Total blood points earned

368,274,898

Max blood points amount spent on one character

32,248,048

Time played

1755h 24m

Time played in last two weeks

30m

Blood points per hour

209,795

Estimated playtime per role

89% Survivor

Killer 11%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

544

Survivor full load-out matches

3,794

Ultra rare addon warded without a protection ward

87

Survivor rank
Silver I

Silver I

2 / 5 pips
Adept progress 31%

16 / 51

Survivor
Got 16 Left 35
Killer

Killer

Killer perfect matches (5 000 points each category)

172

Killer full load-out matches

359

Ultra rare offering burned

40

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
26 829 clarnadsat 368 322 456 5 487 2 679 11 406
26 830 BunnyShark 368 284 126 610 2 231 10 503
26 831 Føxy [Fr] 368 279 353 1 983 1 539 6 180
26 832 Jão 368 274 898 927 2 198 8 988
26 833 AFRO 368 266 640 6 051 775 3 264
26 834 368 264 269 5 102 3 565 12 700
26 835 智商堪比一根成年香蕉 368 259 365 2 621 1 177 5 023

Currently at

26 832 place

Jão needs another

4 455 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

5,705

Obsessions healed

1,428

Survivors healed while you are injured

1,403

Survivors healed while rest are injured

1,656

Survivors unhooked

9,316

Survivors saved (from dying state/hook) in endgame

368

Knocked (In dying state) survivors healed

996

Survivors healed that come to you first

332

Protection hits for unhooked survivors

1,512

Protection hits for carried survivors

463

Survivors saved using pallet

46

Survivors affected with boon totems

34,096

Survivors affected with speed boost

3

Recovered from dying state

262

Take a hit with the Endurance status effect

221

Survivors healed in the Basement

21

Heals completed after all generators have been completed

60

Safe unhooks while broken

6

Protection hits during End Game

35

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

3,385

Items depleted

1,531

Repaired generators

8,988

Repaired damaged generators

4,499

Successful skill checks

147,518

Exit gates opened

636

Hex totems cleansed

553

Hex totems blessed

144

Chests opened

3,127

Chests opened in basement

646

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

2,126

Matches in that picked up and used special item

132

Great skill checks while injured

631

Swap held Survivor items for new ones from chests (counts once per chest)

29

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,553

Finished repairs of generators while injured

117

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

11,384

Hits dodged by vaults

1,390

Basic attacks and projectiles dodged

20,795

Escapes after stunning killer using pallet

3,080

Escapes from killer gasp

1,076

Hooks sabotaged

531

Chases escaped after being injured in this chase

4,720

Chases lost by hiding in locker

38

Revealed killer aura

202

Unhooked yourself

92

Amount of screams

8,971

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

374

Perform a fast vault within 3 seconds of getting hit

168

Pallet stun the Killer while holding a rare, common, or uncommon item

202

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

2,198

Escapes crawling (In dying state) through exit gates

423

Escapes through hatch

208

Escapes through hatch crawling (In dying state)

30

Escapes with new item

555

Escapes with somebody else item

55

Escapes being injured with for over half a match

257

Escapes while being downed at most once

1,256

Escapes after unhooked yourself

19

Escapes as obsession without getting a hit as last survivor

13

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

9

Escape through hatch using key

6

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,567

Escapes healthy or injured through hatch

178

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

37

Campbell's Chapel (Upstairs Main Building)

23

Family Residence (Main Building)

23

Sanctum of Wrath (Upstairs on Shrine)

20

Mother's Dwelling (Upstairs Cottage)

13

Temple of Purgation (Main Building Basement)

34

The Pale Rose (Steamboat)

27

The Game (Bathroom)

27

Mount Ormond Resort (Chalet/Main Building)

30

Dead Dawg Saloon (Upstairs Saloon)

32

Treatment Theatre (Operation Theatre)

27

Midwich Elementary School

43

Raccoon City Police Station (1st Floor Main Hall)

28

Eyrie of Crows (Inside Eyrie)

29

Garden of Joy (Upstairs Main Building)

33

Shattered Square (Upstairs Main Building)

11

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

21

Killer statistics

Killer statistics

Kills

Kills

Hooks

927

Obsessions sacrificed

239

Kills (Memento mories)

77

Kills (Memento mories) or sacrifices after last generator

338

All survivors sacrificed or killed (Memento Mori) before the last generator

81

Hooks

Hooks

Different survivors hooked in basement

278

Basement trees (3 or 4 survivors hooked in basement in this same time)

31

Survivors hooked while all remaining were injured

79

Survivors hooked before single generator was repaired

428

Survivors hooked in endgame

245

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

736

Generators damaged with Undetectable effect

69

Survivors grabbed while repairing a generator

42

Survivors grabbed while cleansing a totem

0

Generators protection

49% Protected

Unprotected 51%

Hit survivors with a basic attack while you are Undetectable

45

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

40

Oblivious effect applied

106

Survivors with Exposed effect downed

253

Survivors downed while carrying another survivor

73

Make unique survivors scream

506

Survivors hit with haste effect

210

Injure or down survivors who are Hindered

11

Survivors that holding Special Item hit

13

Survivors downed next to a raised pallet

1,357

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

56

Hatches closed

87

Survivors hit after they drop a pallet during chase

643

Survivors hit while carrying another survivor

254

Survivors detected using killer instinct

379

Killer vaults in chase

162

Survivors grabbed while performing a vault

0

Meters fallen

66

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

28

Uncloak attacks (The Wraith)

111

Blink attacks (The Nurse)

358

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

7

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

3,913

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

12

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

93

Intoxicated survivors downed (The Clown)

281

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

126

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

14

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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