Total blood points earned

237,660,019

Max blood points amount spent on one character

10,425,696

Time played

1169h 44m

Time played in last two weeks

0m

Blood points per hour

203,175

Estimated playtime per role

75% Survivor

Killer 25%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

218

Survivor full load-out matches

1,160

Ultra rare addon warded without a protection ward

237

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

239

Killer full load-out matches

300

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
41 694 Jordy 237 697 647 3 668 438 2 114
41 695 绝对完美之人 237 693 391 5 566 2 301 7 571
41 696 Leeroy Jenkins 237 668 173 637 1 640 6 969
41 697 nwallflower 237 660 019 1 118 936 4 267
41 698 UrbanSLUG 237 654 794 2 093 1 170 5 660
41 699 JackTheRex 237 637 034 3 495 767 2 946
41 700 Nyx 237 617 282 1 924 795 2 908

Currently at

41 697 place

nwallflower needs another

8 154 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,018

Obsessions healed

509

Survivors healed while you are injured

664

Survivors healed while rest are injured

1,150

Survivors unhooked

3,320

Survivors saved (from dying state/hook) in endgame

123

Knocked (In dying state) survivors healed

320

Survivors healed that come to you first

353

Protection hits for unhooked survivors

275

Protection hits for carried survivors

100

Survivors saved using pallet

43

Survivors affected with boon totems

16,675

Survivors affected with speed boost

9

Recovered from dying state

292

Take a hit with the Endurance status effect

522

Survivors healed in the Basement

42

Heals completed after all generators have been completed

2

Safe unhooks while broken

3

Protection hits during End Game

1

Objective actions

Objective actions

Highest prestige level

38

Mystery boxes opened

1,444

Items depleted

1,612

Repaired generators

4,267

Repaired damaged generators

1,732

Successful skill checks

59,131

Exit gates opened

395

Hex totems cleansed

124

Hex totems blessed

0

Chests opened

755

Chests opened in basement

68

Escapes when playing without any perk and repaired generator(s)

135

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

741

Great skill checks while injured

2,556

Swap held Survivor items for new ones from chests (counts once per chest)

224

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

3

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

5,609

Hits dodged by vaults

557

Basic attacks and projectiles dodged

8,654

Escapes after stunning killer using pallet

1,376

Escapes from killer gasp

95

Hooks sabotaged

49

Chases escaped after being injured in this chase

2,620

Chases lost by hiding in locker

7

Revealed killer aura

766

Unhooked yourself

131

Amount of screams

15,131

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,000

Blind killer using flashlight

861

Perform a fast vault within 3 seconds of getting hit

981

Pallet stun the Killer while holding a rare, common, or uncommon item

520

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

936

Escapes crawling (In dying state) through exit gates

176

Escapes through hatch

76

Escapes through hatch crawling (In dying state)

13

Escapes with new item

188

Escapes with somebody else item

11

Escapes being injured with for over half a match

105

Escapes while being downed at most once

578

Escapes after unhooked yourself

36

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

4

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

684

Escapes healthy or injured through hatch

63

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

4

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

15

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

12

Midwich Elementary School

13

Raccoon City Police Station (1st Floor Main Hall)

17

Eyrie of Crows (Inside Eyrie)

13

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

6

Forgotten Ruins (Torture Room)

6

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

14

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,118

Obsessions sacrificed

273

Kills (Memento mories)

28

Kills (Memento mories) or sacrifices after last generator

206

All survivors sacrificed or killed (Memento Mori) before the last generator

177

Hooks

Hooks

Different survivors hooked in basement

131

Basement trees (3 or 4 survivors hooked in basement in this same time)

22

Survivors hooked while all remaining were injured

92

Survivors hooked before single generator was repaired

703

Survivors hooked in endgame

114

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

274

Generators damaged with Undetectable effect

13

Survivors grabbed while repairing a generator

13

Survivors grabbed while cleansing a totem

1

Generators protection

77% Protected

Unprotected 23%

Hit survivors with a basic attack while you are Undetectable

28

Survivors injured while in the basement

38

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

10

Oblivious effect applied

27

Survivors with Exposed effect downed

73

Survivors downed while carrying another survivor

45

Make unique survivors scream

1,473

Survivors hit with haste effect

315

Injure or down survivors who are Hindered

80

Survivors that holding Special Item hit

98

Survivors downed next to a raised pallet

1,467

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

90

Hatches closed

96

Survivors hit after they drop a pallet during chase

561

Survivors hit while carrying another survivor

129

Survivors detected using killer instinct

277

Killer vaults in chase

303

Survivors grabbed while performing a vault

32

Meters fallen

252

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

22

Uncloak attacks (The Wraith)

24

Blink attacks (The Nurse)

1,084

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

8

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,677

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

12

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

26

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

220

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

332

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

88

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

75

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

68

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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