Total blood points earned

436,779,774

Max blood points amount spent on one character

24,354,451

Time played

1625h 53m

Time played in last two weeks

2h 4m

Blood points per hour

268,642

Estimated playtime per role

100% Survivor

Killer 0%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

360

Survivor full load-out matches

242

Ultra rare addon warded without a protection ward

242

Survivor rank
Bronze III

Bronze III

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

0

Killer full load-out matches

0

Ultra rare offering burned

25

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
21 561 Turvo 436 792 099 3 041 1 840 6 936
21 562 PainRelievers 436 787 364 9 097 4 119 14 851
21 563 boo 436 786 433 2 701 1 686 8 732
21 564 Garjzla 436 779 774 2 2 037 11 524
21 565 ksxt<3cylia 436 774 501 5 590 1 047 4 565
21 566 Hex: Bubba 436 738 131 6 784 1 801 7 440
21 567 Smile ☀ 436 660 394 3 491 2 684 10 525

Currently at

21 564 place

Garjzla needs another

6 659 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

9,730

Obsessions healed

2,285

Survivors healed while you are injured

1,704

Survivors healed while rest are injured

3,067

Survivors unhooked

9,400

Survivors saved (from dying state/hook) in endgame

287

Knocked (In dying state) survivors healed

791

Survivors healed that come to you first

988

Protection hits for unhooked survivors

879

Protection hits for carried survivors

189

Survivors saved using pallet

7

Survivors affected with boon totems

36,271

Survivors affected with speed boost

7

Recovered from dying state

629

Take a hit with the Endurance status effect

354

Survivors healed in the Basement

50

Heals completed after all generators have been completed

318

Safe unhooks while broken

27

Protection hits during End Game

103

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,549

Items depleted

2,349

Repaired generators

11,524

Repaired damaged generators

7,990

Successful skill checks

145,735

Exit gates opened

1,116

Hex totems cleansed

314

Hex totems blessed

0

Chests opened

190

Chests opened in basement

10

Escapes when playing without any perk and repaired generator(s)

247

Matches with 300+ seconds of repairing generators

307

Matches in that picked up and used special item

492

Great skill checks while injured

1,715

Swap held Survivor items for new ones from chests (counts once per chest)

17

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

10,592

Finished repairs of generators while injured

136

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

6,635

Hits dodged by vaults

374

Basic attacks and projectiles dodged

11,061

Escapes after stunning killer using pallet

1,293

Escapes from killer gasp

230

Hooks sabotaged

29

Chases escaped after being injured in this chase

5,203

Chases lost by hiding in locker

7

Revealed killer aura

15,679

Unhooked yourself

70

Amount of screams

20,276

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Reveal the Killer's aura for a total of 60 seconds in a single trial

9,900

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

869

Pallet stun the Killer while holding a rare, common, or uncommon item

450

Trials where you've revealed or seen the Killer's aura 11+ times

1,626

Escapes

Escapes

Total escapes

2,037

Escapes crawling (In dying state) through exit gates

174

Escapes through hatch

142

Escapes through hatch crawling (In dying state)

28

Escapes with new item

31

Escapes with somebody else item

4

Escapes being injured with for over half a match

94

Escapes while being downed at most once

1,376

Escapes after unhooked yourself

18

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

1,721

Escapes healthy or injured through hatch

114

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

9

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

13

Campbell's Chapel (Upstairs Main Building)

13

Family Residence (Main Building)

12

Sanctum of Wrath (Upstairs on Shrine)

15

Mother's Dwelling (Upstairs Cottage)

17

Temple of Purgation (Main Building Basement)

11

The Pale Rose (Steamboat)

11

The Game (Bathroom)

23

Mount Ormond Resort (Chalet/Main Building)

22

Dead Dawg Saloon (Upstairs Saloon)

15

Treatment Theatre (Operation Theatre)

32

Midwich Elementary School

21

Raccoon City Police Station (1st Floor Main Hall)

34

Eyrie of Crows (Inside Eyrie)

26

Garden of Joy (Upstairs Main Building)

14

Shattered Square (Upstairs Main Building)

32

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

14

Nostromo Wreckage (Mess Hall)

15

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

5

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

46

Killer statistics

Killer statistics

Kills

Kills

Hooks

2

Obsessions sacrificed

1

Kills (Memento mories)

0

Kills (Memento mories) or sacrifices after last generator

2

All survivors sacrificed or killed (Memento Mori) before the last generator

0

Hooks

Hooks

Different survivors hooked in basement

0

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

0

Survivors hooked before single generator was repaired

0

Survivors hooked in endgame

3

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

0

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

0

Generators protection

0% Protected

Unprotected 100%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

2

Make unique survivors scream

7

Survivors hit with haste effect

1

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

7

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

0

Survivors hit after they drop a pallet during chase

1

Survivors hit while carrying another survivor

2

Survivors detected using killer instinct

0

Killer vaults in chase

0

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

3

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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