Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

38,777,382

Max blood points amount spent on one character

3,110,000

Highest prestige level

13

Mystery boxes opened

50

Time played

205h 22m

Time played in last two weeks

20h 49m

Blood points per hour

188,820

Estimated playtime per role

72% Survivor

Killer 28%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

24

Survivor full load-out matches

176

Ultra rare addon warded without a protection ward

21

Survivor rank
Iridescent I

Iridescent I

Adept progress 94%

48 / 51

Survivor
Got 48 Left 3
Killer

Killer

Killer perfect matches (5 000 points each category)

31

Killer full load-out matches

12

Ultra rare offering burned

17

Killer rank
Silver II

Silver II

4 / 5 pips
Adept progress 86%

36 / 42

Killer
Got 36 Left 6

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
114 568 Green Dupa 551 759 0 8 36
114 569 Wesker 549 905 14 2 8
114 570 Lemio 549 483 8 16 62
114 571 peecrunch 548 516 0 10 26
114 572 Grymlea 548 097 0 7 9
114 573 Deviiin 547 275 0 9 34
114 574 Dark_Instinct078 546 727 12 3 16

Currently at

114 571 place

peecrunch needs another

967 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

538

Obsessions healed

129

Survivors healed while you are injured

140

Survivors healed while rest are injured

216

Survivors unhooked

560

Survivors saved (from dying state/hook) in endgame

12

Knocked (In dying state) survivors healed

60

Survivors healed that come to you first

55

Protection hits for unhooked survivors

45

Protection hits for carried survivors

7

Survivors saved using pallet

1

Survivors affected with boon totems

969

Survivors affected with speed boost

0

Recovered from dying state

48

Take a hit with the Endurance status effect

35

Survivors healed in the Basement

17

Heals completed after all generators have been completed

32

Safe unhooks while broken

7

Protection hits during End Game

17

Objective actions

Objective actions

Items depleted

255

Repaired generators

693

Repaired damaged generators

236

Successful skill checks

8,748

Exit gates opened

66

Hex totems cleansed

7

Hex totems blessed

0

Chests opened

72

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

16

Matches with 300+ seconds of repairing generators

4,500

Matches in that picked up and used special item

20

Great skill checks while injured

281

Swap held Survivor items for new ones from chests (counts once per chest)

17

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,771

Finished repairs of generators while injured

85

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

256

Hits dodged by vaults

22

Basic attacks and projectiles dodged

731

Escapes after stunning killer using pallet

41

Escapes from killer gasp

19

Hooks sabotaged

23

Chases escaped after being injured in this chase

204

Chases lost by hiding in locker

6

Revealed killer aura

705

Unhooked yourself

14

Amount of screams

2,013

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,520

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

51

Pallet stun the Killer while holding a rare, common, or uncommon item

37

Trials where you've revealed or seen the Killer's aura 11+ times

656

Escapes

Escapes

Total escapes

155

Escapes crawling (In dying state) through exit gates

12

Escapes through hatch

16

Escapes through hatch crawling (In dying state)

3

Escapes with new item

20

Escapes with somebody else item

1

Escapes being injured with for over half a match

8

Escapes while being downed at most once

98

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

127

Escapes healthy or injured through hatch

13

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

220

Obsessions sacrificed

43

Kills (Memento mories)

56

Kills (Memento mories) or sacrifices after last generator

36

All survivors sacrificed or killed (Memento Mori) before the last generator

22

Hooks

Hooks

Different survivors hooked in basement

36

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

33

Survivors hooked before single generator was repaired

95

Survivors hooked in endgame

25

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

111

Generators damaged with Undetectable effect

39

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

0

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

122

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

35

Oblivious effect applied

105

Survivors with Exposed effect downed

31

Survivors downed while carrying another survivor

7

Make unique survivors scream

380

Survivors hit with haste effect

31

Injure or down survivors who are Hindered

14

Survivors that holding Special Item hit

24

Survivors downed next to a raised pallet

316

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

86

Preventing escape

Preventing escape

Survivors grabbed from locker

52

Hatches closed

16

Survivors hit after they drop a pallet during chase

178

Survivors hit while carrying another survivor

20

Survivors detected using killer instinct

219

Killer vaults in chase

54

Survivors grabbed while performing a vault

5

Meters fallen

519

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

24

Blink attacks (The Nurse)

13

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

144

Matches finished with one or more Hex totems remaining

9

Traps triggered (The Hag)

13

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

2

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

15

Survivors put to sleep (The Nightmare)

65

Reverse bear-traps put on survivors (The Pig)

3

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

8

Max Lacerations dealt (The Trickster)

20

Survivors with Broken effect downed

13

Condemned survivors (The Onryō)

10

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

3

Survivors hit during Tail attack (The Xenomorph)

28

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

6

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

2

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

1

Intoxicated survivors downed (The Clown)

4

Survivors downed after phase walk (The Spirit)

9

Deep wounded survivors downed (The Legion)

6

Survivors downed while having max Sickness (The Plague)

5

Marked survivors downed (The Ghostface)

12

Survivors downed with Demon Fury (The Oni)

1

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

2

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!