Steam avatar

Moon

76561198312605075

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

195,785,791

Max blood points amount spent on one character

10,446,131

Highest prestige level

100

Mystery boxes opened

891

Time played

1555h 23m

Time played in last two weeks

3h 27m

Blood points per hour

125,876

Estimated playtime per role

97% Survivor

Killer 3%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

191

Survivor full load-out matches

1,446

Ultra rare addon warded without a protection ward

556

Survivor rank
Silver II

Silver II

2 / 5 pips
Adept progress 39%

20 / 51

Survivor
Got 20 Left 31
Killer

Killer

Killer perfect matches (5 000 points each category)

18

Killer full load-out matches

28

Ultra rare offering burned

37

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
61 792 S1MP 110 710 050 824 378 1 639
61 793 想和肌肉人夫doi 110 701 653 1 482 440 1 525
61 794 Kladett 110 693 731 697 471 2 105
61 795 Moon 110 691 569 113 1 045 4 987
61 796 Simonius 110 689 711 786 729 3 915
61 797 An00bis 110 676 815 2 906 110 441
61 798 LenaBear 110 673 242 716 968 4 194

Currently at

61 795 place

Moon needs another

2 162 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,652

Obsessions healed

1,001

Survivors healed while you are injured

783

Survivors healed while rest are injured

1,118

Survivors unhooked

5,129

Survivors saved (from dying state/hook) in endgame

214

Knocked (In dying state) survivors healed

528

Survivors healed that come to you first

318

Protection hits for unhooked survivors

400

Protection hits for carried survivors

106

Survivors saved using pallet

10

Survivors affected with boon totems

10,057

Survivors affected with speed boost

7

Recovered from dying state

244

Take a hit with the Endurance status effect

131

Survivors healed in the Basement

9

Heals completed after all generators have been completed

114

Safe unhooks while broken

10

Protection hits during End Game

65

Objective actions

Objective actions

Items depleted

789

Repaired generators

6,693

Repaired damaged generators

3,787

Successful skill checks

67,853

Exit gates opened

780

Hex totems cleansed

252

Hex totems blessed

21

Chests opened

675

Chests opened in basement

152

Escapes when playing without any perk and repaired generator(s)

32

Matches with 300+ seconds of repairing generators

604

Matches in that picked up and used special item

211

Great skill checks while injured

1,428

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,010

Finished repairs of generators while injured

45

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

4,613

Hits dodged by vaults

359

Basic attacks and projectiles dodged

6,494

Escapes after stunning killer using pallet

448

Escapes from killer gasp

141

Hooks sabotaged

199

Chases escaped after being injured in this chase

2,698

Chases lost by hiding in locker

3

Revealed killer aura

694

Unhooked yourself

65

Amount of screams

11,225

Reveal the Killer's aura for a total of 60 seconds in a single trial

360

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

296

Pallet stun the Killer while holding a rare, common, or uncommon item

79

Trials where you've revealed or seen the Killer's aura 11+ times

98

Escapes

Escapes

Total escapes

1,421

Escapes crawling (In dying state) through exit gates

126

Escapes through hatch

126

Escapes through hatch crawling (In dying state)

19

Escapes with new item

275

Escapes with somebody else item

22

Escapes being injured with for over half a match

106

Escapes while being downed at most once

787

Escapes after unhooked yourself

28

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

6

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,169

Escapes healthy or injured through hatch

107

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

9

Sanctum of Wrath (Upstairs on Shrine)

10

Mother's Dwelling (Upstairs Cottage)

10

Temple of Purgation (Main Building Basement)

9

The Pale Rose (Steamboat)

7

The Game (Bathroom)

12

Mount Ormond Resort (Chalet/Main Building)

19

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

23

Midwich Elementary School

12

Raccoon City Police Station (1st Floor Main Hall)

22

Eyrie of Crows (Inside Eyrie)

11

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

12

Nostromo Wreckage (Mess Hall)

9

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

6

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

17

Killer statistics

Killer statistics

Kills

Kills

Hooks

187

Obsessions sacrificed

36

Kills (Memento mories)

3

Kills (Memento mories) or sacrifices after last generator

62

All survivors sacrificed or killed (Memento Mori) before the last generator

11

Hooks

Hooks

Different survivors hooked in basement

18

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

11

Survivors hooked before single generator was repaired

37

Survivors hooked in endgame

24

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

63

Generators damaged with Undetectable effect

11

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

0

Generators protection

42% Protected

Unprotected 58%

Hit survivors with a basic attack while you are Undetectable

3

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

3

Survivors with Exposed effect downed

182

Survivors downed while carrying another survivor

3

Make unique survivors scream

328

Survivors hit with haste effect

183

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

10

Survivors downed next to a raised pallet

263

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

19

Hatches closed

20

Survivors hit after they drop a pallet during chase

102

Survivors hit while carrying another survivor

10

Survivors detected using killer instinct

0

Killer vaults in chase

58

Survivors grabbed while performing a vault

0

Meters fallen

29

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

14

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

99

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

600

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

1

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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