Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

62,016,422

Max blood points amount spent on one character

7,421,000

Highest prestige level

25

Mystery boxes opened

790

Time played

379h 15m

Time played in last two weeks

6h 28m

Blood points per hour

163,524

Estimated playtime per role

31% Survivor

Killer 69%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

16

Survivor full load-out matches

166

Ultra rare addon warded without a protection ward

4

Survivor rank
Ash I

Ash I

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

239

Killer full load-out matches

606

Ultra rare offering burned

140

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 799 Gyvro 34 707 988 286 253 956
88 800 Isaac desulme 34 706 451 98 180 351
88 801 NATREX 34 700 342 231 654 3 000
88 802 Wn 34 699 848 454 51 272
88 803 Legosi 34 699 744 725 164 598
88 804 LuckyOwl 34 696 520 153 210 857
88 805 Twerch 34 679 268 235 160 835

Currently at

88 802 place

Wn needs another

494 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

287

Obsessions healed

57

Survivors healed while you are injured

73

Survivors healed while rest are injured

117

Survivors unhooked

396

Survivors saved (from dying state/hook) in endgame

11

Knocked (In dying state) survivors healed

37

Survivors healed that come to you first

30

Protection hits for unhooked survivors

61

Protection hits for carried survivors

4

Survivors saved using pallet

0

Survivors affected with boon totems

370

Survivors affected with speed boost

0

Recovered from dying state

48

Take a hit with the Endurance status effect

23

Survivors healed in the Basement

3

Heals completed after all generators have been completed

16

Safe unhooks while broken

4

Protection hits during End Game

6

Objective actions

Objective actions

Items depleted

136

Repaired generators

524

Repaired damaged generators

174

Successful skill checks

7,030

Exit gates opened

35

Hex totems cleansed

9

Hex totems blessed

0

Chests opened

49

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

300

Matches in that picked up and used special item

58

Great skill checks while injured

107

Swap held Survivor items for new ones from chests (counts once per chest)

18

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,077

Finished repairs of generators while injured

21

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

364

Hits dodged by vaults

41

Basic attacks and projectiles dodged

480

Escapes after stunning killer using pallet

39

Escapes from killer gasp

9

Hooks sabotaged

42

Chases escaped after being injured in this chase

193

Chases lost by hiding in locker

4

Revealed killer aura

336

Unhooked yourself

55

Amount of screams

1,675

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,800

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

82

Pallet stun the Killer while holding a rare, common, or uncommon item

36

Trials where you've revealed or seen the Killer's aura 11+ times

92

Escapes

Escapes

Total escapes

88

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

1

Escapes with new item

13

Escapes with somebody else item

0

Escapes being injured with for over half a match

9

Escapes while being downed at most once

46

Escapes after unhooked yourself

13

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

77

Escapes healthy or injured through hatch

3

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

935

Obsessions sacrificed

232

Kills (Memento mories)

420

Kills (Memento mories) or sacrifices after last generator

227

All survivors sacrificed or killed (Memento Mori) before the last generator

77

Hooks

Hooks

Different survivors hooked in basement

70

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

220

Survivors hooked before single generator was repaired

524

Survivors hooked in endgame

73

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

957

Generators damaged with Undetectable effect

806

Survivors grabbed while repairing a generator

63

Survivors grabbed while cleansing a totem

8

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

1,959

Survivors injured while in the basement

45

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

9

Oblivious effect applied

36

Survivors with Exposed effect downed

668

Survivors downed while carrying another survivor

60

Make unique survivors scream

1,981

Survivors hit with haste effect

275

Injure or down survivors who are Hindered

59

Survivors that holding Special Item hit

548

Survivors downed next to a raised pallet

1,816

Survivors downed in Exit Gate

21

Survivors downed withit 30 seconds of breaking pallet or wall

6

Preventing escape

Preventing escape

Survivors grabbed from locker

250

Hatches closed

47

Survivors hit after they drop a pallet during chase

753

Survivors hit while carrying another survivor

155

Survivors detected using killer instinct

587

Killer vaults in chase

1,762

Survivors grabbed while performing a vault

37

Meters fallen

5,543

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

47

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

972

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

5

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

39

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

12

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

94

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

9

Survivors downed while having max Sickness (The Plague)

24

Marked survivors downed (The Ghostface)

38

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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