Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

30,619,262

Max blood points amount spent on one character

2,120,610

Highest prestige level

18

Mystery boxes opened

84

Time played

142h 2m

Time played in last two weeks

44h 7m

Blood points per hour

215,578

Estimated playtime per role

63% Survivor

Killer 37%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

25

Survivor full load-out matches

96

Ultra rare addon warded without a protection ward

0

Survivor rank
Iridescent I

Iridescent I

Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

29

Killer full load-out matches

45

Ultra rare offering burned

7

Killer rank
Ash II

Ash II

4 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
110 863 felix 4 658 977 185 1 8
110 864 Frico 4 658 735 8 74 392
110 865 ♥MaxDoggo♥ 4 658 230 45 46 170
110 866 Billy the Chad 4 657 791 162 19 85
110 867 Gymson 4 656 133 105 29 166
110 868 天上天下 唯我独尊 4 655 183 33 51 163
110 869 Devil Bona 4 653 112 33 26 92

Currently at

110 866 place

Billy the Chad needs another

439 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

273

Obsessions healed

52

Survivors healed while you are injured

47

Survivors healed while rest are injured

57

Survivors unhooked

328

Survivors saved (from dying state/hook) in endgame

12

Knocked (In dying state) survivors healed

37

Survivors healed that come to you first

12

Protection hits for unhooked survivors

31

Protection hits for carried survivors

3

Survivors saved using pallet

0

Survivors affected with boon totems

386

Survivors affected with speed boost

0

Recovered from dying state

13

Take a hit with the Endurance status effect

12

Survivors healed in the Basement

2

Heals completed after all generators have been completed

13

Safe unhooks while broken

2

Protection hits during End Game

8

Objective actions

Objective actions

Items depleted

114

Repaired generators

398

Repaired damaged generators

139

Successful skill checks

4,446

Exit gates opened

44

Hex totems cleansed

14

Hex totems blessed

0

Chests opened

42

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

2,100

Matches in that picked up and used special item

11

Great skill checks while injured

83

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,649

Finished repairs of generators while injured

35

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

274

Hits dodged by vaults

20

Basic attacks and projectiles dodged

179

Escapes after stunning killer using pallet

39

Escapes from killer gasp

8

Hooks sabotaged

3

Chases escaped after being injured in this chase

188

Chases lost by hiding in locker

0

Revealed killer aura

2

Unhooked yourself

5

Amount of screams

812

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

59

Pallet stun the Killer while holding a rare, common, or uncommon item

54

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

82

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

10

Escapes through hatch crawling (In dying state)

1

Escapes with new item

11

Escapes with somebody else item

0

Escapes being injured with for over half a match

3

Escapes while being downed at most once

40

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

62

Escapes healthy or injured through hatch

9

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

184

Obsessions sacrificed

34

Kills (Memento mories)

17

Kills (Memento mories) or sacrifices after last generator

53

All survivors sacrificed or killed (Memento Mori) before the last generator

22

Hooks

Hooks

Different survivors hooked in basement

36

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

4

Survivors hooked before single generator was repaired

17

Survivors hooked in endgame

7

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

99

Generators damaged with Undetectable effect

8

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

0

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

12

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

27

Survivors downed while carrying another survivor

1

Make unique survivors scream

76

Survivors hit with haste effect

20

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

67

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

47

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

19

Survivors hit after they drop a pallet during chase

109

Survivors hit while carrying another survivor

16

Survivors detected using killer instinct

42

Killer vaults in chase

17

Survivors grabbed while performing a vault

2

Meters fallen

96

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

7

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

26

Matches finished with one or more Hex totems remaining

8

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

427

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

39

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

24

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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