Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

195,634,515

Max blood points amount spent on one character

14,807,574

Highest prestige level

20

Mystery boxes opened

1,037

Time played

1067h 41m

Time played in last two weeks

6h 52m

Blood points per hour

3,054

Estimated playtime per role

Survivor 55%
Killer 45%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

187

Survivor rank

Ash IV

Survivor full load-out matches

734

Ultra rare addon warded without a protection ward

224

Items depleted

507

Survivor Adepts

Adepts got 45
Adepts left 6
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

465

Killer rank

Bronze II, 2 pipes

Killer full load-out matches

635

Ultra rare offering burned

123

Killer Adepts

Adepts got 24
Adepts left 18
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,236

Obsessions healed

467

Survivors healed while you are injured

468

Survivors healed while rest are injured

566

Survivors unhooked

3,151

Survivors saved (from dying state/hook) in endgame

118

Knocked (In dying state) survivors healed

374

Survivors healed that come to you first

104

Protection hits for unhooked survivors

267

Protection hits for carried survivors

185

Survivors saved using pallet

44

Survivors affected with boon totems

4,644

Survivors affected with speed boost

4

Recovered from dying state

66

Take a hit with the Endurance status effect

35

Survivors healed in the Basement

11

Heals completed after all generators have been completed

42

Safe unhooks while broken

4

Protection hits during End Game

27

Objective actions

Objective actions

Repaired generators

3,263

Repaired damaged generators

1,512

Successful skill checks

33,619

Exit gates opened

371

Hex totems cleansed

208

Hex totems blessed

6

Chests opened

279

Chests opened in basement

24

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

610

Matches in that picked up and used special item

112

Great skill checks while injured

580

Swap held Survivor items for new ones from chests (counts once per chest)

18

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,093

Finished repairs of generators while injured

43

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

4,753

Hits dodged by vaults

428

Basic attacks and projectiles dodged

4,747

Escapes after stunning killer using pallet

791

Escapes from killer gasp

82

Hooks sabotaged

77

Chases escaped after being injured in this chase

1,161

Chases lost by hiding in locker

5

Revealed killer aura

542

Unhooked yourself

30

Amount of screams

3,514

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

204

Perform a fast vault within 3 seconds of getting hit

152

Pallet stun the Killer while holding a rare, common, or uncommon item

184

Trials where you've revealed or seen the Killer's aura 11+ times

11

Escapes

Escapes

Total escapes

915

Escapes crawling (In dying state) through exit gates

108

Escapes through hatch

139

Escapes through hatch crawling (In dying state)

29

Escapes with new item

102

Escapes with somebody else item

12

Escapes being injured with for over half a match

114

Escapes while being downed at most once

444

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

10

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

668

Escapes healthy or injured through hatch

110

Escaped by

Exit Gates 85%
Hatch 15%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

9

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

9

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

11

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

15

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

15

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

12

Raccoon City Police Station (1st Floor Main Hall)

11

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

10

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

2,154

Obsessions sacrificed

427

Kills (Memento mories)

115

Kills (Memento mories) or sacrifices after last generator

508

All survivors sacrificed or killed (Memento Mori) before the last generator

243

Hooks

Hooks

Different survivors hooked in basement

270

Basement trees (3 or 4 survivors hooked in basement in this same time)

16

Survivors hooked while all remaining were injured

263

Survivors hooked before single generator was repaired

506

Survivors hooked in endgame

208

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,499

Generators damaged with Undetectable effect

39

Survivors grabbed while repairing a generator

103

Survivors grabbed while cleansing a totem

28

Generators protection

Protected 66%
Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

114

Survivors injured while in the basement

21

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

228

Oblivious effect applied

632

Survivors with Exposed effect downed

362

Survivors downed while carrying another survivor

58

Make unique survivors scream

849

Survivors hit with haste effect

173

Injure or down survivors who are Hindered

142

Survivors that holding Special Item hit

195

Survivors downed next to a raised pallet

1,284

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

28

Preventing escape

Preventing escape

Survivors grabbed from locker

94

Hatches closed

219

Survivors hit after they drop a pallet during chase

1,198

Survivors hit while carrying another survivor

305

Survivors detected using killer instinct

788

Killer vaults in chase

173

Survivors grabbed while performing a vault

6

Meters fallen

986

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

29

Uncloak attacks (The Wraith)

264

Blink attacks (The Nurse)

525

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

177

Matches finished with one or more Hex totems remaining

7

Traps triggered (The Hag)

451

Trials where each survivor was hit after teleport (The Hag)

10

Shocks (The Doctor)

462

Trials where all survivors suffered from madness 3 (The Doctor)

66

Hatchets thrown (The Huntress)

3,807

Survivors put to sleep (The Nightmare)

246

Reverse bear-traps put on survivors (The Pig)

66

Survivors sent to Cage of Atonement (The Executioner)

27

Survivors hit with Lethal Rush (The Blight)

126

Max Lacerations dealt (The Trickster)

116

Survivors with Broken effect downed

98

Condemned survivors (The Onryō)

45

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

20

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

56

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

10

Damage Survivor pursued by a Guard (The First)

55

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

16

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

167

Survivors downed by 24m+ hatchet throw (The Huntress)

9

Survivors downed with chainsaw (The Cannibal)

133

Intoxicated survivors downed (The Clown)

55

Survivors downed after phase walk (The Spirit)

108

Deep wounded survivors downed (The Legion)

21

Survivors downed while having max Sickness (The Plague)

90

Marked survivors downed (The Ghostface)

80

Survivors downed with Demon Fury (The Oni)

82

Survivors downed while speared (The Deathslinger)

166

Survivors downed with Victor clinging (The Twins)

11

Survivors downed while contaminated (The Nemesis)

21

Survivors downed with Dire Crows (The Artist)

9

Survivors downed during Nightfall (The Dredge)

30

Down survivor you recently teleported to (The Singularity)

17

Down survivor using UVX (The Unknown)

102

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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