Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

37,195,508

Max blood points amount spent on one character

3,712,000

Highest prestige level

16

Mystery boxes opened

166

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

28% Survivor

Killer 72%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

20

Survivor full load-out matches

60

Ultra rare addon warded without a protection ward

8

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

179

Killer full load-out matches

310

Ultra rare offering burned

21

Killer rank
Ash III

Ash III

3 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
92 182 rat 28 675 005 157 186 875
92 183 zaunane 28 670 530 176 161 550
92 184 Vaayle 28 668 905 403 187 967
92 185 Kylokool 28 662 211 954 104 451
92 186 Ryan <3 Ava 28 659 887 203 165 741
92 187 McMuffinNuffin 28 659 030 419 88 321
92 188 TTV | Acutus10 28 656 922 143 106 544

Currently at

92 185 place

Kylokool needs another

6 694 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

262

Obsessions healed

63

Survivors healed while you are injured

64

Survivors healed while rest are injured

88

Survivors unhooked

408

Survivors saved (from dying state/hook) in endgame

22

Knocked (In dying state) survivors healed

42

Survivors healed that come to you first

29

Protection hits for unhooked survivors

47

Protection hits for carried survivors

15

Survivors saved using pallet

1

Survivors affected with boon totems

1,274

Survivors affected with speed boost

68

Recovered from dying state

12

Take a hit with the Endurance status effect

6

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

93

Repaired generators

485

Repaired damaged generators

249

Successful skill checks

4,393

Exit gates opened

44

Hex totems cleansed

10

Hex totems blessed

0

Chests opened

43

Chests opened in basement

21

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

3

Great skill checks while injured

13

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

138

Finished repairs of generators while injured

7

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

217

Hits dodged by vaults

23

Basic attacks and projectiles dodged

709

Escapes after stunning killer using pallet

50

Escapes from killer gasp

47

Hooks sabotaged

11

Chases escaped after being injured in this chase

141

Chases lost by hiding in locker

4

Revealed killer aura

412

Unhooked yourself

12

Amount of screams

336

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

5

Pallet stun the Killer while holding a rare, common, or uncommon item

3

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

106

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

2

Escapes with new item

17

Escapes with somebody else item

2

Escapes being injured with for over half a match

22

Escapes while being downed at most once

53

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

91

Escapes healthy or injured through hatch

7

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,020

Obsessions sacrificed

261

Kills (Memento mories)

32

Kills (Memento mories) or sacrifices after last generator

315

All survivors sacrificed or killed (Memento Mori) before the last generator

140

Hooks

Hooks

Different survivors hooked in basement

223

Basement trees (3 or 4 survivors hooked in basement in this same time)

19

Survivors hooked while all remaining were injured

80

Survivors hooked before single generator was repaired

358

Survivors hooked in endgame

167

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

403

Generators damaged with Undetectable effect

57

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

4

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

113

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

8

Oblivious effect applied

170

Survivors with Exposed effect downed

294

Survivors downed while carrying another survivor

36

Make unique survivors scream

376

Survivors hit with haste effect

179

Injure or down survivors who are Hindered

84

Survivors that holding Special Item hit

14

Survivors downed next to a raised pallet

1,014

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

77

Preventing escape

Preventing escape

Survivors grabbed from locker

23

Hatches closed

77

Survivors hit after they drop a pallet during chase

372

Survivors hit while carrying another survivor

84

Survivors detected using killer instinct

297

Killer vaults in chase

157

Survivors grabbed while performing a vault

2

Meters fallen

317

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

3

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

78

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

126

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

131

Trials where all survivors suffered from madness 3 (The Doctor)

33

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

28

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

659

Survivors with Broken effect downed

42

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

74

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

6

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

113

Survivors downed after phase walk (The Spirit)

20

Deep wounded survivors downed (The Legion)

38

Survivors downed while having max Sickness (The Plague)

114

Marked survivors downed (The Ghostface)

124

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

134

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

34

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

14

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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