Steam avatar

Kyuuri

76561198321591992

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

37,175,803

Max blood points amount spent on one character

4,574,000

Highest prestige level

9

Mystery boxes opened

193

Time played

596h 24m

Time played in last two weeks

0m

Blood points per hour

62,334

Estimated playtime per role

95% Survivor

Killer 5%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

74

Survivor full load-out matches

68

Ultra rare addon warded without a protection ward

3

Survivor rank
Gold IV

Gold IV

3 / 5 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

12

Killer full load-out matches

3

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 144 NP945 28 780 014 295 67 256
91 145 Purplejesus7 28 778 647 29 171 853
91 146 Sku isnt straight 28 778 593 1 130 307 1 184
91 147 Kyuuri 28 777 726 121 626 2 478
91 148 nata 28 775 900 726 55 183
91 149 Mathew 28 773 516 652 116 385
91 150 $kull 28 772 478 1 149 219 652

Currently at

91 147 place

Kyuuri needs another

867 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,569

Obsessions healed

258

Survivors healed while you are injured

174

Survivors healed while rest are injured

235

Survivors unhooked

2,748

Survivors saved (from dying state/hook) in endgame

535

Knocked (In dying state) survivors healed

151

Survivors healed that come to you first

18

Protection hits for unhooked survivors

195

Protection hits for carried survivors

58

Survivors saved using pallet

4

Survivors affected with boon totems

2,254

Survivors affected with speed boost

0

Recovered from dying state

27

Take a hit with the Endurance status effect

18

Survivors healed in the Basement

2

Heals completed after all generators have been completed

18

Safe unhooks while broken

0

Protection hits during End Game

13

Objective actions

Objective actions

Items depleted

188

Repaired generators

2,615

Repaired damaged generators

435

Successful skill checks

17,209

Exit gates opened

142

Hex totems cleansed

82

Hex totems blessed

5

Chests opened

347

Chests opened in basement

60

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

9

Great skill checks while injured

48

Swap held Survivor items for new ones from chests (counts once per chest)

10

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

687

Finished repairs of generators while injured

13

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

860

Hits dodged by vaults

89

Basic attacks and projectiles dodged

2,235

Escapes after stunning killer using pallet

175

Escapes from killer gasp

51

Hooks sabotaged

43

Chases escaped after being injured in this chase

411

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

8

Amount of screams

381

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

13

Perform a fast vault within 3 seconds of getting hit

16

Pallet stun the Killer while holding a rare, common, or uncommon item

7

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

657

Escapes crawling (In dying state) through exit gates

54

Escapes through hatch

68

Escapes through hatch crawling (In dying state)

9

Escapes with new item

270

Escapes with somebody else item

9

Escapes being injured with for over half a match

9

Escapes while being downed at most once

182

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

12

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

535

Escapes healthy or injured through hatch

59

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

4

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

121

Obsessions sacrificed

22

Kills (Memento mories)

2

Kills (Memento mories) or sacrifices after last generator

25

All survivors sacrificed or killed (Memento Mori) before the last generator

6

Hooks

Hooks

Different survivors hooked in basement

13

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

1

Survivors hooked before single generator was repaired

40

Survivors hooked in endgame

17

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

67

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

3

Survivors grabbed while cleansing a totem

2

Generators protection

49% Protected

Unprotected 51%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

45

Survivors downed while carrying another survivor

4

Make unique survivors scream

0

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

72

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

13

Survivors hit after they drop a pallet during chase

47

Survivors hit while carrying another survivor

13

Survivors detected using killer instinct

2

Killer vaults in chase

0

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

13

Blink attacks (The Nurse)

12

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

2

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

60

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

15

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

65

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

119

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

22

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

7

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

9

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

8

Marked survivors downed (The Ghostface)

14

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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