Overall statistics
Account overall
Total blood points earned
1,016,914,813
Max blood points amount spent on one character
78,986,733
Highest prestige level
100
Mystery boxes opened
3,469
Time played
4928h 59m
Time played in last two weeks
55h 13m
Blood points per hour
206,313
Estimated playtime per role
95% Survivor
Killer 5%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
27
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
1,695
Survivor full load-out matches
9,710
Ultra rare addon warded without a protection ward
5,512
Bronze III
50 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
97
Killer full load-out matches
151
Ultra rare offering burned
20
Ash IV
3 / 42
KillerLeaderboards
Currently at
18 484 place
John Pathing needs another
8 765 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
20,400
Obsessions healed
4,917
Survivors healed while you are injured
5,221
Survivors healed while rest are injured
7,069
Survivors unhooked
24,540
Survivors saved (from dying state/hook) in endgame
1,746
Knocked (In dying state) survivors healed
3,800
Survivors healed that come to you first
1,900
Protection hits for unhooked survivors
2,025
Protection hits for carried survivors
1,096
Survivors saved using pallet
206
Survivors affected with boon totems
57,972
Survivors affected with speed boost
478
Recovered from dying state
3,076
Take a hit with the Endurance status effect
2,179
Survivors healed in the Basement
463
Heals completed after all generators have been completed
933
Safe unhooks while broken
151
Protection hits during End Game
492
Objective actions
Items depleted
10,774
Repaired generators
24,446
Repaired damaged generators
11,677
Successful skill checks
343,684
Exit gates opened
2,426
Hex totems cleansed
787
Hex totems blessed
51
Chests opened
2,241
Chests opened in basement
188
Escapes when playing without any perk and repaired generator(s)
359
Matches with 300+ seconds of repairing generators
2,443
Matches in that picked up and used special item
2,008
Great skill checks while injured
14,594
Swap held Survivor items for new ones from chests (counts once per chest)
694
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
8
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
12
Healing or repairing skill checks
23,734
Finished repairs of generators while injured
992
Chests opened with a key
1
Boldness actions
Vaults in chase
35,561
Hits dodged by vaults
2,410
Basic attacks and projectiles dodged
31,979
Escapes after stunning killer using pallet
6,665
Escapes from killer gasp
393
Hooks sabotaged
693
Chases escaped after being injured in this chase
16,113
Chases lost by hiding in locker
174
Revealed killer aura
21,208
Unhooked yourself
197
Amount of screams
78,568
Reveal the Killer's aura for a total of 60 seconds in a single trial
113,640
Blind killer using flashlight
2,579
Perform a fast vault within 3 seconds of getting hit
4,415
Pallet stun the Killer while holding a rare, common, or uncommon item
4,995
Trials where you've revealed or seen the Killer's aura 11+ times
915
Escapes
Total escapes
6,123
Escapes crawling (In dying state) through exit gates
723
Escapes through hatch
638
Escapes through hatch crawling (In dying state)
74
Escapes with new item
1,720
Escapes with somebody else item
208
Escapes being injured with for over half a match
719
Escapes while being downed at most once
3,491
Escapes after unhooked yourself
71
Escapes as obsession without getting a hit as last survivor
14
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
12
Escape through hatch using key
11
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
4,762
Escapes healthy or injured through hatch
564
Escaped by
90% Exit Gates
Hatch 10%
Find and use the Hand or Eye of Vecna and escape a Trial
23
Escapes while broken
66
Escapes from maps
Disturbed Ward (Upstairs Main Building)
88
Campbell's Chapel (Upstairs Main Building)
42
Family Residence (Main Building)
41
Sanctum of Wrath (Upstairs on Shrine)
54
Mother's Dwelling (Upstairs Cottage)
46
Temple of Purgation (Main Building Basement)
53
The Pale Rose (Steamboat)
35
The Game (Bathroom)
34
Mount Ormond Resort (Chalet/Main Building)
98
Dead Dawg Saloon (Upstairs Saloon)
64
Treatment Theatre (Operation Theatre)
96
Midwich Elementary School
45
Raccoon City Police Station (1st Floor Main Hall)
66
Eyrie of Crows (Inside Eyrie)
60
Garden of Joy (Upstairs Main Building)
42
Shattered Square (Upstairs Main Building)
27
Shelter Woods (by Command Centre)
50
Toba Landing repair (Upstairs Main Building)
46
Nostromo Wreckage (Mess Hall)
56
Greenville Square (Movie theatre)
10
Forgotten Ruins (Torture Room)
19
Fallen Refuge
2
Raccoon City Police Exit Opened and Escaped
76
Killer statistics
Kills
Hooks
1,031
Obsessions sacrificed
76
Kills (Memento mories)
41
Kills (Memento mories) or sacrifices after last generator
80
All survivors sacrificed or killed (Memento Mori) before the last generator
41
Hooks
Different survivors hooked in basement
113
Basement trees (3 or 4 survivors hooked in basement in this same time)
1
Survivors hooked while all remaining were injured
41
Survivors hooked before single generator was repaired
99
Survivors hooked in endgame
41
Territory protection
Generators damaged with at least one survivor hooked
195
Generators damaged with Undetectable effect
44
Survivors grabbed while repairing a generator
16
Survivors grabbed while cleansing a totem
2
Generators protection
67% Protected
Unprotected 33%
Hit survivors with a basic attack while you are Undetectable
64
Survivors injured while in the basement
1
Downs and effects
Survivors with Oblivious effect downed
21
Oblivious effect applied
101
Survivors with Exposed effect downed
49
Survivors downed while carrying another survivor
13
Make unique survivors scream
233
Survivors hit with haste effect
76
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
17
Survivors downed next to a raised pallet
256
Survivors downed in Exit Gate
3
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
20
Hatches closed
27
Survivors hit after they drop a pallet during chase
111
Survivors hit while carrying another survivor
40
Survivors detected using killer instinct
267
Killer vaults in chase
39
Survivors grabbed while performing a vault
3
Meters fallen
203
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
32
Uncloak attacks (The Wraith)
1,246
Blink attacks (The Nurse)
66
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
126
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
68
Trials where each survivor was hit after teleport (The Hag)
1
Shocks (The Doctor)
471
Trials where all survivors suffered from madness 3 (The Doctor)
2
Hatchets thrown (The Huntress)
905
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
2
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
22
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
75
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
15
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
1,555
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
468
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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