Total blood points earned

262,210,318

Max blood points amount spent on one character

17,943,360

Time played

956h 4m

Time played in last two weeks

0m

Blood points per hour

274,259

Estimated playtime per role

35% Survivor

Killer 65%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

100

Survivor full load-out matches

803

Ultra rare addon warded without a protection ward

57

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

963

Killer full load-out matches

1,598

Ultra rare offering burned

256

Killer rank
Bronze IV

Bronze IV

3 / 4 pips
Adept progress 17%

7 / 42

Killer
Got 7 Left 35

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
37 913 沉沦 262 229 778 3 525 530 1 933
37 914 Json 262 218 193 1 212 1 387 6 731
37 915 sheldon 262 210 974 405 1 412 5 958
37 916 心烧 262 210 318 3 867 730 2 660
37 917 [空]...Sora-Usagi^^ 262 204 099 1 378 2 585 10 342
37 918 Mori 262 193 578 6 815 542 2 393
37 919 Doomed 262 191 720 3 203 1 959 7 486

Currently at

37 916 place

心烧 needs another

656 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,402

Obsessions healed

347

Survivors healed while you are injured

218

Survivors healed while rest are injured

469

Survivors unhooked

1,979

Survivors saved (from dying state/hook) in endgame

78

Knocked (In dying state) survivors healed

218

Survivors healed that come to you first

154

Protection hits for unhooked survivors

112

Protection hits for carried survivors

33

Survivors saved using pallet

4

Survivors affected with boon totems

7,550

Survivors affected with speed boost

4

Recovered from dying state

185

Take a hit with the Endurance status effect

74

Survivors healed in the Basement

11

Heals completed after all generators have been completed

64

Safe unhooks while broken

11

Protection hits during End Game

32

Objective actions

Objective actions

Highest prestige level

61

Mystery boxes opened

1,183

Items depleted

899

Repaired generators

2,660

Repaired damaged generators

1,315

Successful skill checks

32,138

Exit gates opened

417

Hex totems cleansed

153

Hex totems blessed

2

Chests opened

638

Chests opened in basement

85

Escapes when playing without any perk and repaired generator(s)

64

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

309

Great skill checks while injured

797

Swap held Survivor items for new ones from chests (counts once per chest)

259

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

300

Finished repairs of generators while injured

9

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,964

Hits dodged by vaults

120

Basic attacks and projectiles dodged

2,398

Escapes after stunning killer using pallet

455

Escapes from killer gasp

39

Hooks sabotaged

120

Chases escaped after being injured in this chase

1,377

Chases lost by hiding in locker

3

Revealed killer aura

1,658

Unhooked yourself

18

Amount of screams

7,044

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

14,400

Blind killer using flashlight

35

Perform a fast vault within 3 seconds of getting hit

482

Pallet stun the Killer while holding a rare, common, or uncommon item

381

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

730

Escapes crawling (In dying state) through exit gates

39

Escapes through hatch

27

Escapes through hatch crawling (In dying state)

2

Escapes with new item

254

Escapes with somebody else item

25

Escapes being injured with for over half a match

50

Escapes while being downed at most once

392

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

664

Escapes healthy or injured through hatch

25

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

2

The Game (Bathroom)

10

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

16

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

22

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

12

Greenville Square (Movie theatre)

8

Forgotten Ruins (Torture Room)

2

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

20

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,867

Obsessions sacrificed

784

Kills (Memento mories)

1,114

Kills (Memento mories) or sacrifices after last generator

1,193

All survivors sacrificed or killed (Memento Mori) before the last generator

339

Hooks

Hooks

Different survivors hooked in basement

607

Basement trees (3 or 4 survivors hooked in basement in this same time)

106

Survivors hooked while all remaining were injured

356

Survivors hooked before single generator was repaired

1,863

Survivors hooked in endgame

620

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

3,303

Generators damaged with Undetectable effect

394

Survivors grabbed while repairing a generator

70

Survivors grabbed while cleansing a totem

13

Generators protection

53% Protected

Unprotected 47%

Hit survivors with a basic attack while you are Undetectable

635

Survivors injured while in the basement

207

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

290

Oblivious effect applied

680

Survivors with Exposed effect downed

490

Survivors downed while carrying another survivor

51

Make unique survivors scream

6,281

Survivors hit with haste effect

1,055

Injure or down survivors who are Hindered

241

Survivors that holding Special Item hit

678

Survivors downed next to a raised pallet

6,324

Survivors downed in Exit Gate

46

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

635

Hatches closed

247

Survivors hit after they drop a pallet during chase

3,346

Survivors hit while carrying another survivor

209

Survivors detected using killer instinct

1,787

Killer vaults in chase

2,319

Survivors grabbed while performing a vault

62

Meters fallen

10,730

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

90

Uncloak attacks (The Wraith)

900

Blink attacks (The Nurse)

2,783

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

495

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

176

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

686

Trials where all survivors suffered from madness 3 (The Doctor)

353

Hatchets thrown (The Huntress)

1,456

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

10,071

Max Lacerations dealt (The Trickster)

762

Survivors with Broken effect downed

101

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

99

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

22

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

54

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

124

Survivors downed after phase walk (The Spirit)

55

Deep wounded survivors downed (The Legion)

245

Survivors downed while having max Sickness (The Plague)

348

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

7

Survivors downed while speared (The Deathslinger)

250

Survivors downed with Victor clinging (The Twins)

11

Survivors downed while contaminated (The Nemesis)

2

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

28

Down survivor you recently teleported to (The Singularity)

15

Down survivor using UVX (The Unknown)

4

Whip downs (The Krause)

8

Killer abilities chart

Killer abilities chart

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