Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

45,901,338

Max blood points amount spent on one character

4,375,365

Highest prestige level

18

Mystery boxes opened

181

Time played

362h 20m

Time played in last two weeks

0m

Blood points per hour

126,683

Estimated playtime per role

74% Survivor

Killer 26%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

42

Survivor full load-out matches

549

Ultra rare addon warded without a protection ward

168

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 12%

6 / 51

Survivor
Got 6 Left 45
Killer

Killer

Killer perfect matches (5 000 points each category)

59

Killer full load-out matches

113

Ultra rare offering burned

9

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
83 658 6eeth0ven 45 901 338 334 284 1 203
83 659 Portuga´s 43 553 183 160 143 657
83 660 PaytonOnTTV 43 550 631 1 168 141 526
83 661 TACE 43 540 929 105 426 1 860
83 662 ttvTaronamii 43 540 082 454 239 1 070
83 663 DammFack 43 539 645 830 150 772
83 664 kymber 43 539 550 9 212 991

Currently at

83 661 place

TACE needs another

9 702 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

605

Obsessions healed

150

Survivors healed while you are injured

119

Survivors healed while rest are injured

193

Survivors unhooked

1,022

Survivors saved (from dying state/hook) in endgame

37

Knocked (In dying state) survivors healed

82

Survivors healed that come to you first

76

Protection hits for unhooked survivors

62

Protection hits for carried survivors

26

Survivors saved using pallet

1

Survivors affected with boon totems

1,462

Survivors affected with speed boost

0

Recovered from dying state

76

Take a hit with the Endurance status effect

47

Survivors healed in the Basement

3

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

502

Repaired generators

1,203

Repaired damaged generators

607

Successful skill checks

10,488

Exit gates opened

122

Hex totems cleansed

55

Hex totems blessed

0

Chests opened

143

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

71

Great skill checks while injured

241

Swap held Survivor items for new ones from chests (counts once per chest)

13

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

121

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,087

Hits dodged by vaults

74

Basic attacks and projectiles dodged

1,311

Escapes after stunning killer using pallet

222

Escapes from killer gasp

43

Hooks sabotaged

28

Chases escaped after being injured in this chase

501

Chases lost by hiding in locker

4

Revealed killer aura

871

Unhooked yourself

16

Amount of screams

3,855

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

9

Perform a fast vault within 3 seconds of getting hit

30

Pallet stun the Killer while holding a rare, common, or uncommon item

7

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

284

Escapes crawling (In dying state) through exit gates

27

Escapes through hatch

34

Escapes through hatch crawling (In dying state)

5

Escapes with new item

30

Escapes with somebody else item

11

Escapes being injured with for over half a match

30

Escapes while being downed at most once

169

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

223

Escapes healthy or injured through hatch

29

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

4

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

334

Obsessions sacrificed

81

Kills (Memento mories)

16

Kills (Memento mories) or sacrifices after last generator

70

All survivors sacrificed or killed (Memento Mori) before the last generator

55

Hooks

Hooks

Different survivors hooked in basement

38

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

25

Survivors hooked before single generator was repaired

156

Survivors hooked in endgame

44

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

233

Generators damaged with Undetectable effect

44

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

1

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

162

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

18

Oblivious effect applied

87

Survivors with Exposed effect downed

96

Survivors downed while carrying another survivor

14

Make unique survivors scream

483

Survivors hit with haste effect

68

Injure or down survivors who are Hindered

44

Survivors that holding Special Item hit

71

Survivors downed next to a raised pallet

426

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

61

Hatches closed

30

Survivors hit after they drop a pallet during chase

280

Survivors hit while carrying another survivor

37

Survivors detected using killer instinct

195

Killer vaults in chase

85

Survivors grabbed while performing a vault

1

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

10

Blink attacks (The Nurse)

293

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

39

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

218

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

78

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

1

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

19

Intoxicated survivors downed (The Clown)

24

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

12

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

92

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

77

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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