Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

16,145,075

Max blood points amount spent on one character

708,000

Highest prestige level

3

Mystery boxes opened

107

Time played

226h 5m

Time played in last two weeks

0m

Blood points per hour

71,412

Estimated playtime per role

53% Survivor

Killer 47%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

2

Survivor full load-out matches

112

Ultra rare addon warded without a protection ward

17

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

33

Killer full load-out matches

73

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
99 293 creamandsugarpls 15 417 902 397 23 88
99 294 дюша метёлкин 15 415 717 63 78 424
99 295 Томи 15 414 233 1 044 377 1 489
99 296 Wanjo :] 15 409 344 233 68 341
99 297 hex: anakin skywalker 15 409 108 243 94 400
99 298 gloom 15 406 896 0 125 494
99 299 Kaptain Ztupid 15 406 500 26 86 404

Currently at

99 296 place

Wanjo :] needs another

4 889 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

122

Obsessions healed

19

Survivors healed while you are injured

17

Survivors healed while rest are injured

18

Survivors unhooked

146

Survivors saved (from dying state/hook) in endgame

1

Knocked (In dying state) survivors healed

19

Survivors healed that come to you first

3

Protection hits for unhooked survivors

12

Protection hits for carried survivors

6

Survivors saved using pallet

0

Survivors affected with boon totems

50

Survivors affected with speed boost

4

Recovered from dying state

5

Take a hit with the Endurance status effect

1

Survivors healed in the Basement

1

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

70

Repaired generators

365

Repaired damaged generators

97

Successful skill checks

2,266

Exit gates opened

35

Hex totems cleansed

12

Hex totems blessed

0

Chests opened

28

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

1

Great skill checks while injured

4

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

99

Hits dodged by vaults

11

Basic attacks and projectiles dodged

58

Escapes after stunning killer using pallet

3

Escapes from killer gasp

14

Hooks sabotaged

9

Chases escaped after being injured in this chase

7

Chases lost by hiding in locker

2

Revealed killer aura

48

Unhooked yourself

4

Amount of screams

92

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

1

Pallet stun the Killer while holding a rare, common, or uncommon item

1

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

70

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

0

Escapes with new item

7

Escapes with somebody else item

1

Escapes being injured with for over half a match

3

Escapes while being downed at most once

9

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

54

Escapes healthy or injured through hatch

7

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

255

Obsessions sacrificed

45

Kills (Memento mories)

4

Kills (Memento mories) or sacrifices after last generator

76

All survivors sacrificed or killed (Memento Mori) before the last generator

36

Hooks

Hooks

Different survivors hooked in basement

32

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

23

Survivors hooked before single generator was repaired

34

Survivors hooked in endgame

44

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

128

Generators damaged with Undetectable effect

10

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

0

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

15

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

17

Oblivious effect applied

55

Survivors with Exposed effect downed

84

Survivors downed while carrying another survivor

1

Make unique survivors scream

286

Survivors hit with haste effect

90

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

1

Survivors downed next to a raised pallet

167

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

18

Hatches closed

28

Survivors hit after they drop a pallet during chase

203

Survivors hit while carrying another survivor

27

Survivors detected using killer instinct

255

Killer vaults in chase

121

Survivors grabbed while performing a vault

3

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

34

Blink attacks (The Nurse)

71

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

62

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

134

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

377

Trials where all survivors suffered from madness 3 (The Doctor)

23

Hatchets thrown (The Huntress)

62

Survivors put to sleep (The Nightmare)

55

Reverse bear-traps put on survivors (The Pig)

1

Survivors sent to Cage of Atonement (The Executioner)

4

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

1

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

8

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

32

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

11

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

21

Survivors downed while having max Sickness (The Plague)

3

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

14

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

14

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

1

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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