Steam avatar

beco

76561198314699821

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

101,382,123

Max blood points amount spent on one character

6,286,000

Highest prestige level

65

Mystery boxes opened

515

Time played

1124h 23m

Time played in last two weeks

22h 41m

Blood points per hour

90,167

Estimated playtime per role

85% Survivor

Killer 15%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

94

Survivor full load-out matches

298

Ultra rare addon warded without a protection ward

122

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 35%

18 / 51

Survivor
Got 18 Left 33
Killer

Killer

Killer perfect matches (5 000 points each category)

60

Killer full load-out matches

116

Ultra rare offering burned

12

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
64 467 eufemia 101 388 311 108 391 1 552
64 468 Predator 101 385 734 1 180 455 2 095
64 469 соня марихуана 101 383 873 304 588 2 042
64 470 beco 101 382 123 578 849 4 110
64 471 Mango 101 381 304 1 026 782 3 603
64 472 Foxhound 101 380 706 2 389 85 365
64 473 sasquatch1031 101 379 458 4 249 389 2 015

Currently at

64 470 place

beco needs another

1 750 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,158

Obsessions healed

417

Survivors healed while you are injured

373

Survivors healed while rest are injured

515

Survivors unhooked

3,003

Survivors saved (from dying state/hook) in endgame

97

Knocked (In dying state) survivors healed

288

Survivors healed that come to you first

155

Protection hits for unhooked survivors

266

Protection hits for carried survivors

45

Survivors saved using pallet

2

Survivors affected with boon totems

4,750

Survivors affected with speed boost

25

Recovered from dying state

184

Take a hit with the Endurance status effect

128

Survivors healed in the Basement

55

Heals completed after all generators have been completed

51

Safe unhooks while broken

24

Protection hits during End Game

18

Objective actions

Objective actions

Items depleted

379

Repaired generators

4,110

Repaired damaged generators

1,308

Successful skill checks

37,737

Exit gates opened

475

Hex totems cleansed

198

Hex totems blessed

6

Chests opened

821

Chests opened in basement

305

Escapes when playing without any perk and repaired generator(s)

15

Matches with 300+ seconds of repairing generators

2,110

Matches in that picked up and used special item

212

Great skill checks while injured

592

Swap held Survivor items for new ones from chests (counts once per chest)

94

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

4,304

Finished repairs of generators while injured

161

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,977

Hits dodged by vaults

141

Basic attacks and projectiles dodged

1,658

Escapes after stunning killer using pallet

192

Escapes from killer gasp

75

Hooks sabotaged

36

Chases escaped after being injured in this chase

1,007

Chases lost by hiding in locker

35

Revealed killer aura

1,485

Unhooked yourself

74

Amount of screams

6,898

Reveal the Killer's aura for a total of 60 seconds in a single trial

8,520

Blind killer using flashlight

16

Perform a fast vault within 3 seconds of getting hit

359

Pallet stun the Killer while holding a rare, common, or uncommon item

102

Trials where you've revealed or seen the Killer's aura 11+ times

25

Escapes

Escapes

Total escapes

849

Escapes crawling (In dying state) through exit gates

70

Escapes through hatch

164

Escapes through hatch crawling (In dying state)

21

Escapes with new item

236

Escapes with somebody else item

18

Escapes being injured with for over half a match

74

Escapes while being downed at most once

453

Escapes after unhooked yourself

27

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

615

Escapes healthy or injured through hatch

143

Escaped by

81% Exit Gates

Hatch 19%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

13

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

9

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

1

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

578

Obsessions sacrificed

67

Kills (Memento mories)

61

Kills (Memento mories) or sacrifices after last generator

109

All survivors sacrificed or killed (Memento Mori) before the last generator

64

Hooks

Hooks

Different survivors hooked in basement

99

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

2

Survivors hooked before single generator was repaired

5

Survivors hooked in endgame

1

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

364

Generators damaged with Undetectable effect

2

Survivors grabbed while repairing a generator

24

Survivors grabbed while cleansing a totem

1

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

3

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

19

Survivors with Exposed effect downed

9

Survivors downed while carrying another survivor

0

Make unique survivors scream

52

Survivors hit with haste effect

12

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

5

Survivors downed next to a raised pallet

49

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

4

Preventing escape

Preventing escape

Survivors grabbed from locker

4

Hatches closed

20

Survivors hit after they drop a pallet during chase

211

Survivors hit while carrying another survivor

12

Survivors detected using killer instinct

12

Killer vaults in chase

16

Survivors grabbed while performing a vault

0

Meters fallen

45

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

305

Blink attacks (The Nurse)

26

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

56

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

68

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

103

Trials where all survivors suffered from madness 3 (The Doctor)

6

Hatchets thrown (The Huntress)

27

Survivors put to sleep (The Nightmare)

337

Reverse bear-traps put on survivors (The Pig)

67

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

55

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

26

Deep wounded survivors downed (The Legion)

57

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

6

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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