Total blood points earned

316,203,561

Max blood points amount spent on one character

26,503,282

Time played

1507h 16m

Time played in last two weeks

35h 28m

Blood points per hour

209,786

Estimated playtime per role

92% Survivor

Killer 8%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

485

Survivor full load-out matches

1,824

Ultra rare addon warded without a protection ward

330

Survivor rank
Iridescent I

Iridescent I

Adept progress 100%

51 / 51

Survivor
Got 51 Left 0
Killer

Killer

Killer perfect matches (5 000 points each category)

114

Killer full load-out matches

58

Ultra rare offering burned

14

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
31 802 zorba 314 090 676 4 795 1 156 4 599
31 803 Trivial 314 090 223 376 2 684 9 621
31 804 dark 314 082 711 2 197 1 085 5 166
31 805 meike 314 071 090 662 1 832 9 465
31 806 manflo 314 058 730 2 364 972 4 368
31 807 chaoscara 314 053 743 1 756 1 156 5 869
31 808 human121 314 048 887 7 416 2 120 7 718

Currently at

31 805 place

meike needs another

11 621 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

6,231

Obsessions healed

1,392

Survivors healed while you are injured

1,708

Survivors healed while rest are injured

2,219

Survivors unhooked

8,791

Survivors saved (from dying state/hook) in endgame

390

Knocked (In dying state) survivors healed

1,162

Survivors healed that come to you first

331

Protection hits for unhooked survivors

1,104

Protection hits for carried survivors

225

Survivors saved using pallet

39

Survivors affected with boon totems

9,220

Survivors affected with speed boost

51

Recovered from dying state

597

Take a hit with the Endurance status effect

290

Survivors healed in the Basement

45

Heals completed after all generators have been completed

385

Safe unhooks while broken

37

Protection hits during End Game

163

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

666

Items depleted

3,726

Repaired generators

9,503

Repaired damaged generators

3,916

Successful skill checks

96,167

Exit gates opened

966

Hex totems cleansed

410

Hex totems blessed

11

Chests opened

1,812

Chests opened in basement

237

Escapes when playing without any perk and repaired generator(s)

133

Matches with 300+ seconds of repairing generators

10,507

Matches in that picked up and used special item

292

Great skill checks while injured

2,457

Swap held Survivor items for new ones from chests (counts once per chest)

62

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

17,574

Finished repairs of generators while injured

772

Chests opened with a key

30

Boldness actions

Boldness actions

Vaults in chase

7,120

Hits dodged by vaults

611

Basic attacks and projectiles dodged

12,842

Escapes after stunning killer using pallet

908

Escapes from killer gasp

237

Hooks sabotaged

124

Chases escaped after being injured in this chase

3,091

Chases lost by hiding in locker

7

Revealed killer aura

1,303

Unhooked yourself

62

Amount of screams

14,827

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

8

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,700

Blind killer using flashlight

39

Perform a fast vault within 3 seconds of getting hit

775

Pallet stun the Killer while holding a rare, common, or uncommon item

400

Trials where you've revealed or seen the Killer's aura 11+ times

3,315

Escapes

Escapes

Total escapes

1,837

Escapes crawling (In dying state) through exit gates

133

Escapes through hatch

148

Escapes through hatch crawling (In dying state)

22

Escapes with new item

444

Escapes with somebody else item

37

Escapes being injured with for over half a match

183

Escapes while being downed at most once

1,065

Escapes after unhooked yourself

21

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,556

Escapes healthy or injured through hatch

126

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

13

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

30

Campbell's Chapel (Upstairs Main Building)

16

Family Residence (Main Building)

21

Sanctum of Wrath (Upstairs on Shrine)

15

Mother's Dwelling (Upstairs Cottage)

24

Temple of Purgation (Main Building Basement)

12

The Pale Rose (Steamboat)

10

The Game (Bathroom)

11

Mount Ormond Resort (Chalet/Main Building)

12

Dead Dawg Saloon (Upstairs Saloon)

23

Treatment Theatre (Operation Theatre)

32

Midwich Elementary School

33

Raccoon City Police Station (1st Floor Main Hall)

20

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

8

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

12

Nostromo Wreckage (Mess Hall)

13

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

4

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

14

Killer statistics

Killer statistics

Kills

Kills

Hooks

662

Obsessions sacrificed

91

Kills (Memento mories)

42

Kills (Memento mories) or sacrifices after last generator

138

All survivors sacrificed or killed (Memento Mori) before the last generator

26

Hooks

Hooks

Different survivors hooked in basement

23

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

140

Survivors hooked before single generator was repaired

197

Survivors hooked in endgame

77

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

97

Generators damaged with Undetectable effect

394

Survivors grabbed while repairing a generator

97

Survivors grabbed while cleansing a totem

1

Generators protection

43% Protected

Unprotected 57%

Hit survivors with a basic attack while you are Undetectable

743

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

159

Survivors downed while carrying another survivor

9

Make unique survivors scream

904

Survivors hit with haste effect

85

Injure or down survivors who are Hindered

7

Survivors that holding Special Item hit

12

Survivors downed next to a raised pallet

600

Survivors downed in Exit Gate

12

Survivors downed withit 30 seconds of breaking pallet or wall

10

Preventing escape

Preventing escape

Survivors grabbed from locker

26

Hatches closed

62

Survivors hit after they drop a pallet during chase

236

Survivors hit while carrying another survivor

14

Survivors detected using killer instinct

1,085

Killer vaults in chase

81

Survivors grabbed while performing a vault

10

Meters fallen

767

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

717

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

153

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

21

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

79

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

12

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

125

Survivors downed with Demon Fury (The Oni)

2

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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