Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

42,455,230

Max blood points amount spent on one character

4,078,000

Highest prestige level

9

Mystery boxes opened

104

Time played

386h 59m

Time played in last two weeks

31m

Blood points per hour

109,708

Estimated playtime per role

62% Survivor

Killer 38%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

55

Survivor full load-out matches

9

Ultra rare addon warded without a protection ward

5

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

94

Killer full load-out matches

36

Ultra rare offering burned

7

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
80 669 brownsugardang 42 458 617 1 206 414 1 828
80 670 伟大的太阳红 42 457 562 731 204 733
80 671 Boop the Snoot 42 457 222 472 544 2 063
80 672 gameknightfire 42 455 230 533 246 1 084
80 673 L1k 42 451 827 1 867 495 1 653
80 674 Sete 42 450 864 1 377 463 2 001
80 675 Fæst 42 445 160 875 195 732

Currently at

80 672 place

gameknightfire needs another

1 992 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

829

Obsessions healed

132

Survivors healed while you are injured

207

Survivors healed while rest are injured

255

Survivors unhooked

895

Survivors saved (from dying state/hook) in endgame

40

Knocked (In dying state) survivors healed

99

Survivors healed that come to you first

53

Protection hits for unhooked survivors

75

Protection hits for carried survivors

14

Survivors saved using pallet

2

Survivors affected with boon totems

1,465

Survivors affected with speed boost

0

Recovered from dying state

62

Take a hit with the Endurance status effect

37

Survivors healed in the Basement

29

Heals completed after all generators have been completed

66

Safe unhooks while broken

2

Protection hits during End Game

24

Objective actions

Objective actions

Items depleted

168

Repaired generators

1,084

Repaired damaged generators

388

Successful skill checks

9,548

Exit gates opened

74

Hex totems cleansed

42

Hex totems blessed

0

Chests opened

144

Chests opened in basement

30

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

900

Matches in that picked up and used special item

38

Great skill checks while injured

138

Swap held Survivor items for new ones from chests (counts once per chest)

17

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

715

Finished repairs of generators while injured

18

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

695

Hits dodged by vaults

65

Basic attacks and projectiles dodged

772

Escapes after stunning killer using pallet

60

Escapes from killer gasp

28

Hooks sabotaged

17

Chases escaped after being injured in this chase

324

Chases lost by hiding in locker

1

Revealed killer aura

500

Unhooked yourself

5

Amount of screams

3,194

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,500

Blind killer using flashlight

21

Perform a fast vault within 3 seconds of getting hit

85

Pallet stun the Killer while holding a rare, common, or uncommon item

47

Trials where you've revealed or seen the Killer's aura 11+ times

12

Escapes

Escapes

Total escapes

246

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

3

Escapes with new item

111

Escapes with somebody else item

6

Escapes being injured with for over half a match

25

Escapes while being downed at most once

84

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

220

Escapes healthy or injured through hatch

8

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

4

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

533

Obsessions sacrificed

123

Kills (Memento mories)

27

Kills (Memento mories) or sacrifices after last generator

171

All survivors sacrificed or killed (Memento Mori) before the last generator

55

Hooks

Hooks

Different survivors hooked in basement

102

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

69

Survivors hooked before single generator was repaired

131

Survivors hooked in endgame

122

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

286

Generators damaged with Undetectable effect

140

Survivors grabbed while repairing a generator

39

Survivors grabbed while cleansing a totem

4

Generators protection

56% Protected

Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

570

Survivors injured while in the basement

23

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

40

Oblivious effect applied

44

Survivors with Exposed effect downed

241

Survivors downed while carrying another survivor

23

Make unique survivors scream

392

Survivors hit with haste effect

18

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

68

Survivors downed next to a raised pallet

507

Survivors downed in Exit Gate

20

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

26

Hatches closed

29

Survivors hit after they drop a pallet during chase

205

Survivors hit while carrying another survivor

92

Survivors detected using killer instinct

32

Killer vaults in chase

93

Survivors grabbed while performing a vault

7

Meters fallen

907

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

727

Blink attacks (The Nurse)

291

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

75

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

122

Trials where all survivors suffered from madness 3 (The Doctor)

15

Hatchets thrown (The Huntress)

180

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

8

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

39

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

15

Condemned survivors (The Onryō)

134

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

68

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

14

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

6

Survivors downed while speared (The Deathslinger)

98

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

32

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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