Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

92,863,484

Max blood points amount spent on one character

6,431,448

Highest prestige level

82

Mystery boxes opened

339

Time played

607h 42m

Time played in last two weeks

13h 21m

Blood points per hour

152,811

Estimated playtime per role

77% Survivor

Killer 23%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

122

Survivor full load-out matches

577

Ultra rare addon warded without a protection ward

77

Survivor rank
Iridescent II

Iridescent II

1 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

81

Killer full load-out matches

70

Ultra rare offering burned

24

Killer rank
Bronze I

Bronze I

1 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 050 Max 38 520 780 1 253 274 1 218
88 051 Raimukun 38 519 090 311 423 1 757
88 052 Creaky 38 518 017 837 166 686
88 053 Markbobcat 38 516 740 380 280 1 321
88 054 VooDoo 38 516 032 472 333 1 277
88 055 abezethibou 38 513 439 129 237 1 067
88 056 Jomamoon 38 510 864 640 99 513

Currently at

88 053 place

Markbobcat needs another

1 277 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,853

Obsessions healed

264

Survivors healed while you are injured

531

Survivors healed while rest are injured

601

Survivors unhooked

2,340

Survivors saved (from dying state/hook) in endgame

65

Knocked (In dying state) survivors healed

353

Survivors healed that come to you first

103

Protection hits for unhooked survivors

229

Protection hits for carried survivors

67

Survivors saved using pallet

10

Survivors affected with boon totems

2,763

Survivors affected with speed boost

1

Recovered from dying state

261

Take a hit with the Endurance status effect

162

Survivors healed in the Basement

15

Heals completed after all generators have been completed

25

Safe unhooks while broken

11

Protection hits during End Game

14

Objective actions

Objective actions

Items depleted

393

Repaired generators

2,372

Repaired damaged generators

835

Successful skill checks

23,501

Exit gates opened

248

Hex totems cleansed

110

Hex totems blessed

4

Chests opened

210

Chests opened in basement

11

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

304

Matches in that picked up and used special item

202

Great skill checks while injured

392

Swap held Survivor items for new ones from chests (counts once per chest)

12

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,527

Finished repairs of generators while injured

54

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,535

Hits dodged by vaults

263

Basic attacks and projectiles dodged

2,489

Escapes after stunning killer using pallet

387

Escapes from killer gasp

73

Hooks sabotaged

62

Chases escaped after being injured in this chase

838

Chases lost by hiding in locker

7

Revealed killer aura

370

Unhooked yourself

44

Amount of screams

5,022

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,140

Blind killer using flashlight

325

Perform a fast vault within 3 seconds of getting hit

307

Pallet stun the Killer while holding a rare, common, or uncommon item

234

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

522

Escapes crawling (In dying state) through exit gates

53

Escapes through hatch

33

Escapes through hatch crawling (In dying state)

11

Escapes with new item

88

Escapes with somebody else item

9

Escapes being injured with for over half a match

67

Escapes while being downed at most once

198

Escapes after unhooked yourself

16

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

436

Escapes healthy or injured through hatch

22

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

4

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

552

Obsessions sacrificed

118

Kills (Memento mories)

52

Kills (Memento mories) or sacrifices after last generator

92

All survivors sacrificed or killed (Memento Mori) before the last generator

88

Hooks

Hooks

Different survivors hooked in basement

113

Basement trees (3 or 4 survivors hooked in basement in this same time)

27

Survivors hooked while all remaining were injured

40

Survivors hooked before single generator was repaired

175

Survivors hooked in endgame

57

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

181

Generators damaged with Undetectable effect

10

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

2

Generators protection

79% Protected

Unprotected 21%

Hit survivors with a basic attack while you are Undetectable

95

Survivors injured while in the basement

19

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

18

Oblivious effect applied

18

Survivors with Exposed effect downed

29

Survivors downed while carrying another survivor

5

Make unique survivors scream

307

Survivors hit with haste effect

54

Injure or down survivors who are Hindered

29

Survivors that holding Special Item hit

49

Survivors downed next to a raised pallet

356

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

75

Preventing escape

Preventing escape

Survivors grabbed from locker

28

Hatches closed

39

Survivors hit after they drop a pallet during chase

236

Survivors hit while carrying another survivor

36

Survivors detected using killer instinct

405

Killer vaults in chase

142

Survivors grabbed while performing a vault

8

Meters fallen

254

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

96

Blink attacks (The Nurse)

10

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

91

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

270

Trials where all survivors suffered from madness 3 (The Doctor)

26

Hatchets thrown (The Huntress)

79

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

1

Survivors sent to Cage of Atonement (The Executioner)

13

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

19

Survivors with Broken effect downed

57

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

3

Survivors immobilized to a wall (The Slasher)

14

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

278

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

23

Deep wounded survivors downed (The Legion)

49

Survivors downed while having max Sickness (The Plague)

3

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

20

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

5

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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