Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

48,002,808

Max blood points amount spent on one character

4,610,000

Highest prestige level

19

Mystery boxes opened

2

Time played

286h 56m

Time played in last two weeks

37h 13m

Blood points per hour

167,296

Estimated playtime per role

39% Survivor

Killer 61%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

37

Survivor full load-out matches

20

Ultra rare addon warded without a protection ward

3

Survivor rank
Gold IV

Gold IV

4 / 5 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

143

Killer full load-out matches

126

Ultra rare offering burned

18

Killer rank
Bronze II

Bronze II

1 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
110 785 Little_E 4 315 828 0 52 104
110 786 Отщельник 4 315 746 4 46 293
110 787 raidmaks 4 315 005 188 9 52
110 788 Panda_VII_XI 4 314 201 159 21 87
110 789 RIP JAJA 4 314 076 1 006 121 195
110 790 OGHomieThug 4 313 900 98 91 396
110 791 Spellthief 4 313 890 51 68 240

Currently at

110 788 place

Panda_VII_XI needs another

804 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

625

Obsessions healed

163

Survivors healed while you are injured

133

Survivors healed while rest are injured

174

Survivors unhooked

589

Survivors saved (from dying state/hook) in endgame

13

Knocked (In dying state) survivors healed

48

Survivors healed that come to you first

41

Protection hits for unhooked survivors

24

Protection hits for carried survivors

3

Survivors saved using pallet

1

Survivors affected with boon totems

2,742

Survivors affected with speed boost

94

Recovered from dying state

26

Take a hit with the Endurance status effect

19

Survivors healed in the Basement

9

Heals completed after all generators have been completed

45

Safe unhooks while broken

6

Protection hits during End Game

15

Objective actions

Objective actions

Items depleted

66

Repaired generators

462

Repaired damaged generators

186

Successful skill checks

7,075

Exit gates opened

47

Hex totems cleansed

48

Hex totems blessed

6

Chests opened

75

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

601

Matches in that picked up and used special item

41

Great skill checks while injured

193

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,043

Finished repairs of generators while injured

33

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

535

Hits dodged by vaults

43

Basic attacks and projectiles dodged

469

Escapes after stunning killer using pallet

103

Escapes from killer gasp

4

Hooks sabotaged

13

Chases escaped after being injured in this chase

276

Chases lost by hiding in locker

2

Revealed killer aura

234

Unhooked yourself

4

Amount of screams

1,851

Reveal the Killer's aura for a total of 60 seconds in a single trial

960

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

105

Pallet stun the Killer while holding a rare, common, or uncommon item

38

Trials where you've revealed or seen the Killer's aura 11+ times

26

Escapes

Escapes

Total escapes

118

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

3

Escapes with new item

34

Escapes with somebody else item

5

Escapes being injured with for over half a match

7

Escapes while being downed at most once

84

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

89

Escapes healthy or injured through hatch

12

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

583

Obsessions sacrificed

105

Kills (Memento mories)

107

Kills (Memento mories) or sacrifices after last generator

135

All survivors sacrificed or killed (Memento Mori) before the last generator

19

Hooks

Hooks

Different survivors hooked in basement

46

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

79

Survivors hooked before single generator was repaired

304

Survivors hooked in endgame

58

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

235

Generators damaged with Undetectable effect

116

Survivors grabbed while repairing a generator

28

Survivors grabbed while cleansing a totem

1

Generators protection

36% Protected

Unprotected 64%

Hit survivors with a basic attack while you are Undetectable

388

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

84

Oblivious effect applied

263

Survivors with Exposed effect downed

97

Survivors downed while carrying another survivor

11

Make unique survivors scream

1,044

Survivors hit with haste effect

117

Injure or down survivors who are Hindered

42

Survivors that holding Special Item hit

85

Survivors downed next to a raised pallet

1,021

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

53

Preventing escape

Preventing escape

Survivors grabbed from locker

62

Hatches closed

46

Survivors hit after they drop a pallet during chase

461

Survivors hit while carrying another survivor

29

Survivors detected using killer instinct

1,343

Killer vaults in chase

237

Survivors grabbed while performing a vault

10

Meters fallen

1,410

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

56

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

229

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

31

Trials where all survivors suffered from madness 3 (The Doctor)

6

Hatchets thrown (The Huntress)

252

Survivors put to sleep (The Nightmare)

18

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

4

Survivors hit with Lethal Rush (The Blight)

123

Max Lacerations dealt (The Trickster)

93

Survivors with Broken effect downed

50

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

10

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

3

Survivors hit during Tail attack (The Xenomorph)

32

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

6

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

161

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

2

Hit a Survivor using Hellfire (The Dark Lord)

5

Damage Survivor pursued by a Guard (The First)

113

Perfectly times grab attacks (The Ghoul)

21

Survivors immobilized to a wall (The Slasher)

5

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

13

Intoxicated survivors downed (The Clown)

6

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

29

Survivors downed while having max Sickness (The Plague)

8

Marked survivors downed (The Ghostface)

88

Survivors downed with Demon Fury (The Oni)

12

Survivors downed while speared (The Deathslinger)

62

Survivors downed with Victor clinging (The Twins)

6

Survivors downed while contaminated (The Nemesis)

11

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

6

Down survivor you recently teleported to (The Singularity)

3

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

21

Killer abilities chart

Killer abilities chart

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