Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

52,744,358

Max blood points amount spent on one character

2,792,000

Highest prestige level

10

Mystery boxes opened

787

Time played

337h 10m

Time played in last two weeks

0m

Blood points per hour

156,434

Estimated playtime per role

38% Survivor

Killer 62%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

52

Survivor full load-out matches

317

Ultra rare addon warded without a protection ward

20

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 33%

17 / 51

Survivor
Got 17 Left 34
Killer

Killer

Killer perfect matches (5 000 points each category)

60

Killer full load-out matches

67

Ultra rare offering burned

12

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 36%

15 / 42

Killer
Got 15 Left 27

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
82 827 Weeaboo Jones 47 515 655 537 432 1 931
82 828 MirrorOWO 47 515 255 523 484 1 682
82 829 Messy 47 514 897 89 600 2 056
82 830 terar1sk 47 514 360 1 320 298 893
82 831 TooT 47 514 097 200 211 820
82 832 杜松树 47 512 865 439 669 2 748
82 833 TrashyMac 47 510 127 77 378 2 152

Currently at

82 830 place

terar1sk needs another

537 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

691

Obsessions healed

149

Survivors healed while you are injured

150

Survivors healed while rest are injured

158

Survivors unhooked

786

Survivors saved (from dying state/hook) in endgame

18

Knocked (In dying state) survivors healed

67

Survivors healed that come to you first

54

Protection hits for unhooked survivors

323

Protection hits for carried survivors

15

Survivors saved using pallet

4

Survivors affected with boon totems

871

Survivors affected with speed boost

9

Recovered from dying state

59

Take a hit with the Endurance status effect

70

Survivors healed in the Basement

11

Heals completed after all generators have been completed

7

Safe unhooks while broken

8

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

185

Repaired generators

1,056

Repaired damaged generators

318

Successful skill checks

14,349

Exit gates opened

155

Hex totems cleansed

146

Hex totems blessed

0

Chests opened

269

Chests opened in basement

45

Escapes when playing without any perk and repaired generator(s)

11

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

154

Great skill checks while injured

303

Swap held Survivor items for new ones from chests (counts once per chest)

39

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

43

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

974

Hits dodged by vaults

112

Basic attacks and projectiles dodged

982

Escapes after stunning killer using pallet

180

Escapes from killer gasp

58

Hooks sabotaged

95

Chases escaped after being injured in this chase

345

Chases lost by hiding in locker

3

Revealed killer aura

68

Unhooked yourself

62

Amount of screams

2,966

Reveal the Killer's aura for a total of 60 seconds in a single trial

960

Blind killer using flashlight

161

Perform a fast vault within 3 seconds of getting hit

148

Pallet stun the Killer while holding a rare, common, or uncommon item

184

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

332

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

25

Escapes through hatch crawling (In dying state)

5

Escapes with new item

41

Escapes with somebody else item

6

Escapes being injured with for over half a match

12

Escapes while being downed at most once

153

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

289

Escapes healthy or injured through hatch

20

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

4

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,364

Obsessions sacrificed

115

Kills (Memento mories)

81

Kills (Memento mories) or sacrifices after last generator

116

All survivors sacrificed or killed (Memento Mori) before the last generator

49

Hooks

Hooks

Different survivors hooked in basement

76

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

40

Survivors hooked before single generator was repaired

118

Survivors hooked in endgame

28

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

329

Generators damaged with Undetectable effect

48

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

1

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

274

Survivors injured while in the basement

19

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

15

Oblivious effect applied

56

Survivors with Exposed effect downed

172

Survivors downed while carrying another survivor

12

Make unique survivors scream

473

Survivors hit with haste effect

69

Injure or down survivors who are Hindered

44

Survivors that holding Special Item hit

91

Survivors downed next to a raised pallet

402

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

42

Hatches closed

13

Survivors hit after they drop a pallet during chase

297

Survivors hit while carrying another survivor

59

Survivors detected using killer instinct

122

Killer vaults in chase

96

Survivors grabbed while performing a vault

14

Meters fallen

1,016

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

100

Blink attacks (The Nurse)

524

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

477

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

662

Trials where all survivors suffered from madness 3 (The Doctor)

23

Hatchets thrown (The Huntress)

1,051

Survivors put to sleep (The Nightmare)

224

Reverse bear-traps put on survivors (The Pig)

137

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

16

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

14

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

112

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

112

Intoxicated survivors downed (The Clown)

103

Survivors downed after phase walk (The Spirit)

33

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

72

Marked survivors downed (The Ghostface)

27

Survivors downed with Demon Fury (The Oni)

9

Survivors downed while speared (The Deathslinger)

5

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

14

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

8

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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