Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

91,255,448

Max blood points amount spent on one character

6,157,102

Highest prestige level

10

Mystery boxes opened

439

Time played

439h 48m

Time played in last two weeks

0m

Blood points per hour

207,493

Estimated playtime per role

38% Survivor

Killer 62%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

27

Survivor full load-out matches

417

Ultra rare addon warded without a protection ward

72

Survivor rank
Ash II

Ash II

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

285

Killer full load-out matches

481

Ultra rare offering burned

8

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
70 518 Rico666 75 095 113 750 479 2 357
70 519 Misiamki 75 092 826 561 322 1 780
70 520 CRWAverageBob 75 091 270 1 478 456 1 850
70 521 McDoobie 75 088 423 920 221 831
70 522 sleepyy 75 088 363 2 631 153 537
70 523 Szczypek :33 75 083 777 1 014 349 1 882
70 524 ItzClutch 75 083 189 857 441 1 917

Currently at

70 521 place

McDoobie needs another

2 847 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

669

Obsessions healed

161

Survivors healed while you are injured

122

Survivors healed while rest are injured

209

Survivors unhooked

804

Survivors saved (from dying state/hook) in endgame

21

Knocked (In dying state) survivors healed

65

Survivors healed that come to you first

78

Protection hits for unhooked survivors

43

Protection hits for carried survivors

19

Survivors saved using pallet

4

Survivors affected with boon totems

2,422

Survivors affected with speed boost

31

Recovered from dying state

26

Take a hit with the Endurance status effect

79

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

1

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

231

Repaired generators

962

Repaired damaged generators

646

Successful skill checks

13,996

Exit gates opened

93

Hex totems cleansed

39

Hex totems blessed

1

Chests opened

71

Chests opened in basement

12

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

35

Great skill checks while injured

21

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,078

Hits dodged by vaults

64

Basic attacks and projectiles dodged

1,500

Escapes after stunning killer using pallet

186

Escapes from killer gasp

22

Hooks sabotaged

12

Chases escaped after being injured in this chase

560

Chases lost by hiding in locker

8

Revealed killer aura

147

Unhooked yourself

8

Amount of screams

1,613

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

25

Pallet stun the Killer while holding a rare, common, or uncommon item

1

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

247

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

6

Escapes with new item

11

Escapes with somebody else item

2

Escapes being injured with for over half a match

24

Escapes while being downed at most once

158

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

218

Escapes healthy or injured through hatch

9

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,236

Obsessions sacrificed

298

Kills (Memento mories)

22

Kills (Memento mories) or sacrifices after last generator

320

All survivors sacrificed or killed (Memento Mori) before the last generator

128

Hooks

Hooks

Different survivors hooked in basement

99

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

167

Survivors hooked before single generator was repaired

674

Survivors hooked in endgame

213

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

358

Generators damaged with Undetectable effect

30

Survivors grabbed while repairing a generator

36

Survivors grabbed while cleansing a totem

7

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

117

Oblivious effect applied

450

Survivors with Exposed effect downed

117

Survivors downed while carrying another survivor

55

Make unique survivors scream

1,484

Survivors hit with haste effect

751

Injure or down survivors who are Hindered

33

Survivors that holding Special Item hit

48

Survivors downed next to a raised pallet

1,552

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

69

Hatches closed

90

Survivors hit after they drop a pallet during chase

981

Survivors hit while carrying another survivor

149

Survivors detected using killer instinct

1,526

Killer vaults in chase

364

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

101

Blink attacks (The Nurse)

256

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

33

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

27

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

201

Trials where all survivors suffered from madness 3 (The Doctor)

62

Hatchets thrown (The Huntress)

1,892

Survivors put to sleep (The Nightmare)

144

Reverse bear-traps put on survivors (The Pig)

82

Survivors sent to Cage of Atonement (The Executioner)

6

Survivors hit with Lethal Rush (The Blight)

3,017

Max Lacerations dealt (The Trickster)

14

Survivors with Broken effect downed

12

Condemned survivors (The Onryō)

12

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

42

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

82

Intoxicated survivors downed (The Clown)

14

Survivors downed after phase walk (The Spirit)

20

Deep wounded survivors downed (The Legion)

243

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

30

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

29

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

24

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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