Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

29,492,674

Max blood points amount spent on one character

4,790,998

Highest prestige level

6

Mystery boxes opened

292

Time played

296h 38m

Time played in last two weeks

0m

Blood points per hour

99,425

Estimated playtime per role

11% Survivor

Killer 89%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

4

Survivor full load-out matches

20

Ultra rare addon warded without a protection ward

5

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

147

Killer full load-out matches

245

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
111 691 Purple Link 3 187 660 0 21 86
111 692 2016 Ford Taurus 3 182 602 36 20 113
111 693 SuKaDu 3 181 859 9 13 60
111 694 Inspector Javert 3 176 823 162 0 0
111 695 Lotus 3 174 997 144 20 77
111 696 xrgxxx 3 174 446 87 19 88
111 697 Tracker 3 173 961 99 46 195

Currently at

111 694 place

Inspector Javert needs another

5 036 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

25

Obsessions healed

3

Survivors healed while you are injured

6

Survivors healed while rest are injured

12

Survivors unhooked

34

Survivors saved (from dying state/hook) in endgame

4

Knocked (In dying state) survivors healed

4

Survivors healed that come to you first

4

Protection hits for unhooked survivors

4

Protection hits for carried survivors

2

Survivors saved using pallet

0

Survivors affected with boon totems

337

Survivors affected with speed boost

0

Recovered from dying state

5

Take a hit with the Endurance status effect

5

Survivors healed in the Basement

2

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

35

Repaired generators

113

Repaired damaged generators

22

Successful skill checks

1,356

Exit gates opened

9

Hex totems cleansed

0

Hex totems blessed

0

Chests opened

17

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

3

Great skill checks while injured

39

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

137

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

55

Hits dodged by vaults

9

Basic attacks and projectiles dodged

88

Escapes after stunning killer using pallet

9

Escapes from killer gasp

5

Hooks sabotaged

1

Chases escaped after being injured in this chase

33

Chases lost by hiding in locker

0

Revealed killer aura

3

Unhooked yourself

0

Amount of screams

236

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

1

Pallet stun the Killer while holding a rare, common, or uncommon item

1

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

22

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

1

Escapes through hatch crawling (In dying state)

1

Escapes with new item

8

Escapes with somebody else item

1

Escapes being injured with for over half a match

5

Escapes while being downed at most once

8

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

18

Escapes healthy or injured through hatch

0

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

752

Obsessions sacrificed

159

Kills (Memento mories)

68

Kills (Memento mories) or sacrifices after last generator

166

All survivors sacrificed or killed (Memento Mori) before the last generator

95

Hooks

Hooks

Different survivors hooked in basement

98

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

65

Survivors hooked before single generator was repaired

490

Survivors hooked in endgame

106

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

519

Generators damaged with Undetectable effect

97

Survivors grabbed while repairing a generator

19

Survivors grabbed while cleansing a totem

5

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

152

Survivors injured while in the basement

20

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

6

Oblivious effect applied

9

Survivors with Exposed effect downed

271

Survivors downed while carrying another survivor

38

Make unique survivors scream

1,126

Survivors hit with haste effect

182

Injure or down survivors who are Hindered

35

Survivors that holding Special Item hit

152

Survivors downed next to a raised pallet

1,115

Survivors downed in Exit Gate

16

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

100

Hatches closed

75

Survivors hit after they drop a pallet during chase

555

Survivors hit while carrying another survivor

84

Survivors detected using killer instinct

344

Killer vaults in chase

318

Survivors grabbed while performing a vault

3

Meters fallen

1,119

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

2

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

6

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

721

Trials where all survivors suffered from madness 3 (The Doctor)

168

Hatchets thrown (The Huntress)

25

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

11

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

335

Max Lacerations dealt (The Trickster)

18

Survivors with Broken effect downed

20

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

5

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

7

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

102

Intoxicated survivors downed (The Clown)

9

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

10

Marked survivors downed (The Ghostface)

10

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

19

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

34

Survivors downed with Dire Crows (The Artist)

45

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

63

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

25

Killer abilities chart

Killer abilities chart

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