Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

191,349,132

Max blood points amount spent on one character

15,674,234

Highest prestige level

72

Mystery boxes opened

1,171

Time played

945h 33m

Time played in last two weeks

37h 4m

Blood points per hour

3,373

Estimated playtime per role

Survivor 73%
Killer 27%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

246

Survivor rank

Iridescent I

Survivor full load-out matches

1,624

Ultra rare addon warded without a protection ward

452

Items depleted

1,615

Survivor Adepts

Adepts got 5
Adepts left 46
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

286

Killer rank

Ash IV

Killer full load-out matches

484

Ultra rare offering burned

8

Killer Adepts

Adepts got 2
Adepts left 40
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,757

Obsessions healed

676

Survivors healed while you are injured

481

Survivors healed while rest are injured

738

Survivors unhooked

3,156

Survivors saved (from dying state/hook) in endgame

80

Knocked (In dying state) survivors healed

409

Survivors healed that come to you first

200

Protection hits for unhooked survivors

303

Protection hits for carried survivors

62

Survivors saved using pallet

10

Survivors affected with boon totems

13,171

Survivors affected with speed boost

32

Recovered from dying state

109

Take a hit with the Endurance status effect

52

Survivors healed in the Basement

13

Heals completed after all generators have been completed

88

Safe unhooks while broken

5

Protection hits during End Game

31

Objective actions

Objective actions

Repaired generators

4,988

Repaired damaged generators

2,557

Successful skill checks

51,138

Exit gates opened

613

Hex totems cleansed

255

Hex totems blessed

22

Chests opened

325

Chests opened in basement

34

Escapes when playing without any perk and repaired generator(s)

10

Matches with 300+ seconds of repairing generators

1,207

Matches in that picked up and used special item

82

Great skill checks while injured

384

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,475

Finished repairs of generators while injured

134

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,746

Hits dodged by vaults

321

Basic attacks and projectiles dodged

4,749

Escapes after stunning killer using pallet

811

Escapes from killer gasp

28

Hooks sabotaged

102

Chases escaped after being injured in this chase

1,857

Chases lost by hiding in locker

4

Revealed killer aura

95

Unhooked yourself

36

Amount of screams

3,174

Reveal the Killer's aura for a total of 60 seconds in a single trial

780

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

227

Pallet stun the Killer while holding a rare, common, or uncommon item

169

Trials where you've revealed or seen the Killer's aura 11+ times

194

Escapes

Escapes

Total escapes

1,231

Escapes crawling (In dying state) through exit gates

60

Escapes through hatch

69

Escapes through hatch crawling (In dying state)

3

Escapes with new item

167

Escapes with somebody else item

39

Escapes being injured with for over half a match

101

Escapes while being downed at most once

730

Escapes after unhooked yourself

15

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

10

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,102

Escapes healthy or injured through hatch

66

Escaped by

Exit Gates 94%
Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

22

Campbell's Chapel (Upstairs Main Building)

24

Family Residence (Main Building)

10

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

18

Temple of Purgation (Main Building Basement)

17

The Pale Rose (Steamboat)

12

The Game (Bathroom)

28

Mount Ormond Resort (Chalet/Main Building)

24

Dead Dawg Saloon (Upstairs Saloon)

13

Treatment Theatre (Operation Theatre)

23

Midwich Elementary School

25

Raccoon City Police Station (1st Floor Main Hall)

15

Eyrie of Crows (Inside Eyrie)

15

Garden of Joy (Upstairs Main Building)

13

Shattered Square (Upstairs Main Building)

12

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

10

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

1,471

Obsessions sacrificed

377

Kills (Memento mories)

23

Kills (Memento mories) or sacrifices after last generator

385

All survivors sacrificed or killed (Memento Mori) before the last generator

226

Hooks

Hooks

Different survivors hooked in basement

265

Basement trees (3 or 4 survivors hooked in basement in this same time)

15

Survivors hooked while all remaining were injured

95

Survivors hooked before single generator was repaired

635

Survivors hooked in endgame

166

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

752

Generators damaged with Undetectable effect

75

Survivors grabbed while repairing a generator

33

Survivors grabbed while cleansing a totem

7

Generators protection

Protected 70%
Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

11

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

10

Oblivious effect applied

18

Survivors with Exposed effect downed

290

Survivors downed while carrying another survivor

40

Make unique survivors scream

174

Survivors hit with haste effect

83

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

11

Survivors downed next to a raised pallet

1,167

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

25

Hatches closed

131

Survivors hit after they drop a pallet during chase

610

Survivors hit while carrying another survivor

122

Survivors detected using killer instinct

64

Killer vaults in chase

79

Survivors grabbed while performing a vault

1

Meters fallen

47

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

536

Blink attacks (The Nurse)

2,338

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

191

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

721

Trials where all survivors suffered from madness 3 (The Doctor)

58

Hatchets thrown (The Huntress)

973

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

216

Max Lacerations dealt (The Trickster)

210

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

28

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

204

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

193

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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