Overall statistics
Account overall
Total blood points earned
300,943,912
Max blood points amount spent on one character
22,006,550
Highest prestige level
100
Mystery boxes opened
1,494
Time played
3683h 18m
Time played in last two weeks
0m
Blood points per hour
81,705
Estimated playtime per role
55% Survivor
Killer 45%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
266
Survivor full load-out matches
2,589
Ultra rare addon warded without a protection ward
293
Iridescent I
37 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
562
Killer full load-out matches
1,136
Ultra rare offering burned
113
Bronze III
32 / 42
KillerLeaderboards
Currently at
29 546 place
Pepper needs another
630 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
3,088
Obsessions healed
736
Survivors healed while you are injured
733
Survivors healed while rest are injured
1,047
Survivors unhooked
3,843
Survivors saved (from dying state/hook) in endgame
64
Knocked (In dying state) survivors healed
492
Survivors healed that come to you first
339
Protection hits for unhooked survivors
555
Protection hits for carried survivors
269
Survivors saved using pallet
25
Survivors affected with boon totems
9,655
Survivors affected with speed boost
50
Recovered from dying state
211
Take a hit with the Endurance status effect
511
Survivors healed in the Basement
0
Heals completed after all generators have been completed
0
Safe unhooks while broken
0
Protection hits during End Game
0
Objective actions
Items depleted
1,405
Repaired generators
3,768
Repaired damaged generators
3,576
Successful skill checks
68,890
Exit gates opened
386
Hex totems cleansed
264
Hex totems blessed
22
Chests opened
469
Chests opened in basement
53
Escapes when playing without any perk and repaired generator(s)
8
Matches with 300+ seconds of repairing generators
13
Matches in that picked up and used special item
67
Great skill checks while injured
0
Swap held Survivor items for new ones from chests (counts once per chest)
0
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
8
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
8
Healing or repairing skill checks
0
Finished repairs of generators while injured
0
Chests opened with a key
1
Boldness actions
Vaults in chase
4,947
Hits dodged by vaults
367
Basic attacks and projectiles dodged
6,390
Escapes after stunning killer using pallet
1,871
Escapes from killer gasp
210
Hooks sabotaged
1,793
Chases escaped after being injured in this chase
2,577
Chases lost by hiding in locker
107
Revealed killer aura
115
Unhooked yourself
106
Amount of screams
4,336
Reveal the Killer's aura for a total of 60 seconds in a single trial
0
Blind killer using flashlight
0
Perform a fast vault within 3 seconds of getting hit
0
Pallet stun the Killer while holding a rare, common, or uncommon item
0
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
1,058
Escapes crawling (In dying state) through exit gates
123
Escapes through hatch
124
Escapes through hatch crawling (In dying state)
14
Escapes with new item
89
Escapes with somebody else item
53
Escapes being injured with for over half a match
119
Escapes while being downed at most once
714
Escapes after unhooked yourself
21
Escapes as obsession without getting a hit as last survivor
4
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
1
Escape through hatch using key
1
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
811
Escapes healthy or injured through hatch
110
Escaped by
88% Exit Gates
Hatch 12%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
0
Escapes from maps
Disturbed Ward (Upstairs Main Building)
12
Campbell's Chapel (Upstairs Main Building)
10
Family Residence (Main Building)
9
Sanctum of Wrath (Upstairs on Shrine)
6
Mother's Dwelling (Upstairs Cottage)
10
Temple of Purgation (Main Building Basement)
5
The Pale Rose (Steamboat)
11
The Game (Bathroom)
15
Mount Ormond Resort (Chalet/Main Building)
14
Dead Dawg Saloon (Upstairs Saloon)
8
Treatment Theatre (Operation Theatre)
12
Midwich Elementary School
11
Raccoon City Police Station (1st Floor Main Hall)
18
Eyrie of Crows (Inside Eyrie)
13
Garden of Joy (Upstairs Main Building)
11
Shattered Square (Upstairs Main Building)
11
Shelter Woods (by Command Centre)
5
Toba Landing repair (Upstairs Main Building)
8
Nostromo Wreckage (Mess Hall)
2
Greenville Square (Movie theatre)
0
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
38
Killer statistics
Kills
Hooks
2,453
Obsessions sacrificed
662
Kills (Memento mories)
200
Kills (Memento mories) or sacrifices after last generator
704
All survivors sacrificed or killed (Memento Mori) before the last generator
314
Hooks
Different survivors hooked in basement
687
Basement trees (3 or 4 survivors hooked in basement in this same time)
106
Survivors hooked while all remaining were injured
237
Survivors hooked before single generator was repaired
1,261
Survivors hooked in endgame
362
Territory protection
Generators damaged with at least one survivor hooked
2,065
Generators damaged with Undetectable effect
186
Survivors grabbed while repairing a generator
177
Survivors grabbed while cleansing a totem
13
Generators protection
64% Protected
Unprotected 36%
Hit survivors with a basic attack while you are Undetectable
0
Survivors injured while in the basement
0
Downs and effects
Survivors with Oblivious effect downed
188
Oblivious effect applied
797
Survivors with Exposed effect downed
1,233
Survivors downed while carrying another survivor
141
Make unique survivors scream
1,254
Survivors hit with haste effect
1,121
Injure or down survivors who are Hindered
47
Survivors that holding Special Item hit
53
Survivors downed next to a raised pallet
2,490
Survivors downed in Exit Gate
1
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
129
Hatches closed
290
Survivors hit after they drop a pallet during chase
1,244
Survivors hit while carrying another survivor
345
Survivors detected using killer instinct
1,060
Killer vaults in chase
685
Survivors grabbed while performing a vault
0
Meters fallen
0
Merciless Victories with 3 Universal Perks
5
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
100
Uncloak attacks (The Wraith)
1,533
Blink attacks (The Nurse)
1,723
Survivors grabbed after triple blink (The Nurse)
1
Obsessions hooked
304
Matches finished with one or more Hex totems remaining
1
Traps triggered (The Hag)
300
Trials where each survivor was hit after teleport (The Hag)
1
Shocks (The Doctor)
1,930
Trials where all survivors suffered from madness 3 (The Doctor)
236
Hatchets thrown (The Huntress)
2,843
Survivors put to sleep (The Nightmare)
200
Reverse bear-traps put on survivors (The Pig)
125
Survivors sent to Cage of Atonement (The Executioner)
30
Survivors hit with Lethal Rush (The Blight)
3,330
Max Lacerations dealt (The Trickster)
282
Survivors with Broken effect downed
296
Condemned survivors (The Onryō)
160
Slams of one Survivor into another (The Mastermind)
19
Damage Survivor pursued by a Guard (The Knight)
53
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
18
Survivors hit during Tail attack (The Xenomorph)
21
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
125
Survivors downed by 24m+ hatchet throw (The Huntress)
22
Survivors downed with chainsaw (The Cannibal)
538
Intoxicated survivors downed (The Clown)
396
Survivors downed after phase walk (The Spirit)
31
Deep wounded survivors downed (The Legion)
55
Survivors downed while having max Sickness (The Plague)
53
Marked survivors downed (The Ghostface)
97
Survivors downed with Demon Fury (The Oni)
86
Survivors downed while speared (The Deathslinger)
59
Survivors downed with Victor clinging (The Twins)
12
Survivors downed while contaminated (The Nemesis)
73
Survivors downed with Dire Crows (The Artist)
51
Survivors downed during Nightfall (The Dredge)
50
Down survivor you recently teleported to (The Singularity)
30
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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