Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

55,218,346

Max blood points amount spent on one character

3,294,000

Highest prestige level

13

Mystery boxes opened

143

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

50% Survivor

Killer 50%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

65

Survivor full load-out matches

69

Ultra rare addon warded without a protection ward

40

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 20%

10 / 51

Survivor
Got 10 Left 41
Killer

Killer

Killer perfect matches (5 000 points each category)

108

Killer full load-out matches

133

Ultra rare offering burned

6

Killer rank
Ash I

Ash I

2 / 4 pips
Adept progress 21%

9 / 42

Killer
Got 9 Left 33

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
77 620 OldWi†chHun†er 55 241 672 359 234 1 246
77 621 Sam 55 239 856 565 265 1 243
77 622 Tibs 55 224 000 1 001 160 720
77 623 グール . 55 218 346 1 496 468 1 864
77 624 Just_Hagi 55 213 991 611 264 1 514
77 625 Horny Harry 55 211 416 968 270 1 011
77 626 AquaWolf3 55 202 715 1 195 156 612

Currently at

77 623 place

グール . needs another

5 654 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

888

Obsessions healed

115

Survivors healed while you are injured

133

Survivors healed while rest are injured

209

Survivors unhooked

1,131

Survivors saved (from dying state/hook) in endgame

60

Knocked (In dying state) survivors healed

65

Survivors healed that come to you first

54

Protection hits for unhooked survivors

342

Protection hits for carried survivors

37

Survivors saved using pallet

0

Survivors affected with boon totems

1,143

Survivors affected with speed boost

0

Recovered from dying state

26

Take a hit with the Endurance status effect

16

Survivors healed in the Basement

6

Heals completed after all generators have been completed

35

Safe unhooks while broken

1

Protection hits during End Game

14

Objective actions

Objective actions

Items depleted

118

Repaired generators

1,864

Repaired damaged generators

454

Successful skill checks

13,028

Exit gates opened

160

Hex totems cleansed

154

Hex totems blessed

0

Chests opened

218

Chests opened in basement

29

Escapes when playing without any perk and repaired generator(s)

16

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

29

Great skill checks while injured

168

Swap held Survivor items for new ones from chests (counts once per chest)

15

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

75

Finished repairs of generators while injured

1

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,177

Hits dodged by vaults

84

Basic attacks and projectiles dodged

1,074

Escapes after stunning killer using pallet

70

Escapes from killer gasp

26

Hooks sabotaged

23

Chases escaped after being injured in this chase

354

Chases lost by hiding in locker

2

Revealed killer aura

168

Unhooked yourself

6

Amount of screams

1,524

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,500

Blind killer using flashlight

28

Perform a fast vault within 3 seconds of getting hit

67

Pallet stun the Killer while holding a rare, common, or uncommon item

47

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

468

Escapes crawling (In dying state) through exit gates

47

Escapes through hatch

51

Escapes through hatch crawling (In dying state)

5

Escapes with new item

61

Escapes with somebody else item

5

Escapes being injured with for over half a match

28

Escapes while being downed at most once

136

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

7

Escapes through exit gates

370

Escapes healthy or injured through hatch

46

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

6

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,496

Obsessions sacrificed

51

Kills (Memento mories)

110

Kills (Memento mories) or sacrifices after last generator

101

All survivors sacrificed or killed (Memento Mori) before the last generator

27

Hooks

Hooks

Different survivors hooked in basement

84

Basement trees (3 or 4 survivors hooked in basement in this same time)

19

Survivors hooked while all remaining were injured

38

Survivors hooked before single generator was repaired

391

Survivors hooked in endgame

49

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

211

Generators damaged with Undetectable effect

15

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

1

Generators protection

52% Protected

Unprotected 48%

Hit survivors with a basic attack while you are Undetectable

20

Survivors injured while in the basement

23

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

40

Oblivious effect applied

96

Survivors with Exposed effect downed

185

Survivors downed while carrying another survivor

24

Make unique survivors scream

646

Survivors hit with haste effect

8

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

41

Survivors downed next to a raised pallet

708

Survivors downed in Exit Gate

17

Survivors downed withit 30 seconds of breaking pallet or wall

19

Preventing escape

Preventing escape

Survivors grabbed from locker

57

Hatches closed

26

Survivors hit after they drop a pallet during chase

435

Survivors hit while carrying another survivor

62

Survivors detected using killer instinct

337

Killer vaults in chase

277

Survivors grabbed while performing a vault

17

Meters fallen

1,469

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

110

Blink attacks (The Nurse)

500

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

339

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,000

Survivors put to sleep (The Nightmare)

82

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

35

Max Lacerations dealt (The Trickster)

64

Survivors with Broken effect downed

18

Condemned survivors (The Onryō)

75

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

8

Perfectly times grab attacks (The Ghoul)

98

Survivors immobilized to a wall (The Slasher)

5

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

150

Survivors downed with chainsaw (The Cannibal)

1

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

175

Deep wounded survivors downed (The Legion)

13

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

51

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

15

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

1

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

78

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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