Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

25,884,425

Max blood points amount spent on one character

7,250,000

Highest prestige level

11

Mystery boxes opened

332

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

60% Survivor

Killer 40%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

102

Survivor full load-out matches

1,163

Ultra rare addon warded without a protection ward

58

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 53%

27 / 51

Survivor
Got 27 Left 24
Killer

Killer

Killer perfect matches (5 000 points each category)

16

Killer full load-out matches

37

Ultra rare offering burned

20

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 57%

24 / 42

Killer
Got 24 Left 18

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 569 Makowushka ☭ 25 890 897 0 539 2 896
91 570 griffx 25 886 204 716 46 232
91 571 Amprel 25 885 090 232 59 212
91 572 Raphael 🤺 25 884 425 1 068 598 2 030
91 573 nas 25 882 342 193 149 755
91 574 absolute egoisto ghoul 25 880 834 351 16 85
91 575 Ajgor 25 876 022 201 68 344

Currently at

91 572 place

Raphael 🤺 needs another

665 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,352

Obsessions healed

312

Survivors healed while you are injured

407

Survivors healed while rest are injured

490

Survivors unhooked

1,566

Survivors saved (from dying state/hook) in endgame

50

Knocked (In dying state) survivors healed

330

Survivors healed that come to you first

56

Protection hits for unhooked survivors

405

Protection hits for carried survivors

169

Survivors saved using pallet

10

Survivors affected with boon totems

1,491

Survivors affected with speed boost

0

Recovered from dying state

1

Take a hit with the Endurance status effect

3

Survivors healed in the Basement

1

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

222

Repaired generators

2,030

Repaired damaged generators

690

Successful skill checks

15,129

Exit gates opened

207

Hex totems cleansed

187

Hex totems blessed

22

Chests opened

161

Chests opened in basement

42

Escapes when playing without any perk and repaired generator(s)

11

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

0

Great skill checks while injured

1

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,742

Hits dodged by vaults

578

Basic attacks and projectiles dodged

6,810

Escapes after stunning killer using pallet

694

Escapes from killer gasp

69

Hooks sabotaged

80

Chases escaped after being injured in this chase

1,049

Chases lost by hiding in locker

7

Revealed killer aura

0

Unhooked yourself

59

Amount of screams

48

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

13

Perform a fast vault within 3 seconds of getting hit

1

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

598

Escapes crawling (In dying state) through exit gates

50

Escapes through hatch

24

Escapes through hatch crawling (In dying state)

3

Escapes with new item

38

Escapes with somebody else item

23

Escapes being injured with for over half a match

103

Escapes while being downed at most once

306

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

524

Escapes healthy or injured through hatch

21

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,068

Obsessions sacrificed

44

Kills (Memento mories)

57

Kills (Memento mories) or sacrifices after last generator

59

All survivors sacrificed or killed (Memento Mori) before the last generator

24

Hooks

Hooks

Different survivors hooked in basement

32

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

20

Survivors hooked before single generator was repaired

25

Survivors hooked in endgame

25

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

132

Generators damaged with Undetectable effect

2

Survivors grabbed while repairing a generator

27

Survivors grabbed while cleansing a totem

10

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

23

Oblivious effect applied

72

Survivors with Exposed effect downed

148

Survivors downed while carrying another survivor

32

Make unique survivors scream

0

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

118

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

34

Survivors hit after they drop a pallet during chase

130

Survivors hit while carrying another survivor

31

Survivors detected using killer instinct

0

Killer vaults in chase

0

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

101

Uncloak attacks (The Wraith)

194

Blink attacks (The Nurse)

545

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

328

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

520

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,030

Survivors put to sleep (The Nightmare)

223

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

36

Max Lacerations dealt (The Trickster)

52

Survivors with Broken effect downed

50

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

103

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

108

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

54

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

32

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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