Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

24,013,859

Max blood points amount spent on one character

5,037,745

Highest prestige level

4

Mystery boxes opened

142

Time played

106h 38m

Time played in last two weeks

0m

Blood points per hour

225,200

Estimated playtime per role

19% Survivor

Killer 81%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

3

Survivor full load-out matches

8

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

90

Killer full load-out matches

62

Ultra rare offering burned

9

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 40%

17 / 42

Killer
Got 17 Left 25

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
104 223 Neapolitan Bonerfarte 9 372 266 0 99 423
104 224 Awedaz 9 372 072 92 45 240
104 225 powee.one 9 370 649 167 16 51
104 226 Dietl-Family 9 370 334 208 15 69
104 227 TalibSzn 9 370 099 56 52 246
104 228 enzo 9 368 908 1 27 153
104 229 Gutermann 9 365 928 209 68 299

Currently at

104 226 place

Dietl-Family needs another

315 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

59

Obsessions healed

17

Survivors healed while you are injured

11

Survivors healed while rest are injured

18

Survivors unhooked

83

Survivors saved (from dying state/hook) in endgame

1

Knocked (In dying state) survivors healed

10

Survivors healed that come to you first

7

Protection hits for unhooked survivors

12

Protection hits for carried survivors

2

Survivors saved using pallet

0

Survivors affected with boon totems

217

Survivors affected with speed boost

0

Recovered from dying state

5

Take a hit with the Endurance status effect

0

Survivors healed in the Basement

0

Heals completed after all generators have been completed

9

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

47

Repaired generators

118

Repaired damaged generators

35

Successful skill checks

1,527

Exit gates opened

10

Hex totems cleansed

0

Hex totems blessed

0

Chests opened

12

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

6

Great skill checks while injured

29

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

155

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

39

Hits dodged by vaults

1

Basic attacks and projectiles dodged

185

Escapes after stunning killer using pallet

28

Escapes from killer gasp

8

Hooks sabotaged

5

Chases escaped after being injured in this chase

41

Chases lost by hiding in locker

1

Revealed killer aura

34

Unhooked yourself

0

Amount of screams

178

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

5

Pallet stun the Killer while holding a rare, common, or uncommon item

7

Trials where you've revealed or seen the Killer's aura 11+ times

83

Escapes

Escapes

Total escapes

25

Escapes crawling (In dying state) through exit gates

0

Escapes through hatch

1

Escapes through hatch crawling (In dying state)

0

Escapes with new item

4

Escapes with somebody else item

1

Escapes being injured with for over half a match

5

Escapes while being downed at most once

14

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

24

Escapes healthy or injured through hatch

1

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

397

Obsessions sacrificed

98

Kills (Memento mories)

50

Kills (Memento mories) or sacrifices after last generator

66

All survivors sacrificed or killed (Memento Mori) before the last generator

56

Hooks

Hooks

Different survivors hooked in basement

53

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

37

Survivors hooked before single generator was repaired

274

Survivors hooked in endgame

39

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

284

Generators damaged with Undetectable effect

35

Survivors grabbed while repairing a generator

35

Survivors grabbed while cleansing a totem

1

Generators protection

77% Protected

Unprotected 23%

Hit survivors with a basic attack while you are Undetectable

67

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

71

Oblivious effect applied

264

Survivors with Exposed effect downed

43

Survivors downed while carrying another survivor

51

Make unique survivors scream

551

Survivors hit with haste effect

117

Injure or down survivors who are Hindered

28

Survivors that holding Special Item hit

66

Survivors downed next to a raised pallet

581

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

4

Preventing escape

Preventing escape

Survivors grabbed from locker

77

Hatches closed

21

Survivors hit after they drop a pallet during chase

300

Survivors hit while carrying another survivor

88

Survivors detected using killer instinct

564

Killer vaults in chase

130

Survivors grabbed while performing a vault

9

Meters fallen

753

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

47

Blink attacks (The Nurse)

21

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

169

Matches finished with one or more Hex totems remaining

11

Traps triggered (The Hag)

11

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

8

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

96

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

8

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

9

Max Lacerations dealt (The Trickster)

42

Survivors with Broken effect downed

49

Condemned survivors (The Onryō)

5

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

30

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

98

Perfectly times grab attacks (The Ghoul)

10

Survivors immobilized to a wall (The Slasher)

1

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

4

Intoxicated survivors downed (The Clown)

8

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

22

Survivors downed while having max Sickness (The Plague)

23

Marked survivors downed (The Ghostface)

13

Survivors downed with Demon Fury (The Oni)

5

Survivors downed while speared (The Deathslinger)

52

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

56

Survivors downed with Dire Crows (The Artist)

9

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

4

Whip downs (The Krause)

2

Killer abilities chart

Killer abilities chart

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