Overall statistics
Account overall
Total blood points earned
91,058,253
Max blood points amount spent on one character
13,241,659
Highest prestige level
17
Mystery boxes opened
1,027
Time played
1442h 51m
Time played in last two weeks
55m
Blood points per hour
63,110
Estimated playtime per role
76% Survivor
Killer 24%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
176
Survivor full load-out matches
1,378
Ultra rare addon warded without a protection ward
1,133
Bronze I
2 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
126
Killer full load-out matches
357
Ultra rare offering burned
159
Bronze IV
3 / 42
KillerLeaderboards
Currently at
68 120 place
Timothy needs another
716 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
2,387
Obsessions healed
413
Survivors healed while you are injured
516
Survivors healed while rest are injured
509
Survivors unhooked
3,043
Survivors saved (from dying state/hook) in endgame
171
Knocked (In dying state) survivors healed
319
Survivors healed that come to you first
103
Protection hits for unhooked survivors
305
Protection hits for carried survivors
119
Survivors saved using pallet
10
Survivors affected with boon totems
1,233
Survivors affected with speed boost
3
Recovered from dying state
86
Take a hit with the Endurance status effect
68
Survivors healed in the Basement
14
Heals completed after all generators have been completed
84
Safe unhooks while broken
4
Protection hits during End Game
25
Objective actions
Items depleted
323
Repaired generators
4,248
Repaired damaged generators
1,547
Successful skill checks
31,439
Exit gates opened
362
Hex totems cleansed
185
Hex totems blessed
0
Chests opened
500
Chests opened in basement
99
Escapes when playing without any perk and repaired generator(s)
6
Matches with 300+ seconds of repairing generators
315
Matches in that picked up and used special item
73
Great skill checks while injured
550
Swap held Survivor items for new ones from chests (counts once per chest)
15
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
1,332
Finished repairs of generators while injured
53
Chests opened with a key
0
Boldness actions
Vaults in chase
3,285
Hits dodged by vaults
299
Basic attacks and projectiles dodged
2,524
Escapes after stunning killer using pallet
445
Escapes from killer gasp
83
Hooks sabotaged
119
Chases escaped after being injured in this chase
705
Chases lost by hiding in locker
4
Revealed killer aura
1,459
Unhooked yourself
27
Amount of screams
4,421
Reveal the Killer's aura for a total of 60 seconds in a single trial
1,440
Blind killer using flashlight
472
Perform a fast vault within 3 seconds of getting hit
177
Pallet stun the Killer while holding a rare, common, or uncommon item
89
Trials where you've revealed or seen the Killer's aura 11+ times
59
Escapes
Total escapes
1,031
Escapes crawling (In dying state) through exit gates
73
Escapes through hatch
206
Escapes through hatch crawling (In dying state)
14
Escapes with new item
124
Escapes with somebody else item
8
Escapes being injured with for over half a match
92
Escapes while being downed at most once
378
Escapes after unhooked yourself
6
Escapes as obsession without getting a hit as last survivor
1
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
4
Escape through hatch using key
28
Escapes after fixing last generator as lone survivor
3
Escapes through exit gates
752
Escapes healthy or injured through hatch
192
Escaped by
80% Exit Gates
Hatch 20%
Find and use the Hand or Eye of Vecna and escape a Trial
1
Escapes while broken
2
Escapes from maps
Disturbed Ward (Upstairs Main Building)
6
Campbell's Chapel (Upstairs Main Building)
14
Family Residence (Main Building)
12
Sanctum of Wrath (Upstairs on Shrine)
9
Mother's Dwelling (Upstairs Cottage)
15
Temple of Purgation (Main Building Basement)
6
The Pale Rose (Steamboat)
10
The Game (Bathroom)
11
Mount Ormond Resort (Chalet/Main Building)
14
Dead Dawg Saloon (Upstairs Saloon)
17
Treatment Theatre (Operation Theatre)
13
Midwich Elementary School
5
Raccoon City Police Station (1st Floor Main Hall)
4
Eyrie of Crows (Inside Eyrie)
3
Garden of Joy (Upstairs Main Building)
1
Shattered Square (Upstairs Main Building)
5
Shelter Woods (by Command Centre)
0
Toba Landing repair (Upstairs Main Building)
4
Nostromo Wreckage (Mess Hall)
3
Greenville Square (Movie theatre)
2
Forgotten Ruins (Torture Room)
1
Fallen Refuge
1
Raccoon City Police Exit Opened and Escaped
7
Killer statistics
Kills
Hooks
1,068
Obsessions sacrificed
210
Kills (Memento mories)
341
Kills (Memento mories) or sacrifices after last generator
326
All survivors sacrificed or killed (Memento Mori) before the last generator
125
Hooks
Different survivors hooked in basement
210
Basement trees (3 or 4 survivors hooked in basement in this same time)
8
Survivors hooked while all remaining were injured
20
Survivors hooked before single generator was repaired
210
Survivors hooked in endgame
71
Territory protection
Generators damaged with at least one survivor hooked
400
Generators damaged with Undetectable effect
38
Survivors grabbed while repairing a generator
26
Survivors grabbed while cleansing a totem
3
Generators protection
61% Protected
Unprotected 39%
Hit survivors with a basic attack while you are Undetectable
180
Survivors injured while in the basement
6
Downs and effects
Survivors with Oblivious effect downed
78
Oblivious effect applied
589
Survivors with Exposed effect downed
107
Survivors downed while carrying another survivor
22
Make unique survivors scream
471
Survivors hit with haste effect
64
Injure or down survivors who are Hindered
6
Survivors that holding Special Item hit
53
Survivors downed next to a raised pallet
488
Survivors downed in Exit Gate
4
Survivors downed withit 30 seconds of breaking pallet or wall
34
Preventing escape
Survivors grabbed from locker
29
Hatches closed
121
Survivors hit after they drop a pallet during chase
543
Survivors hit while carrying another survivor
100
Survivors detected using killer instinct
530
Killer vaults in chase
154
Survivors grabbed while performing a vault
2
Meters fallen
887
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
26
Blink attacks (The Nurse)
24
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
246
Matches finished with one or more Hex totems remaining
4
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
473
Trials where all survivors suffered from madness 3 (The Doctor)
46
Hatchets thrown (The Huntress)
50
Survivors put to sleep (The Nightmare)
273
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
125
Survivors hit with Lethal Rush (The Blight)
19
Max Lacerations dealt (The Trickster)
109
Survivors with Broken effect downed
80
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
3
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
9
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
3
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
426
Perfectly times grab attacks (The Ghoul)
22
Survivors immobilized to a wall (The Slasher)
9
Survivors interrupted in Security Office (The Animatronic)
5
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
4
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
106
Intoxicated survivors downed (The Clown)
4
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
12
Marked survivors downed (The Ghostface)
13
Survivors downed with Demon Fury (The Oni)
95
Survivors downed while speared (The Deathslinger)
51
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
68
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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