Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

170,265,872

Max blood points amount spent on one character

20,282,996

Highest prestige level

51

Mystery boxes opened

1,337

Time played

1064h 47m

Time played in last two weeks

0m

Blood points per hour

159,907

Estimated playtime per role

71% Survivor

Killer 29%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

217

Survivor full load-out matches

316

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

242

Killer full load-out matches

300

Ultra rare offering burned

10

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
50 993 Bekster <3 120 779 424 896 925 4 014
50 994 Alcazem 120 776 929 1 058 579 2 385
50 995 Cxsper 120 759 112 980 547 2 781
50 996 boots 120 748 800 953 700 2 242
50 997 hyeji 120 745 179 1 224 1 194 6 242
50 998 Lissa 120 742 696 548 526 2 838
50 999 EmBee 120 742 204 576 761 3 171

Currently at

50 996 place

boots needs another

10 312 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,169

Obsessions healed

556

Survivors healed while you are injured

637

Survivors healed while rest are injured

832

Survivors unhooked

3,529

Survivors saved (from dying state/hook) in endgame

112

Knocked (In dying state) survivors healed

468

Survivors healed that come to you first

223

Protection hits for unhooked survivors

305

Protection hits for carried survivors

236

Survivors saved using pallet

65

Survivors affected with boon totems

6,669

Survivors affected with speed boost

53

Recovered from dying state

145

Take a hit with the Endurance status effect

361

Survivors healed in the Basement

8

Heals completed after all generators have been completed

9

Safe unhooks while broken

0

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

1,206

Repaired generators

3,265

Repaired damaged generators

2,504

Successful skill checks

65,009

Exit gates opened

372

Hex totems cleansed

161

Hex totems blessed

3

Chests opened

879

Chests opened in basement

25

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

328

Great skill checks while injured

755

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

540

Finished repairs of generators while injured

22

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

7,120

Hits dodged by vaults

725

Basic attacks and projectiles dodged

11,990

Escapes after stunning killer using pallet

1,211

Escapes from killer gasp

277

Hooks sabotaged

128

Chases escaped after being injured in this chase

2,902

Chases lost by hiding in locker

34

Revealed killer aura

768

Unhooked yourself

100

Amount of screams

6,714

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

437

Perform a fast vault within 3 seconds of getting hit

25

Pallet stun the Killer while holding a rare, common, or uncommon item

43

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

992

Escapes crawling (In dying state) through exit gates

95

Escapes through hatch

70

Escapes through hatch crawling (In dying state)

15

Escapes with new item

88

Escapes with somebody else item

28

Escapes being injured with for over half a match

212

Escapes while being downed at most once

555

Escapes after unhooked yourself

29

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

827

Escapes healthy or injured through hatch

55

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

10

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

9

Mother's Dwelling (Upstairs Cottage)

13

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

10

The Game (Bathroom)

15

Mount Ormond Resort (Chalet/Main Building)

16

Dead Dawg Saloon (Upstairs Saloon)

19

Treatment Theatre (Operation Theatre)

19

Midwich Elementary School

11

Raccoon City Police Station (1st Floor Main Hall)

23

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

11

Shattered Square (Upstairs Main Building)

11

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

26

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,060

Obsessions sacrificed

253

Kills (Memento mories)

22

Kills (Memento mories) or sacrifices after last generator

260

All survivors sacrificed or killed (Memento Mori) before the last generator

138

Hooks

Hooks

Different survivors hooked in basement

184

Basement trees (3 or 4 survivors hooked in basement in this same time)

32

Survivors hooked while all remaining were injured

92

Survivors hooked before single generator was repaired

709

Survivors hooked in endgame

190

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

540

Generators damaged with Undetectable effect

20

Survivors grabbed while repairing a generator

79

Survivors grabbed while cleansing a totem

5

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

2

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

57

Oblivious effect applied

273

Survivors with Exposed effect downed

234

Survivors downed while carrying another survivor

52

Make unique survivors scream

287

Survivors hit with haste effect

107

Injure or down survivors who are Hindered

8

Survivors that holding Special Item hit

20

Survivors downed next to a raised pallet

1,457

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

100

Hatches closed

93

Survivors hit after they drop a pallet during chase

677

Survivors hit while carrying another survivor

119

Survivors detected using killer instinct

306

Killer vaults in chase

154

Survivors grabbed while performing a vault

0

Meters fallen

16

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

17

Blink attacks (The Nurse)

2,991

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

49

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

25

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

41

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,641

Survivors put to sleep (The Nightmare)

57

Reverse bear-traps put on survivors (The Pig)

11

Survivors sent to Cage of Atonement (The Executioner)

12

Survivors hit with Lethal Rush (The Blight)

90

Max Lacerations dealt (The Trickster)

123

Survivors with Broken effect downed

18

Condemned survivors (The Onryō)

46

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

64

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

17

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

39

Deep wounded survivors downed (The Legion)

21

Survivors downed while having max Sickness (The Plague)

11

Marked survivors downed (The Ghostface)

34

Survivors downed with Demon Fury (The Oni)

9

Survivors downed while speared (The Deathslinger)

37

Survivors downed with Victor clinging (The Twins)

3

Survivors downed while contaminated (The Nemesis)

9

Survivors downed with Dire Crows (The Artist)

18

Survivors downed during Nightfall (The Dredge)

8

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

3

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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