Total blood points earned

148,703,993

Max blood points amount spent on one character

12,351,530

Time played

1589h 29m

Time played in last two weeks

0m

Blood points per hour

93,555

Estimated playtime per role

66% Survivor

Killer 34%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

165

Survivor full load-out matches

336

Ultra rare addon warded without a protection ward

139

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 24%

12 / 51

Survivor
Got 12 Left 39
Killer

Killer

Killer perfect matches (5 000 points each category)

373

Killer full load-out matches

546

Ultra rare offering burned

41

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 33%

14 / 42

Killer
Got 14 Left 28

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
69 512 欢乐逗弟主 97 682 792 67 971 3 346
69 513 WhiteMoonlight 97 682 210 1 316 750 2 745
69 514 Edelweiss 97 677 214 1 393 327 1 414
69 515 เฉิน หลง ไฟ 97 676 002 1 664 811 4 215
69 516 Red 97 675 981 1 853 347 1 637
69 517 sicko 97 675 073 632 574 2 894
69 518 Light 97 667 908 1 131 252 1 341

Currently at

69 515 place

เฉิน หลง ไฟ needs another

1 212 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,871

Obsessions healed

376

Survivors healed while you are injured

620

Survivors healed while rest are injured

408

Survivors unhooked

3,740

Survivors saved (from dying state/hook) in endgame

127

Knocked (In dying state) survivors healed

451

Survivors healed that come to you first

106

Protection hits for unhooked survivors

405

Protection hits for carried survivors

130

Survivors saved using pallet

8

Survivors affected with boon totems

5,600

Survivors affected with speed boost

41

Recovered from dying state

173

Take a hit with the Endurance status effect

95

Survivors healed in the Basement

6

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Highest prestige level

11

Mystery boxes opened

514

Items depleted

226

Repaired generators

5,155

Repaired damaged generators

2,371

Successful skill checks

33,628

Exit gates opened

400

Hex totems cleansed

287

Hex totems blessed

10

Chests opened

902

Chests opened in basement

142

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

13

Matches in that picked up and used special item

106

Great skill checks while injured

307

Swap held Survivor items for new ones from chests (counts once per chest)

0

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

4,134

Hits dodged by vaults

404

Basic attacks and projectiles dodged

3,380

Escapes after stunning killer using pallet

295

Escapes from killer gasp

116

Hooks sabotaged

203

Chases escaped after being injured in this chase

1,099

Chases lost by hiding in locker

82

Revealed killer aura

1,454

Unhooked yourself

28

Amount of screams

5,602

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

960

Blind killer using flashlight

39

Perform a fast vault within 3 seconds of getting hit

15

Pallet stun the Killer while holding a rare, common, or uncommon item

1

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

992

Escapes crawling (In dying state) through exit gates

65

Escapes through hatch

110

Escapes through hatch crawling (In dying state)

22

Escapes with new item

318

Escapes with somebody else item

18

Escapes being injured with for over half a match

116

Escapes while being downed at most once

394

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

10

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

817

Escapes healthy or injured through hatch

88

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

14

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

19

Sanctum of Wrath (Upstairs on Shrine)

9

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

12

The Pale Rose (Steamboat)

9

The Game (Bathroom)

10

Mount Ormond Resort (Chalet/Main Building)

11

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

13

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,092

Obsessions sacrificed

446

Kills (Memento mories)

107

Kills (Memento mories) or sacrifices after last generator

804

All survivors sacrificed or killed (Memento Mori) before the last generator

254

Hooks

Hooks

Different survivors hooked in basement

666

Basement trees (3 or 4 survivors hooked in basement in this same time)

43

Survivors hooked while all remaining were injured

98

Survivors hooked before single generator was repaired

294

Survivors hooked in endgame

177

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,707

Generators damaged with Undetectable effect

107

Survivors grabbed while repairing a generator

40

Survivors grabbed while cleansing a totem

5

Generators protection

56% Protected

Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

117

Survivors injured while in the basement

20

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

29

Oblivious effect applied

138

Survivors with Exposed effect downed

246

Survivors downed while carrying another survivor

12

Make unique survivors scream

885

Survivors hit with haste effect

203

Injure or down survivors who are Hindered

23

Survivors that holding Special Item hit

35

Survivors downed next to a raised pallet

1,120

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

54

Hatches closed

215

Survivors hit after they drop a pallet during chase

1,628

Survivors hit while carrying another survivor

140

Survivors detected using killer instinct

788

Killer vaults in chase

265

Survivors grabbed while performing a vault

2

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

57

Uncloak attacks (The Wraith)

1,118

Blink attacks (The Nurse)

974

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

157

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

95

Trials where all survivors suffered from madness 3 (The Doctor)

3

Hatchets thrown (The Huntress)

1,246

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

37

Max Lacerations dealt (The Trickster)

22

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

21

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

406

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

124

Intoxicated survivors downed (The Clown)

90

Survivors downed after phase walk (The Spirit)

178

Deep wounded survivors downed (The Legion)

64

Survivors downed while having max Sickness (The Plague)

198

Marked survivors downed (The Ghostface)

60

Survivors downed with Demon Fury (The Oni)

30

Survivors downed while speared (The Deathslinger)

34

Survivors downed with Victor clinging (The Twins)

25

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

30

Survivors downed during Nightfall (The Dredge)

16

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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