Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

37,333,855

Max blood points amount spent on one character

2,965,040

Highest prestige level

7

Mystery boxes opened

187

Time played

280h 17m

Time played in last two weeks

0m

Blood points per hour

133,200

Estimated playtime per role

70% Survivor

Killer 30%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

44

Survivor full load-out matches

256

Ultra rare addon warded without a protection ward

48

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

81

Killer full load-out matches

172

Ultra rare offering burned

22

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 180 Atlantis篱笆 37 333 855 380 243 1 102
91 181 鬼人 正邪 33 603 045 309 191 797
91 182 Krazi 33 601 740 250 261 1 431
91 183 YokkiDokkiPokki 33 601 583 592 72 272
91 184 翻斗花园 33 598 637 85 243 974
91 185 压力皇帝 33 597 284 277 286 1 144
91 186 Courier 33 596 865 445 46 240

Currently at

91 183 place

YokkiDokkiPokki needs another

157 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

810

Obsessions healed

151

Survivors healed while you are injured

188

Survivors healed while rest are injured

205

Survivors unhooked

940

Survivors saved (from dying state/hook) in endgame

30

Knocked (In dying state) survivors healed

112

Survivors healed that come to you first

50

Protection hits for unhooked survivors

95

Protection hits for carried survivors

21

Survivors saved using pallet

16

Survivors affected with boon totems

2,376

Survivors affected with speed boost

6

Recovered from dying state

28

Take a hit with the Endurance status effect

15

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

161

Repaired generators

1,102

Repaired damaged generators

641

Successful skill checks

10,503

Exit gates opened

90

Hex totems cleansed

32

Hex totems blessed

1

Chests opened

278

Chests opened in basement

31

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

14

Great skill checks while injured

22

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,127

Hits dodged by vaults

78

Basic attacks and projectiles dodged

866

Escapes after stunning killer using pallet

84

Escapes from killer gasp

40

Hooks sabotaged

10

Chases escaped after being injured in this chase

414

Chases lost by hiding in locker

0

Revealed killer aura

985

Unhooked yourself

3

Amount of screams

695

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

3

Pallet stun the Killer while holding a rare, common, or uncommon item

1

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

243

Escapes crawling (In dying state) through exit gates

40

Escapes through hatch

31

Escapes through hatch crawling (In dying state)

10

Escapes with new item

50

Escapes with somebody else item

1

Escapes being injured with for over half a match

24

Escapes while being downed at most once

100

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

172

Escapes healthy or injured through hatch

21

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

380

Obsessions sacrificed

76

Kills (Memento mories)

44

Kills (Memento mories) or sacrifices after last generator

99

All survivors sacrificed or killed (Memento Mori) before the last generator

31

Hooks

Hooks

Different survivors hooked in basement

95

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

29

Survivors hooked before single generator was repaired

162

Survivors hooked in endgame

86

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

249

Generators damaged with Undetectable effect

13

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

5

Generators protection

56% Protected

Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

25

Oblivious effect applied

25

Survivors with Exposed effect downed

206

Survivors downed while carrying another survivor

7

Make unique survivors scream

295

Survivors hit with haste effect

74

Injure or down survivors who are Hindered

32

Survivors that holding Special Item hit

3

Survivors downed next to a raised pallet

329

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

15

Hatches closed

32

Survivors hit after they drop a pallet during chase

257

Survivors hit while carrying another survivor

40

Survivors detected using killer instinct

61

Killer vaults in chase

69

Survivors grabbed while performing a vault

0

Meters fallen

41

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

2

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

159

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

539

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

57

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

25

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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