Total blood points earned

172,427,745

Max blood points amount spent on one character

15,616,000

Time played

956h 36m

Time played in last two weeks

0m

Blood points per hour

180,251

Estimated playtime per role

73% Survivor

Killer 27%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

247

Survivor full load-out matches

310

Ultra rare addon warded without a protection ward

8

Survivor rank
Ash I

Ash I

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

286

Killer full load-out matches

443

Ultra rare offering burned

7

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
51 725 bunnypudding 172 432 884 51 1 451 5 792
51 726 Average Meta Enjoyer 172 432 112 2 476 807 3 957
51 727 Will.TM 172 430 425 1 055 562 2 627
51 728 树皇 172 427 745 1 117 972 3 841
51 729 Vanguard Policy 172 424 730 2 641 1 440 5 124
51 730 Baggy 172 424 585 1 480 490 2 292
51 731 Blerr 172 423 378 1 178 604 2 815

Currently at

51 728 place

树皇 needs another

2 680 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,057

Obsessions healed

202

Survivors healed while you are injured

233

Survivors healed while rest are injured

334

Survivors unhooked

2,842

Survivors saved (from dying state/hook) in endgame

361

Knocked (In dying state) survivors healed

209

Survivors healed that come to you first

93

Protection hits for unhooked survivors

400

Protection hits for carried survivors

64

Survivors saved using pallet

368

Survivors affected with boon totems

12,154

Survivors affected with speed boost

0

Recovered from dying state

3

Take a hit with the Endurance status effect

20

Survivors healed in the Basement

3

Heals completed after all generators have been completed

14

Safe unhooks while broken

0

Protection hits during End Game

9

Objective actions

Objective actions

Highest prestige level

70

Mystery boxes opened

1,286

Items depleted

531

Repaired generators

3,841

Repaired damaged generators

3,366

Successful skill checks

39,663

Exit gates opened

498

Hex totems cleansed

51

Hex totems blessed

30

Chests opened

103

Chests opened in basement

9

Escapes when playing without any perk and repaired generator(s)

18

Matches with 300+ seconds of repairing generators

13

Matches in that picked up and used special item

8

Great skill checks while injured

43

Swap held Survivor items for new ones from chests (counts once per chest)

1

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

502

Finished repairs of generators while injured

6

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,238

Hits dodged by vaults

229

Basic attacks and projectiles dodged

2,708

Escapes after stunning killer using pallet

449

Escapes from killer gasp

67

Hooks sabotaged

47

Chases escaped after being injured in this chase

1,879

Chases lost by hiding in locker

3

Revealed killer aura

364

Unhooked yourself

27

Amount of screams

329

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

660

Blind killer using flashlight

25

Perform a fast vault within 3 seconds of getting hit

36

Pallet stun the Killer while holding a rare, common, or uncommon item

24

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

972

Escapes crawling (In dying state) through exit gates

34

Escapes through hatch

39

Escapes through hatch crawling (In dying state)

3

Escapes with new item

74

Escapes with somebody else item

10

Escapes being injured with for over half a match

190

Escapes while being downed at most once

491

Escapes after unhooked yourself

12

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

7

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

899

Escapes healthy or injured through hatch

36

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

17

Campbell's Chapel (Upstairs Main Building)

13

Family Residence (Main Building)

9

Sanctum of Wrath (Upstairs on Shrine)

11

Mother's Dwelling (Upstairs Cottage)

13

Temple of Purgation (Main Building Basement)

10

The Pale Rose (Steamboat)

8

The Game (Bathroom)

18

Mount Ormond Resort (Chalet/Main Building)

18

Dead Dawg Saloon (Upstairs Saloon)

13

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

17

Eyrie of Crows (Inside Eyrie)

19

Garden of Joy (Upstairs Main Building)

14

Shattered Square (Upstairs Main Building)

17

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

23

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,117

Obsessions sacrificed

236

Kills (Memento mories)

19

Kills (Memento mories) or sacrifices after last generator

320

All survivors sacrificed or killed (Memento Mori) before the last generator

119

Hooks

Hooks

Different survivors hooked in basement

156

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

291

Survivors hooked before single generator was repaired

381

Survivors hooked in endgame

805

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

843

Generators damaged with Undetectable effect

112

Survivors grabbed while repairing a generator

36

Survivors grabbed while cleansing a totem

29

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

3

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

48

Oblivious effect applied

176

Survivors with Exposed effect downed

36

Survivors downed while carrying another survivor

15

Make unique survivors scream

8

Survivors hit with haste effect

34

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

1,451

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

44

Hatches closed

73

Survivors hit after they drop a pallet during chase

1,020

Survivors hit while carrying another survivor

123

Survivors detected using killer instinct

753

Killer vaults in chase

284

Survivors grabbed while performing a vault

0

Meters fallen

3

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

50

Uncloak attacks (The Wraith)

447

Blink attacks (The Nurse)

542

Survivors grabbed after triple blink (The Nurse)

2

Obsessions hooked

38

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

48

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

1,809

Trials where all survivors suffered from madness 3 (The Doctor)

220

Hatchets thrown (The Huntress)

126

Survivors put to sleep (The Nightmare)

52

Reverse bear-traps put on survivors (The Pig)

3

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

35

Max Lacerations dealt (The Trickster)

51

Survivors with Broken effect downed

28

Condemned survivors (The Onryō)

5

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

45

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

82

Intoxicated survivors downed (The Clown)

84

Survivors downed after phase walk (The Spirit)

127

Deep wounded survivors downed (The Legion)

129

Survivors downed while having max Sickness (The Plague)

39

Marked survivors downed (The Ghostface)

16

Survivors downed with Demon Fury (The Oni)

22

Survivors downed while speared (The Deathslinger)

4

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

132

Survivors downed with Dire Crows (The Artist)

7

Survivors downed during Nightfall (The Dredge)

22

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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