The Xenomorph)

97

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

11

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

314

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

67

Damage Survivor pursued by a Guard (The First)

45

Perfectly times grab attacks (The Ghoul)

46

Survivors immobilized to a wall (The Slasher)

4

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1,769

Survivors downed by 24m+ hatchet throw (The Huntress)

273

Survivors downed with chainsaw (The Cannibal)

344

Intoxicated survivors downed (The Clown)

247

Survivors downed after phase walk (The Spirit)

42

Deep wounded survivors downed (The Legion)

325

Survivors downed while having max Sickness (The Plague)

70

Marked survivors downed (The Ghostface)

316

Survivors downed with Demon Fury (The Oni)

727

Survivors downed while speared (The Deathslinger)

1,032

Survivors downed with Victor clinging (The Twins)

60

Survivors downed while contaminated (The Nemesis)

276

Survivors downed with Dire Crows (The Artist)

10

Survivors downed during Nightfall (The Dredge)

138

Down survivor you recently teleported to (The Singularity)

53

Down survivor using UVX (The Unknown)

42

Whip downs (The Krause)

20

Killer abilities chart

Killer abilities chart

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