Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

33,229,546

Max blood points amount spent on one character

2,499,000

Highest prestige level

3

Mystery boxes opened

237

Time played

355h 39m

Time played in last two weeks

0m

Blood points per hour

93,433

Estimated playtime per role

43% Survivor

Killer 57%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

19

Survivor full load-out matches

185

Ultra rare addon warded without a protection ward

11

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

145

Killer full load-out matches

220

Ultra rare offering burned

12

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 733 Dexim 29 900 569 181 198 1 180
88 734 Meowntix 29 900 293 959 34 140
88 735 ABCmouseuser 29 895 425 777 0 0
88 736 umoitonove 29 895 420 820 186 789
88 737 duvet 29 889 796 230 209 809
88 738 BottaBingTTV 29 888 207 379 87 378
88 739 Meow 29 886 970 204 166 791

Currently at

88 736 place

umoitonove needs another

5 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

383

Obsessions healed

34

Survivors healed while you are injured

35

Survivors healed while rest are injured

109

Survivors unhooked

610

Survivors saved (from dying state/hook) in endgame

14

Knocked (In dying state) survivors healed

24

Survivors healed that come to you first

15

Protection hits for unhooked survivors

34

Protection hits for carried survivors

6

Survivors saved using pallet

0

Survivors affected with boon totems

1,694

Survivors affected with speed boost

0

Recovered from dying state

4

Take a hit with the Endurance status effect

6

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

93

Repaired generators

826

Repaired damaged generators

204

Successful skill checks

4,470

Exit gates opened

80

Hex totems cleansed

29

Hex totems blessed

0

Chests opened

197

Chests opened in basement

23

Escapes when playing without any perk and repaired generator(s)

34

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

13

Great skill checks while injured

67

Swap held Survivor items for new ones from chests (counts once per chest)

33

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

491

Hits dodged by vaults

70

Basic attacks and projectiles dodged

426

Escapes after stunning killer using pallet

35

Escapes from killer gasp

7

Hooks sabotaged

57

Chases escaped after being injured in this chase

121

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

17

Amount of screams

434

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,040

Blind killer using flashlight

14

Perform a fast vault within 3 seconds of getting hit

42

Pallet stun the Killer while holding a rare, common, or uncommon item

21

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

193

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

34

Escapes through hatch crawling (In dying state)

1

Escapes with new item

64

Escapes with somebody else item

0

Escapes being injured with for over half a match

5

Escapes while being downed at most once

70

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

156

Escapes healthy or injured through hatch

33

Escaped by

82% Exit Gates

Hatch 18%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

880

Obsessions sacrificed

161

Kills (Memento mories)

51

Kills (Memento mories) or sacrifices after last generator

93

All survivors sacrificed or killed (Memento Mori) before the last generator

117

Hooks

Hooks

Different survivors hooked in basement

135

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

67

Survivors hooked before single generator was repaired

262

Survivors hooked in endgame

14

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

423

Generators damaged with Undetectable effect

19

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

7

Generators protection

83% Protected

Unprotected 17%

Hit survivors with a basic attack while you are Undetectable

66

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

107

Oblivious effect applied

92

Survivors with Exposed effect downed

52

Survivors downed while carrying another survivor

13

Make unique survivors scream

483

Survivors hit with haste effect

83

Injure or down survivors who are Hindered

52

Survivors that holding Special Item hit

85

Survivors downed next to a raised pallet

506

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

28

Hatches closed

51

Survivors hit after they drop a pallet during chase

463

Survivors hit while carrying another survivor

100

Survivors detected using killer instinct

176

Killer vaults in chase

189

Survivors grabbed while performing a vault

3

Meters fallen

61

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

5

Uncloak attacks (The Wraith)

142

Blink attacks (The Nurse)

207

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

2

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

415

Trials where each survivor was hit after teleport (The Hag)

8

Shocks (The Doctor)

77

Trials where all survivors suffered from madness 3 (The Doctor)

5

Hatchets thrown (The Huntress)

583

Survivors put to sleep (The Nightmare)

210

Reverse bear-traps put on survivors (The Pig)

38

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

362

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

99

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

10

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

8

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

82

Intoxicated survivors downed (The Clown)

54

Survivors downed after phase walk (The Spirit)

90

Deep wounded survivors downed (The Legion)

48

Survivors downed while having max Sickness (The Plague)

22

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

4

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

57

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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