Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

89,734,986

Max blood points amount spent on one character

7,018,000

Highest prestige level

6

Mystery boxes opened

409

Time played

405h 59m

Time played in last two weeks

13h 55m

Blood points per hour

221,031

Estimated playtime per role

6% Survivor

Killer 94%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

15

Survivor full load-out matches

50

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

568

Killer full load-out matches

833

Ultra rare offering burned

7

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
65 528 hex : meow 89 741 132 275 826 4 300
65 529 KisT 89 739 964 1 731 211 1 011
65 530 Wolfyburger 89 739 361 83 572 2 602
65 531 Pandilla 89 734 986 2 486 48 213
65 532 Clem 89 728 162 1 471 180 541
65 533 你大也【你狗哥】 89 726 557 951 410 1 775
65 534 Panda 89 709 664 291 579 2 690

Currently at

65 531 place

Pandilla needs another

4 375 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

209

Obsessions healed

45

Survivors healed while you are injured

44

Survivors healed while rest are injured

77

Survivors unhooked

210

Survivors saved (from dying state/hook) in endgame

10

Knocked (In dying state) survivors healed

28

Survivors healed that come to you first

15

Protection hits for unhooked survivors

11

Protection hits for carried survivors

4

Survivors saved using pallet

0

Survivors affected with boon totems

473

Survivors affected with speed boost

1

Recovered from dying state

24

Take a hit with the Endurance status effect

15

Survivors healed in the Basement

6

Heals completed after all generators have been completed

9

Safe unhooks while broken

3

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

70

Repaired generators

213

Repaired damaged generators

62

Successful skill checks

2,775

Exit gates opened

17

Hex totems cleansed

8

Hex totems blessed

0

Chests opened

57

Chests opened in basement

9

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

11

Great skill checks while injured

48

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

312

Finished repairs of generators while injured

11

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

142

Hits dodged by vaults

13

Basic attacks and projectiles dodged

500

Escapes after stunning killer using pallet

22

Escapes from killer gasp

12

Hooks sabotaged

3

Chases escaped after being injured in this chase

110

Chases lost by hiding in locker

0

Revealed killer aura

35

Unhooked yourself

1

Amount of screams

686

Reveal the Killer's aura for a total of 60 seconds in a single trial

840

Blind killer using flashlight

18

Perform a fast vault within 3 seconds of getting hit

21

Pallet stun the Killer while holding a rare, common, or uncommon item

17

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

48

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

0

Escapes with new item

11

Escapes with somebody else item

0

Escapes being injured with for over half a match

4

Escapes while being downed at most once

25

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

32

Escapes healthy or injured through hatch

6

Escaped by

88% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,486

Obsessions sacrificed

549

Kills (Memento mories)

275

Kills (Memento mories) or sacrifices after last generator

559

All survivors sacrificed or killed (Memento Mori) before the last generator

242

Hooks

Hooks

Different survivors hooked in basement

326

Basement trees (3 or 4 survivors hooked in basement in this same time)

41

Survivors hooked while all remaining were injured

273

Survivors hooked before single generator was repaired

1,546

Survivors hooked in endgame

241

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,307

Generators damaged with Undetectable effect

135

Survivors grabbed while repairing a generator

106

Survivors grabbed while cleansing a totem

14

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

667

Survivors injured while in the basement

60

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

438

Oblivious effect applied

1,450

Survivors with Exposed effect downed

616

Survivors downed while carrying another survivor

184

Make unique survivors scream

3,495

Survivors hit with haste effect

466

Injure or down survivors who are Hindered

155

Survivors that holding Special Item hit

627

Survivors downed next to a raised pallet

3,939

Survivors downed in Exit Gate

24

Survivors downed withit 30 seconds of breaking pallet or wall

49

Preventing escape

Preventing escape

Survivors grabbed from locker

219

Hatches closed

181

Survivors hit after they drop a pallet during chase

1,944

Survivors hit while carrying another survivor

402

Survivors detected using killer instinct

3,031

Killer vaults in chase

1,597

Survivors grabbed while performing a vault

62

Meters fallen

6,152

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

59

Uncloak attacks (The Wraith)

210

Blink attacks (The Nurse)

768

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

376

Matches finished with one or more Hex totems remaining

16

Traps triggered (The Hag)

71

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

380

Trials where all survivors suffered from madness 3 (The Doctor)

70

Hatchets thrown (The Huntress)

1,095

Survivors put to sleep (The Nightmare)

65

Reverse bear-traps put on survivors (The Pig)

49

Survivors sent to Cage of Atonement (The Executioner)

26

Survivors hit with Lethal Rush (The Blight)

397

Max Lacerations dealt (The Trickster)

498

Survivors with Broken effect downed

295

Condemned survivors (The Onryō)

488

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

35

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

2

Survivors hit during Tail attack (The Xenomorph)

243

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

321

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

56

Damage Survivor pursued by a Guard (The First)

11

Perfectly times grab attacks (The Ghoul)

70

Survivors immobilized to a wall (The Slasher)

4

Survivors interrupted in Security Office (The Animatronic)

10

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

60

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

227

Intoxicated survivors downed (The Clown)

49

Survivors downed after phase walk (The Spirit)

16

Deep wounded survivors downed (The Legion)

219

Survivors downed while having max Sickness (The Plague)

24

Marked survivors downed (The Ghostface)

96

Survivors downed with Demon Fury (The Oni)

440

Survivors downed while speared (The Deathslinger)

209

Survivors downed with Victor clinging (The Twins)

17

Survivors downed while contaminated (The Nemesis)

127

Survivors downed with Dire Crows (The Artist)

28

Survivors downed during Nightfall (The Dredge)

16

Down survivor you recently teleported to (The Singularity)

158

Down survivor using UVX (The Unknown)

17

Whip downs (The Krause)

10

Killer abilities chart

Killer abilities chart

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