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Villius

76561198307589260

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

63,846,398

Max blood points amount spent on one character

5,005,500

Highest prestige level

13

Mystery boxes opened

299

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

37% Survivor

Killer 63%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

44

Survivor full load-out matches

421

Ultra rare addon warded without a protection ward

52

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

219

Killer full load-out matches

530

Ultra rare offering burned

9

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
82 926 Calamari 45 937 934 394 131 585
82 927 Dar4ik 45 937 224 1 022 30 120
82 928 halk 45 933 096 422 393 1 552
82 929 Vilius 45 929 405 1 209 219 1 050
82 930 $ DIO $ - Ladro 45 924 874 884 317 1 783
82 931 FoxSotiras 45 923 994 428 233 1 063
82 932 Snowman 45 922 750 934 148 706

Currently at

82 929 place

Vilius needs another

3 691 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

751

Obsessions healed

111

Survivors healed while you are injured

118

Survivors healed while rest are injured

157

Survivors unhooked

928

Survivors saved (from dying state/hook) in endgame

40

Knocked (In dying state) survivors healed

79

Survivors healed that come to you first

26

Protection hits for unhooked survivors

122

Protection hits for carried survivors

40

Survivors saved using pallet

4

Survivors affected with boon totems

738

Survivors affected with speed boost

0

Recovered from dying state

17

Take a hit with the Endurance status effect

25

Survivors healed in the Basement

3

Heals completed after all generators have been completed

0

Safe unhooks while broken

3

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

173

Repaired generators

1,129

Repaired damaged generators

299

Successful skill checks

9,176

Exit gates opened

104

Hex totems cleansed

33

Hex totems blessed

3

Chests opened

129

Chests opened in basement

31

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

21

Great skill checks while injured

97

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

11

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

815

Hits dodged by vaults

92

Basic attacks and projectiles dodged

1,165

Escapes after stunning killer using pallet

163

Escapes from killer gasp

23

Hooks sabotaged

12

Chases escaped after being injured in this chase

230

Chases lost by hiding in locker

0

Revealed killer aura

382

Unhooked yourself

28

Amount of screams

890

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,260

Blind killer using flashlight

41

Perform a fast vault within 3 seconds of getting hit

20

Pallet stun the Killer while holding a rare, common, or uncommon item

18

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

237

Escapes crawling (In dying state) through exit gates

37

Escapes through hatch

29

Escapes through hatch crawling (In dying state)

3

Escapes with new item

35

Escapes with somebody else item

8

Escapes being injured with for over half a match

19

Escapes while being downed at most once

98

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

171

Escapes healthy or injured through hatch

26

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,534

Obsessions sacrificed

294

Kills (Memento mories)

76

Kills (Memento mories) or sacrifices after last generator

424

All survivors sacrificed or killed (Memento Mori) before the last generator

120

Hooks

Hooks

Different survivors hooked in basement

192

Basement trees (3 or 4 survivors hooked in basement in this same time)

31

Survivors hooked while all remaining were injured

104

Survivors hooked before single generator was repaired

506

Survivors hooked in endgame

217

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

769

Generators damaged with Undetectable effect

55

Survivors grabbed while repairing a generator

23

Survivors grabbed while cleansing a totem

6

Generators protection

53% Protected

Unprotected 47%

Hit survivors with a basic attack while you are Undetectable

99

Survivors injured while in the basement

56

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

130

Oblivious effect applied

260

Survivors with Exposed effect downed

260

Survivors downed while carrying another survivor

34

Make unique survivors scream

986

Survivors hit with haste effect

152

Injure or down survivors who are Hindered

125

Survivors that holding Special Item hit

71

Survivors downed next to a raised pallet

1,039

Survivors downed in Exit Gate

11

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

87

Hatches closed

88

Survivors hit after they drop a pallet during chase

857

Survivors hit while carrying another survivor

147

Survivors detected using killer instinct

970

Killer vaults in chase

407

Survivors grabbed while performing a vault

15

Meters fallen

1,564

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

38

Uncloak attacks (The Wraith)

148

Blink attacks (The Nurse)

1,309

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

90

Matches finished with one or more Hex totems remaining

5

Traps triggered (The Hag)

148

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

671

Trials where all survivors suffered from madness 3 (The Doctor)

19

Hatchets thrown (The Huntress)

1,184

Survivors put to sleep (The Nightmare)

63

Reverse bear-traps put on survivors (The Pig)

64

Survivors sent to Cage of Atonement (The Executioner)

15

Survivors hit with Lethal Rush (The Blight)

180

Max Lacerations dealt (The Trickster)

105

Survivors with Broken effect downed

46

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

76

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

479

Intoxicated survivors downed (The Clown)

5

Survivors downed after phase walk (The Spirit)

33

Deep wounded survivors downed (The Legion)

49

Survivors downed while having max Sickness (The Plague)

65

Marked survivors downed (The Ghostface)

61

Survivors downed with Demon Fury (The Oni)

32

Survivors downed while speared (The Deathslinger)

21

Survivors downed with Victor clinging (The Twins)

7

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

94

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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