Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

112,829,971

Max blood points amount spent on one character

10,926,000

Highest prestige level

11

Mystery boxes opened

798

Time played

1060h 8m

Time played in last two weeks

0m

Blood points per hour

106,430

Estimated playtime per role

25% Survivor

Killer 75%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

31

Survivor full load-out matches

252

Ultra rare addon warded without a protection ward

92

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

623

Killer full load-out matches

1,153

Ultra rare offering burned

229

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
53 394 Bam 111 803 395 85 921 4 333
53 395 this shit laced 111 788 258 1 279 294 1 303
53 396 Gahhh_bs 111 778 531 238 727 3 535
53 397 A literal Shark 111 767 834 2 875 283 1 212
53 398 TomBag 111 765 959 520 432 1 896
53 399 chrisrydz 111 761 111 659 591 2 679
53 400 alyssalove217 ttv 111 760 181 733 599 3 141

Currently at

53 397 place

A literal Shark needs another

10 697 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

663

Obsessions healed

98

Survivors healed while you are injured

166

Survivors healed while rest are injured

233

Survivors unhooked

763

Survivors saved (from dying state/hook) in endgame

27

Knocked (In dying state) survivors healed

88

Survivors healed that come to you first

14

Protection hits for unhooked survivors

107

Protection hits for carried survivors

14

Survivors saved using pallet

2

Survivors affected with boon totems

420

Survivors affected with speed boost

6

Recovered from dying state

17

Take a hit with the Endurance status effect

17

Survivors healed in the Basement

2

Heals completed after all generators have been completed

2

Safe unhooks while broken

1

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

310

Repaired generators

1,212

Repaired damaged generators

419

Successful skill checks

7,706

Exit gates opened

120

Hex totems cleansed

48

Hex totems blessed

0

Chests opened

199

Chests opened in basement

47

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

12

Great skill checks while injured

59

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

915

Hits dodged by vaults

80

Basic attacks and projectiles dodged

1,623

Escapes after stunning killer using pallet

117

Escapes from killer gasp

19

Hooks sabotaged

23

Chases escaped after being injured in this chase

166

Chases lost by hiding in locker

1

Revealed killer aura

11

Unhooked yourself

8

Amount of screams

496

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

19

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

283

Escapes crawling (In dying state) through exit gates

21

Escapes through hatch

32

Escapes through hatch crawling (In dying state)

3

Escapes with new item

59

Escapes with somebody else item

8

Escapes being injured with for over half a match

30

Escapes while being downed at most once

105

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

230

Escapes healthy or injured through hatch

29

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,880

Obsessions sacrificed

684

Kills (Memento mories)

426

Kills (Memento mories) or sacrifices after last generator

842

All survivors sacrificed or killed (Memento Mori) before the last generator

385

Hooks

Hooks

Different survivors hooked in basement

447

Basement trees (3 or 4 survivors hooked in basement in this same time)

30

Survivors hooked while all remaining were injured

274

Survivors hooked before single generator was repaired

1,070

Survivors hooked in endgame

430

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,942

Generators damaged with Undetectable effect

90

Survivors grabbed while repairing a generator

59

Survivors grabbed while cleansing a totem

20

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

32

Survivors injured while in the basement

15

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

484

Oblivious effect applied

852

Survivors with Exposed effect downed

942

Survivors downed while carrying another survivor

104

Make unique survivors scream

1,113

Survivors hit with haste effect

541

Injure or down survivors who are Hindered

26

Survivors that holding Special Item hit

95

Survivors downed next to a raised pallet

2,995

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

80

Hatches closed

302

Survivors hit after they drop a pallet during chase

2,949

Survivors hit while carrying another survivor

444

Survivors detected using killer instinct

1,130

Killer vaults in chase

681

Survivors grabbed while performing a vault

6

Meters fallen

470

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

9

Uncloak attacks (The Wraith)

562

Blink attacks (The Nurse)

89

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

228

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

17

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

505

Trials where all survivors suffered from madness 3 (The Doctor)

64

Hatchets thrown (The Huntress)

1,049

Survivors put to sleep (The Nightmare)

58

Reverse bear-traps put on survivors (The Pig)

202

Survivors sent to Cage of Atonement (The Executioner)

222

Survivors hit with Lethal Rush (The Blight)

71

Max Lacerations dealt (The Trickster)

624

Survivors with Broken effect downed

420

Condemned survivors (The Onryō)

196

Slams of one Survivor into another (The Mastermind)

19

Damage Survivor pursued by a Guard (The Knight)

46

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

33

Survivors hit during Tail attack (The Xenomorph)

59

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

11

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

2

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

81

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

6

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

7

Deep wounded survivors downed (The Legion)

172

Survivors downed while having max Sickness (The Plague)

144

Marked survivors downed (The Ghostface)

146

Survivors downed with Demon Fury (The Oni)

235

Survivors downed while speared (The Deathslinger)

449

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

473

Survivors downed with Dire Crows (The Artist)

5

Survivors downed during Nightfall (The Dredge)

38

Down survivor you recently teleported to (The Singularity)

43

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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