Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

234,498,841

Max blood points amount spent on one character

34,273,522

Highest prestige level

61

Mystery boxes opened

1,558

Time played

2259h 18m

Time played in last two weeks

8m

Blood points per hour

103,793

Estimated playtime per role

100% Survivor

Killer 0%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

422

Survivor full load-out matches

2,386

Ultra rare addon warded without a protection ward

495

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

0

Killer full load-out matches

0

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
49 055 DeadHero123 168 761 280 2 177 1 014 3 952
49 056 Selfhate 168 759 561 3 055 204 836
49 057 dreaded_ 168 759 523 2 398 351 1 649
49 058 Andy Susanto 168 759 022 2 2 391 9 761
49 059 Maarthy 168 752 306 3 385 348 1 633
49 060 GUBBEN 168 745 866 1 704 911 4 345
49 061 Rosentti 168 721 169 2 238 580 3 477

Currently at

49 058 place

Andy Susanto needs another

501 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,421

Obsessions healed

665

Survivors healed while you are injured

1,749

Survivors healed while rest are injured

1,182

Survivors unhooked

8,648

Survivors saved (from dying state/hook) in endgame

597

Knocked (In dying state) survivors healed

1,133

Survivors healed that come to you first

174

Protection hits for unhooked survivors

1,013

Protection hits for carried survivors

588

Survivors saved using pallet

109

Survivors affected with boon totems

11,147

Survivors affected with speed boost

30

Recovered from dying state

297

Take a hit with the Endurance status effect

463

Survivors healed in the Basement

413

Heals completed after all generators have been completed

2

Safe unhooks while broken

2

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

1,925

Repaired generators

11,774

Repaired damaged generators

4,964

Successful skill checks

110,695

Exit gates opened

1,317

Hex totems cleansed

795

Hex totems blessed

42

Chests opened

4,049

Chests opened in basement

838

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

16

Matches in that picked up and used special item

110

Great skill checks while injured

1,875

Swap held Survivor items for new ones from chests (counts once per chest)

34

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

167

Finished repairs of generators while injured

11

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

21,726

Hits dodged by vaults

2,339

Basic attacks and projectiles dodged

18,005

Escapes after stunning killer using pallet

3,244

Escapes from killer gasp

294

Hooks sabotaged

717

Chases escaped after being injured in this chase

4,272

Chases lost by hiding in locker

14

Revealed killer aura

4,892

Unhooked yourself

360

Amount of screams

7,967

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,340

Blind killer using flashlight

104

Perform a fast vault within 3 seconds of getting hit

298

Pallet stun the Killer while holding a rare, common, or uncommon item

432

Trials where you've revealed or seen the Killer's aura 11+ times

39

Escapes

Escapes

Total escapes

2,959

Escapes crawling (In dying state) through exit gates

421

Escapes through hatch

333

Escapes through hatch crawling (In dying state)

42

Escapes with new item

891

Escapes with somebody else item

60

Escapes being injured with for over half a match

783

Escapes while being downed at most once

1,344

Escapes after unhooked yourself

159

Escapes as obsession without getting a hit as last survivor

14

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

11

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

2,205

Escapes healthy or injured through hatch

291

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

28

Campbell's Chapel (Upstairs Main Building)

14

Family Residence (Main Building)

21

Sanctum of Wrath (Upstairs on Shrine)

22

Mother's Dwelling (Upstairs Cottage)

18

Temple of Purgation (Main Building Basement)

22

The Pale Rose (Steamboat)

19

The Game (Bathroom)

22

Mount Ormond Resort (Chalet/Main Building)

43

Dead Dawg Saloon (Upstairs Saloon)

23

Treatment Theatre (Operation Theatre)

28

Midwich Elementary School

31

Raccoon City Police Station (1st Floor Main Hall)

25

Eyrie of Crows (Inside Eyrie)

14

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

17

Killer statistics

Killer statistics

Kills

Kills

Hooks

2

Obsessions sacrificed

0

Kills (Memento mories)

0

Kills (Memento mories) or sacrifices after last generator

2

All survivors sacrificed or killed (Memento Mori) before the last generator

0

Hooks

Hooks

Different survivors hooked in basement

1

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

0

Survivors hooked before single generator was repaired

0

Survivors hooked in endgame

0

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

0

Survivors grabbed while cleansing a totem

0

Generators protection

0% Protected

Unprotected 100%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

0

Make unique survivors scream

0

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

0

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

0

Survivors hit after they drop a pallet during chase

2

Survivors hit while carrying another survivor

0

Survivors detected using killer instinct

0

Killer vaults in chase

0

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

2

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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