Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

210,597,952

Max blood points amount spent on one character

11,205,567

Highest prestige level

59

Mystery boxes opened

812

Time played

1027h 12m

Time played in last two weeks

2h 3m

Blood points per hour

3,417

Estimated playtime per role

Survivor 41%
Killer 59%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

83

Survivor rank

Ash IV, 1 pipes

Survivor full load-out matches

978

Ultra rare addon warded without a protection ward

85

Items depleted

690

Survivor Adepts

Adepts got 48
Adepts left 3
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

485

Killer rank

Ash II, 1 pipes

Killer full load-out matches

892

Ultra rare offering burned

33

Killer Adepts

Adepts got 19
Adepts left 23
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,568

Obsessions healed

358

Survivors healed while you are injured

369

Survivors healed while rest are injured

563

Survivors unhooked

1,933

Survivors saved (from dying state/hook) in endgame

47

Knocked (In dying state) survivors healed

165

Survivors healed that come to you first

134

Protection hits for unhooked survivors

167

Protection hits for carried survivors

104

Survivors saved using pallet

12

Survivors affected with boon totems

10,153

Survivors affected with speed boost

72

Recovered from dying state

114

Take a hit with the Endurance status effect

231

Survivors healed in the Basement

6

Heals completed after all generators have been completed

9

Safe unhooks while broken

3

Protection hits during End Game

6

Objective actions

Objective actions

Repaired generators

2,341

Repaired damaged generators

1,570

Successful skill checks

39,332

Exit gates opened

264

Hex totems cleansed

91

Hex totems blessed

7

Chests opened

228

Chests opened in basement

14

Escapes when playing without any perk and repaired generator(s)

28

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

122

Great skill checks while injured

1,030

Swap held Survivor items for new ones from chests (counts once per chest)

21

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

339

Finished repairs of generators while injured

31

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,203

Hits dodged by vaults

171

Basic attacks and projectiles dodged

4,170

Escapes after stunning killer using pallet

593

Escapes from killer gasp

105

Hooks sabotaged

74

Chases escaped after being injured in this chase

1,404

Chases lost by hiding in locker

5

Revealed killer aura

1,226

Unhooked yourself

13

Amount of screams

5,714

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

79

Perform a fast vault within 3 seconds of getting hit

163

Pallet stun the Killer while holding a rare, common, or uncommon item

49

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

524

Escapes crawling (In dying state) through exit gates

37

Escapes through hatch

44

Escapes through hatch crawling (In dying state)

11

Escapes with new item

38

Escapes with somebody else item

4

Escapes being injured with for over half a match

83

Escapes while being downed at most once

308

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

443

Escapes healthy or injured through hatch

33

Escaped by

Exit Gates 92%
Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

15

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

17

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

2,665

Obsessions sacrificed

629

Kills (Memento mories)

190

Kills (Memento mories) or sacrifices after last generator

622

All survivors sacrificed or killed (Memento Mori) before the last generator

323

Hooks

Hooks

Different survivors hooked in basement

430

Basement trees (3 or 4 survivors hooked in basement in this same time)

96

Survivors hooked while all remaining were injured

383

Survivors hooked before single generator was repaired

1,504

Survivors hooked in endgame

338

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,745

Generators damaged with Undetectable effect

263

Survivors grabbed while repairing a generator

61

Survivors grabbed while cleansing a totem

18

Generators protection

Protected 68%
Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

489

Survivors injured while in the basement

75

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

293

Oblivious effect applied

1,074

Survivors with Exposed effect downed

398

Survivors downed while carrying another survivor

69

Make unique survivors scream

4,187

Survivors hit with haste effect

1,838

Injure or down survivors who are Hindered

156

Survivors that holding Special Item hit

166

Survivors downed next to a raised pallet

3,637

Survivors downed in Exit Gate

29

Survivors downed withit 30 seconds of breaking pallet or wall

7

Preventing escape

Preventing escape

Survivors grabbed from locker

262

Hatches closed

219

Survivors hit after they drop a pallet during chase

1,292

Survivors hit while carrying another survivor

201

Survivors detected using killer instinct

1,264

Killer vaults in chase

550

Survivors grabbed while performing a vault

8

Meters fallen

1,787

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

223

Blink attacks (The Nurse)

197

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

155

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

351

Trials where each survivor was hit after teleport (The Hag)

7

Shocks (The Doctor)

171

Trials where all survivors suffered from madness 3 (The Doctor)

28

Hatchets thrown (The Huntress)

10,688

Survivors put to sleep (The Nightmare)

58

Reverse bear-traps put on survivors (The Pig)

81

Survivors sent to Cage of Atonement (The Executioner)

7

Survivors hit with Lethal Rush (The Blight)

20

Max Lacerations dealt (The Trickster)

30

Survivors with Broken effect downed

364

Condemned survivors (The Onryō)

57

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

6

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

28

Survivors hit during Tail attack (The Xenomorph)

34

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

6

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

7

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1,516

Survivors downed by 24m+ hatchet throw (The Huntress)

22

Survivors downed with chainsaw (The Cannibal)

119

Intoxicated survivors downed (The Clown)

20

Survivors downed after phase walk (The Spirit)

22

Deep wounded survivors downed (The Legion)

48

Survivors downed while having max Sickness (The Plague)

209

Marked survivors downed (The Ghostface)

18

Survivors downed with Demon Fury (The Oni)

4

Survivors downed while speared (The Deathslinger)

74

Survivors downed with Victor clinging (The Twins)

4

Survivors downed while contaminated (The Nemesis)

22

Survivors downed with Dire Crows (The Artist)

11

Survivors downed during Nightfall (The Dredge)

65

Down survivor you recently teleported to (The Singularity)

16

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

3

Killer abilities chart

Killer abilities chart

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