Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

42,231,027

Max blood points amount spent on one character

2,960,000

Highest prestige level

17

Mystery boxes opened

41

Time played

198h 59m

Time played in last two weeks

41h 48m

Blood points per hour

212,234

Estimated playtime per role

54% Survivor

Killer 46%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

43

Survivor full load-out matches

29

Ultra rare addon warded without a protection ward

0

Survivor rank
Bronze I

Bronze I

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

89

Killer full load-out matches

27

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
110 608 ahri 5 223 844 81 8 35
110 609 Kalisteth 5 221 890 140 13 57
110 610 EL Samu 5 220 822 129 19 83
110 611 DL_vowels 5 219 576 26 38 179
110 612 Goober 5 216 955 177 21 98
110 613 M4rcel!nkO 5 216 630 20 29 142
110 614 Calico 5 214 826 1 63 266

Currently at

110 611 place

DL_vowels needs another

1 246 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

488

Obsessions healed

128

Survivors healed while you are injured

97

Survivors healed while rest are injured

170

Survivors unhooked

456

Survivors saved (from dying state/hook) in endgame

12

Knocked (In dying state) survivors healed

66

Survivors healed that come to you first

57

Protection hits for unhooked survivors

29

Protection hits for carried survivors

7

Survivors saved using pallet

6

Survivors affected with boon totems

1,178

Survivors affected with speed boost

0

Recovered from dying state

43

Take a hit with the Endurance status effect

27

Survivors healed in the Basement

3

Heals completed after all generators have been completed

40

Safe unhooks while broken

4

Protection hits during End Game

16

Objective actions

Objective actions

Items depleted

24

Repaired generators

545

Repaired damaged generators

227

Successful skill checks

8,056

Exit gates opened

31

Hex totems cleansed

16

Hex totems blessed

0

Chests opened

9

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

900

Matches in that picked up and used special item

39

Great skill checks while injured

291

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

701

Finished repairs of generators while injured

27

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

900

Hits dodged by vaults

78

Basic attacks and projectiles dodged

1,011

Escapes after stunning killer using pallet

155

Escapes from killer gasp

2

Hooks sabotaged

0

Chases escaped after being injured in this chase

345

Chases lost by hiding in locker

1

Revealed killer aura

498

Unhooked yourself

9

Amount of screams

2,646

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,120

Blind killer using flashlight

95

Perform a fast vault within 3 seconds of getting hit

147

Pallet stun the Killer while holding a rare, common, or uncommon item

139

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

128

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

3

Escapes with new item

10

Escapes with somebody else item

0

Escapes being injured with for over half a match

15

Escapes while being downed at most once

87

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

111

Escapes healthy or injured through hatch

3

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

368

Obsessions sacrificed

84

Kills (Memento mories)

42

Kills (Memento mories) or sacrifices after last generator

63

All survivors sacrificed or killed (Memento Mori) before the last generator

39

Hooks

Hooks

Different survivors hooked in basement

55

Basement trees (3 or 4 survivors hooked in basement in this same time)

15

Survivors hooked while all remaining were injured

41

Survivors hooked before single generator was repaired

225

Survivors hooked in endgame

24

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

154

Generators damaged with Undetectable effect

15

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

1

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

69

Survivors injured while in the basement

20

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

15

Oblivious effect applied

58

Survivors with Exposed effect downed

14

Survivors downed while carrying another survivor

17

Make unique survivors scream

540

Survivors hit with haste effect

67

Injure or down survivors who are Hindered

22

Survivors that holding Special Item hit

44

Survivors downed next to a raised pallet

576

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

33

Preventing escape

Preventing escape

Survivors grabbed from locker

30

Hatches closed

20

Survivors hit after they drop a pallet during chase

307

Survivors hit while carrying another survivor

39

Survivors detected using killer instinct

200

Killer vaults in chase

132

Survivors grabbed while performing a vault

17

Meters fallen

856

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

20

Blink attacks (The Nurse)

499

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

82

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

115

Trials where all survivors suffered from madness 3 (The Doctor)

3

Hatchets thrown (The Huntress)

140

Survivors put to sleep (The Nightmare)

32

Reverse bear-traps put on survivors (The Pig)

8

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

4

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

29

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

19

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

28

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

10

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

30

Intoxicated survivors downed (The Clown)

12

Survivors downed after phase walk (The Spirit)

68

Deep wounded survivors downed (The Legion)

7

Survivors downed while having max Sickness (The Plague)

16

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

16

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

3

Survivors downed while contaminated (The Nemesis)

48

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

4

Down survivor you recently teleported to (The Singularity)

8

Down survivor using UVX (The Unknown)

3

Whip downs (The Krause)

5

Killer abilities chart

Killer abilities chart

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